Player Matchup

Chiron
Chiron
 
Chiron
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Jaykan11
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,167 Elo+
Party 2
Raijin
Raijin
Lapitas_Maufet
Raijin
Level 128
God Stats
0W - 2L
1,174 SR
Queue Stats
39W - 40L
1,493 Elo+
Party 2
Team Averages
Level 61
1,391 SR
1,387 Elo+

VS

Team Averages
Level 102
1,658 SR
1,489 Elo+
Chiron
Chiron
DaemonHUN
Chiron
Level 87
God Stats
2W - 1L
1,736 SR
Queue Stats
11W - 8L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
Jinnuse
Nu Wa
Level 122
God Stats
3W - 4L
1,537 SR
Queue Stats
174W - 175L
1,481 Elo+
Solo
Horus
Horus
Nextic11
Horus
Level 98
God Stats
1W - 3L
1,703 SR
Queue Stats
11W - 8L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 2 / 2
8,622
663
7,660
11,360
4,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
Jaykan11
Hun Batz
11
1 / 5 / 1
8,993
692
6,479
14,273
9,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 7 / 1
9,785
753
9,328
13,264
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DaemonHUN
Chiron
14
7 / 2 / 5
11,117
855
14,553
10,985
4,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Jinnuse
Nu Wa
13
3 / 0 / 10
10,307
793
11,818
7,539
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Nextic11
Horus
13
4 / 0 / 10
10,642
819
8,652
14,216
14,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
14
14
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
2
2
0.5
W
Chiron
DaemonHUN
Chiron
7
2
5
4.75
L
Hun Batz
Jaykan11
Hun Batz
1
5
1
0.3
W
Nu Wa
Jinnuse
Nu Wa
3
0
10
8
L
1
7
1
0.21
W
Horus
Nextic11
Horus
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,467
Damage
35,023
38,897
Taken
32,740
18,661
Mitigated
22,375
5,188
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,660
1,637
485
3,050
11,360
4,851
0
3,058
7,893
0
33,172
W
Chiron
DaemonHUN
Chiron
14,553
3,717
479
2,286
10,985
4,929
1,248
3,850
6,890
0
50,700
L
Hun Batz
Jaykan11
Hun Batz
6,479
400
0
250
14,273
9,593
0
3,863
10,091
0
25,857
W
Nu Wa
Jinnuse
Nu Wa
11,818
2,492
0
36
7,539
2,871
131
2,479
4,977
41,796
0
L
9,328
842
0
1,403
13,264
4,217
0
4,218
8,666
50,611
0
W
Horus
Nextic11
Horus
8,652
2,214
1,622
2,789
14,216
14,575
177
3,318
10,453
0
25,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
32,066
140
Minions Killed
159
0
Camps Cleared
0
650,135
Distance Traveled
761,524
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,622
663
42
3
0
216,629
0
W
Chiron
11,117
855
76
6
0
231,561
0
L
Hun Batz
8,993
692
29
2
0
235,575
0
W
Nu Wa
10,307
793
61
5
0
262,544
0
L
Raijin
9,785
753
69
5
0
197,931
0
W
Horus
10,642
819
22
2
0
267,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role