Player Matchup

Izanami
Izanami
Meganfoxyo
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 28L
1,345 Elo+
Party 3
Athena
Athena
MossadAltair
Athena
Level 57
God Stats
2W - 2L
1,709 SR
Queue Stats
33W - 45L
1,507 Elo+
Solo
Yemoja
Yemoja
Nikoliqe
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,375 Elo+
Party 3
Merlin
Merlin
Tunnesen
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,369 Elo+
Party 3
Da Ji
Da Ji
xX-mizu-Xx
Da Ji
Level 77
God Stats
1W - 3L
1,288 SR
Queue Stats
453W - 416L
1,476 Elo+
Solo
Team Averages
Level 56
1,499 SR
1,415 Elo+

VS

Team Averages
Level 117
1,469 SR
1,503 Elo+
Surtr
Surtr
 
Surtr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JP783000
Anubis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,497 Elo+
Party 1
Rama
Rama
Nickipicki
Rama
Level 92
God Stats
5W - 4L
1,479 SR
Queue Stats
95W - 96L
1,484 Elo+
Party 2
Hel
Hel
P3RSIST
Hel
Level 149
God Stats
2W - 2L
1,350 SR
Queue Stats
123W - 111L
1,502 Elo+
Party 2
Discordia
Discordia
jorgewg01
Discordia
Level 120
God Stats
1W - 0L
1,514 SR
Queue Stats
167W - 148L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Meganfoxyo
Izanami
17
3 / 7 / 2
9,961
712
14,903
15,521
7,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
14
2 / 7 / 3
8,105
579
5,181
20,988
20,563
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Nikoliqe
Yemoja
15
0 / 6 / 5
8,183
585
9,019
16,607
8,796
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Tunnesen
Merlin
18
2 / 7 / 5
10,160
726
23,797
14,195
7,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
10
0 / 10 / 2
7,150
511
7,959
14,807
7,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
0 / 5 / 27
10,313
737
12,304
24,961
28,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
JP783000
Anubis
18
9 / 2 / 20
11,507
822
17,270
16,774
12,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 22
11,247
803
10,633
15,415
8,275
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
17
4 / 1 / 32
10,772
769
12,748
19,522
10,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Discordia
jorgewg01
Discordia
20
19 / 0 / 17
12,637
903
24,226
13,276
7,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
155
7
Kills
37
37
Deaths
9
17
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
5
27
2.7
W
Anubis
JP783000
Anubis
9
2
20
9.5
L
Izanami
Meganfoxyo
Izanami
3
7
2
0.57
L
Athena
2
7
3
0.5
W
5
1
22
16
L
Yemoja
Nikoliqe
Yemoja
0
6
5
0.42
W
Hel
4
1
32
20
L
Merlin
Tunnesen
Merlin
2
7
5
0.64
W
Discordia
jorgewg01
Discordia
19
0
17
27.5
L
Da Ji
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,859
Damage
77,181
82,118
Taken
89,948
52,024
Mitigated
67,735
12,728
Healing
60,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
12,304
3,021
938
4,915
24,961
28,566
597
5,992
18,969
1,970
19,146
W
Anubis
JP783000
Anubis
17,270
1,003
1,022
4,049
16,774
12,775
861
8,331
8,443
42,073
0
L
Izanami
Meganfoxyo
Izanami
14,903
8,415
132
1,789
15,521
7,428
0
10,057
5,464
0
33,917
L
Athena
5,181
815
449
3,297
20,988
20,563
0
13,674
7,314
8,388
0
W
10,633
7,995
2,229
3,281
15,415
8,275
4,678
8,534
6,881
0
36,230
L
Yemoja
Nikoliqe
Yemoja
9,019
583
3,488
763
16,607
8,796
0
11,501
5,106
23,190
0
W
Hel
12,748
805
26,286
14,495
19,522
10,996
375
8,949
10,573
20,379
0
L
Merlin
Tunnesen
Merlin
23,797
564
530
1,026
14,195
7,263
0
11,387
2,808
50,564
0
W
Discordia
jorgewg01
Discordia
24,226
1,799
1,854
1,360
13,276
7,123
1,116
6,191
7,085
36,854
0
L
Da Ji
7,959
637
781
473
14,807
7,974
0
8,931
5,876
0
13,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,559
Gold Earned
56,476
154
Minions Killed
166
0
Camps Cleared
0
1,074,287
Distance Traveled
1,355,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,313
737
10
1
0
247,928
0
W
Anubis
11,507
822
55
4
0
255,156
0
L
Izanami
9,961
712
52
4
0
220,861
0
L
Athena
8,105
579
5
0
0
234,991
0
W
Rama
11,247
803
55
4
0
243,921
0
L
Yemoja
8,183
585
24
2
0
207,076
0
W
Hel
10,772
769
17
1
0
316,526
0
L
Merlin
10,160
726
59
4
0
214,198
0
W
Discordia
12,637
903
29
2
0
291,852
0
L
Da Ji
7,150
511
14
1
0
197,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role