Player Matchup

Cerberus
Cerberus
DeLaKLauS
Cerberus
Level 128
God Stats
6W - 1L
1,777 SR
Queue Stats
166W - 159L
1,540 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MegaDrive
Ah Muzen Cab
Level 159
God Stats
7W - 5L
1,716 SR
Queue Stats
404W - 390L
1,547 Elo+
Solo
Agni
Agni
W0N1T
Agni
Level 154
God Stats
8W - 9L
1,186 SR
Queue Stats
380W - 404L
1,568 Elo+
Solo
Hachiman
Hachiman
hmd741
Hachiman
Level 128
God Stats
13W - 13L
1,568 SR
Queue Stats
1,789W - 1,862L
1,456 Elo+
Solo
Chiron
Chiron
rafiko
Chiron
Level 148
God Stats
2W - 1L
1,622 SR
Queue Stats
49W - 37L
1,556 Elo+
Solo
Team Averages
Level 143
1,574 SR
1,533 Elo+

VS

Team Averages
Level 148
1,346 SR
1,526 Elo+
Merlin
Merlin
 
Merlin
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
GreedDotExe
Mulan
Level 199
God Stats
0W - 1L
1,277 SR
Queue Stats
32W - 36L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
Xivilai
Cernunnos
Level 132
God Stats
0W - 2L
1,322 SR
Queue Stats
17W - 17L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
hotshot_hammond
Nu Wa
Level 129
God Stats
1W - 3L
1,365 SR
Queue Stats
139W - 136L
1,540 Elo+
Solo
Neith
Neith
Мурз
Neith
Level 119
God Stats
0W - 2L
1,265 SR
Queue Stats
193W - 203L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeLaKLauS
Cerberus
16
0 / 5 / 14
9,065
755
6,647
18,879
16,352
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Muzen Cab
MegaDrive
Ah Muzen Cab
18
4 / 3 / 13
10,251
854
13,516
16,339
7,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
W0N1T
Agni
16
4 / 4 / 12
9,758
813
14,685
9,250
3,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
hmd741
Hachiman
17
10 / 2 / 9
10,791
899
9,391
10,298
4,259
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
rafiko
Chiron
17
6 / 1 / 13
10,324
860
11,449
11,670
5,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 6 / 5
8,639
720
10,421
10,937
4,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 7 / 4
8,829
736
10,005
19,019
17,722
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Xivilai
Cernunnos
15
2 / 5 / 6
8,750
729
10,002
12,026
4,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 3 / 9
8,687
724
13,120
9,033
3,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Мурз
Neith
17
5 / 3 / 5
10,249
854
9,917
11,359
5,418
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
43
24
Kills
14
15
Deaths
24
61
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
5
0.75
W
Cerberus
DeLaKLauS
Cerberus
0
5
14
1.4
L
4
7
4
0.86
W
Ah Muzen Cab
MegaDrive
Ah Muzen Cab
4
3
13
3.5
W
Agni
W0N1T
Agni
4
4
12
2.5
L
Cernunnos
Xivilai
Cernunnos
2
5
6
1
W
Hachiman
hmd741
Hachiman
10
2
9
7.25
L
1
3
9
1.83
W
Chiron
rafiko
Chiron
6
1
13
12.5
L
Neith
Мурз
Neith
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,688
Damage
53,465
66,436
Taken
62,374
37,093
Mitigated
36,674
23,597
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,421
162
1,280
863
10,937
4,856
0
3,530
7,407
19,434
0
W
Cerberus
DeLaKLauS
Cerberus
6,647
111
1,082
4,325
18,879
16,352
257
5,981
12,245
24,345
0
L
10,005
1,160
546
1,784
19,019
17,722
13
4,854
14,165
0
15,813
W
Ah Muzen Cab
MegaDrive
Ah Muzen Cab
13,516
4,553
2,118
3,447
16,339
7,236
2,593
5,850
9,942
0
48,919
W
Agni
W0N1T
Agni
14,685
504
515
876
9,250
3,460
1,547
2,970
6,062
26,970
0
L
Cernunnos
Xivilai
Cernunnos
10,002
2,613
1,497
2,037
12,026
4,933
1,132
4,952
7,074
0
19,146
W
Hachiman
hmd741
Hachiman
9,391
5,825
1,683
2,807
10,298
4,259
595
4,078
5,799
0
21,149
L
13,120
2,328
286
515
9,033
3,745
722
3,422
5,611
21,684
0
W
Chiron
rafiko
Chiron
11,449
3,598
3,035
3,709
11,670
5,786
3,007
2,449
8,847
0
28,470
L
Neith
Мурз
Neith
9,917
2,324
469
4,021
11,359
5,418
219
4,574
6,785
0
25,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,189
Gold Earned
45,154
210
Minions Killed
146
0
Camps Cleared
0
1,121,799
Distance Traveled
1,068,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,639
720
27
2
0
193,757
0
W
Cerberus
9,065
755
61
5
0
225,813
0
L
Mulan
8,829
736
14
1
0
200,108
0
W
Ah Muzen Cab
10,251
854
65
5
0
241,065
0
W
Agni
9,758
813
25
2
0
205,851
0
L
Cernunnos
8,750
729
27
2
0
214,351
0
W
Hachiman
10,791
899
33
3
0
214,188
0
L
Nu Wa
8,687
724
28
2
0
218,804
0
W
Chiron
10,324
860
26
2
0
234,882
0
L
Neith
10,249
854
50
4
0
241,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role