Player Matchup

Ullr
Ullr
IIzSnupiSleepzII
Ullr
Level 107
God Stats
2W - 2L
1,397 SR
Queue Stats
3W - 4L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
Stepa008irikvt
Baron Samedi
Level 84
God Stats
2W - 3L
1,290 SR
Queue Stats
45W - 59L
1,422 Elo+
Party 1
Ares
Ares
TYTvGAME_ZigZag
Ares
Level 15
God Stats
3W - 2L
1,768 SR
Queue Stats
3W - 3L
1,417 Elo+
Party 1
Team Averages
Level 69
1,485 SR
1,418 Elo+

VS

Team Averages
Level 92
1,504 SR
1,407 Elo+
Horus
Horus
AustralianGenie
Horus
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
323W - 296L
1,508 Elo+
Solo
Susano
Susano
Fionndon
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,327 Elo+
Solo
Hades
Hades
MoSsUlla
Hades
Level 35
God Stats
11W - 4L
1,511 SR
Queue Stats
11W - 12L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 4
13,905
869
17,512
16,738
6,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Stepa008irikvt
Baron Samedi
16
5 / 6 / 6
13,419
839
22,180
17,574
9,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 7 / 10
11,498
719
5,396
21,358
20,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 7
11,991
749
8,982
21,101
26,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Fionndon
Susano
15
3 / 4 / 9
12,363
773
14,704
14,603
7,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
MoSsUlla
Hades
16
7 / 5 / 6
13,444
840
25,038
20,724
14,148
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
12
Kills
15
15
Deaths
12
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
3
7
2.83
L
Susano
Fionndon
Susano
3
4
9
1.88
W
7
2
4
4.5
L
Hades
MoSsUlla
Hades
7
5
6
2
W
Baron Samedi
Stepa008irikvt
Baron Samedi
5
6
6
1.33
W
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,088
Damage
48,724
55,670
Taken
56,428
37,044
Mitigated
47,843
14,075
Healing
16,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,982
4,558
2,580
5,353
21,101
26,631
25
10,995
10,106
0
24,058
L
Susano
Fionndon
Susano
14,704
1,493
0
1,834
14,603
7,064
0
7,857
6,746
0
52,725
W
17,512
7,573
0
5,125
16,738
6,739
2,595
7,627
8,778
0
73,807
L
Hades
MoSsUlla
Hades
25,038
1,779
1,331
5,694
20,724
14,148
866
9,133
11,591
68,109
0
W
Baron Samedi
Stepa008irikvt
Baron Samedi
22,180
1,776
2,832
4,716
17,574
9,638
648
10,637
6,895
55,227
0
W
5,396
1,565
0
1,402
21,358
20,667
53
7,499
12,967
18,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,822
Gold Earned
37,798
165
Minions Killed
165
0
Camps Cleared
0
823,367
Distance Traveled
866,192
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,991
749
16
1
0
312,512
5
L
Susano
12,363
773
69
4
0
299,673
3
W
Ullr
13,905
869
79
5
0
309,278
2
L
Hades
13,444
840
80
5
0
254,007
5
W
Baron Samedi
13,419
839
69
4
0
256,943
0
W
Ares
11,498
719
17
1
0
257,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role