Player Matchup

Ra
Ra
ElSicarioFRS
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
King Arthur
King Arthur
Jack_Moonlight_
King Arthur
Level 130
God Stats
12W - 11L
1,623 SR
Queue Stats
292W - 278L
1,532 Elo+
Party 1
Anubis
Anubis
MonsterSpUK
Anubis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,469 Elo+
Solo
Mercury
Mercury
TTv_cFire
Mercury
Level 141
God Stats
1W - 2L
1,496 SR
Queue Stats
106W - 105L
1,474 Elo+
Party 1
Charybdis
Charybdis
picaporte007
Charybdis
Level 143
God Stats
0W - 3L
1,436 SR
Queue Stats
181W - 173L
1,431 Elo+
Solo
Team Averages
Level 102
1,511 SR
1,481 Elo+

VS

Team Averages
Level 86
1,476 SR
1,458 Elo+
Lancelot
Lancelot
Ekilow_
Lancelot
Level 66
God Stats
6W - 9L
1,304 SR
Queue Stats
116W - 113L
1,493 Elo+
Solo
Ares
Ares
cawkagtn
Ares
Level 69
God Stats
8W - 2L
1,724 SR
Queue Stats
116W - 113L
1,457 Elo+
Solo
Nu Wa
Nu Wa
fni_da
Nu Wa
Level 142
God Stats
4W - 0L
1,636 SR
Queue Stats
71W - 77L
1,436 Elo+
Solo
Xbalanque
Xbalanque
soeverein_slang
Xbalanque
Level 125
God Stats
14W - 16L
1,421 SR
Queue Stats
398W - 373L
1,403 Elo+
Solo
Neith
Neith
timon696
Neith
Level 30
God Stats
3W - 11L
1,293 SR
Queue Stats
7W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 4
9,974
453
11,240
14,571
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Jack_Moonlight_
King Arthur
17
6 / 4 / 4
11,638
529
21,372
27,458
34,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
7
0 / 2 / 1
7,118
324
1,329
5,339
1,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
TTv_cFire
Mercury
17
1 / 9 / 4
10,129
460
9,405
23,183
9,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
picaporte007
Charybdis
17
2 / 1 / 4
10,829
492
7,785
11,782
5,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ekilow_
Lancelot
20
9 / 2 / 10
13,043
593
16,426
19,538
13,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
17
5 / 3 / 14
12,739
579
13,825
23,663
35,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nu Wa
fni_da
Nu Wa
18
9 / 2 / 9
12,591
572
15,856
10,027
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
soeverein_slang
Xbalanque
18
2 / 0 / 7
12,024
547
9,882
8,831
4,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
timon696
Neith
16
0 / 5 / 5
10,507
478
5,077
13,424
5,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
12
Kills
25
25
Deaths
12
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Ekilow_
Lancelot
9
2
10
7
L
3
9
4
0.56
L
King Arthur
Jack_Moonlight_
King Arthur
6
4
4
2
L
Anubis
0
2
1
0.25
L
Mercury
TTv_cFire
Mercury
1
9
4
0.33
W
Ares
5
3
14
4
W
Nu Wa
fni_da
Nu Wa
9
2
9
6.75
L
Charybdis
picaporte007
Charybdis
2
1
4
4
W
Xbalanque
soeverein_slang
Xbalanque
2
0
7
5.5
W
Neith
timon696
Neith
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,131
Damage
61,066
82,333
Taken
75,483
56,740
Mitigated
64,198
12,848
Healing
13,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Ekilow_
Lancelot
16,426
2,707
0
2,747
19,538
13,953
3,152
2,246
17,187
0
131,184
L
11,240
1,393
802
1,630
14,571
5,340
751
6,861
7,496
50,386
0
L
King Arthur
Jack_Moonlight_
King Arthur
21,372
2,425
0
2,154
27,458
34,776
0
10,135
17,016
5,887
92,293
L
Anubis
1,329
131
0
1,741
5,339
1,903
0
2,039
3,112
25,440
0
L
Mercury
TTv_cFire
Mercury
9,405
4,747
0
2,632
23,183
9,313
0
7,109
15,876
17
106,194
W
Ares
13,825
1,522
0
2,413
23,663
35,433
1,516
5,289
18,106
26,551
0
W
Nu Wa
fni_da
Nu Wa
15,856
2,004
0
1,330
10,027
4,521
2,662
3,631
6,309
86,010
0
L
Charybdis
picaporte007
Charybdis
7,785
2,424
0
3,889
11,782
5,408
370
2,544
9,152
0
89,889
W
Xbalanque
soeverein_slang
Xbalanque
9,882
4,920
0
5,123
8,831
4,425
4,060
2,047
6,784
0
109,743
W
Neith
timon696
Neith
5,077
1,380
0
1,725
13,424
5,866
1,833
2,211
11,213
0
63,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,688
Gold Earned
60,904
568
Minions Killed
543
0
Camps Cleared
0
1,789,277
Distance Traveled
2,143,603
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
13,043
593
166
8
0
525,044
0
L
Ra
9,974
453
88
4
0
405,930
0
L
King Arthur
11,638
529
133
6
0
428,756
0
L
Anubis
7,118
324
43
2
0
128,419
0
L
Mercury
10,129
460
137
6
0
438,843
0
W
Ares
12,739
579
17
1
0
456,753
6
W
Nu Wa
12,591
572
112
5
0
398,938
4
L
Charybdis
10,829
492
167
8
0
387,329
2
W
Xbalanque
12,024
547
154
7
0
382,014
2
W
Neith
10,507
478
94
4
0
380,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role