Player Matchup

Ah Puch
Ah Puch
Barogion
Ah Puch
Level 148
God Stats
23W - 17L
1,660 SR
Queue Stats
295W - 230L
1,499 Elo+
Solo
Cthulhu
Cthulhu
Dykond
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,285 Elo+
Party 1
Danzaburou
Danzaburou
ShowDeSka
Danzaburou
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,574 Elo+
Party 1
Team Averages
Level 97
1,553 SR
1,453 Elo+

VS

Team Averages
Level 109
1,610 SR
1,452 Elo+
Discordia
Discordia
AnnoyingDutchMan
Discordia
Level 129
God Stats
5W - 1L
1,892 SR
Queue Stats
255W - 258L
1,491 Elo+
Solo
Neith
Neith
groovy_petouzz
Neith
Level 41
God Stats
0W - 1L
1,261 SR
Queue Stats
15W - 20L
1,460 Elo+
Solo
Ymir
Ymir
ħãčħìķð
Ymir
Level 158
God Stats
5W - 3L
1,675 SR
Queue Stats
426W - 459L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Barogion
Ah Puch
13
4 / 2 / 8
10,206
851
10,998
7,626
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Dykond
Cthulhu
13
3 / 2 / 8
9,788
816
10,581
12,856
12,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ShowDeSka
Danzaburou
14
7 / 2 / 3
11,053
921
13,404
11,417
5,086
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
12
3 / 6 / 2
9,855
821
9,876
8,366
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 3
9,397
783
6,197
14,136
5,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 3
8,976
748
3,017
14,805
14,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
5
6
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
3
6
2
0.67
W
Ah Puch
Barogion
Ah Puch
4
2
8
4
W
Cthulhu
Dykond
Cthulhu
3
2
8
3.5
W
Danzaburou
ShowDeSka
Danzaburou
7
2
3
4.25
L
1
5
3
0.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,983
Damage
19,090
31,899
Taken
37,307
20,991
Mitigated
23,366
5,145
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
9,876
275
0
230
8,366
3,124
0
4,833
3,081
31,775
0
W
Ah Puch
Barogion
Ah Puch
10,998
410
0
1,400
7,626
3,146
365
3,063
4,563
39,468
0
W
Cthulhu
Dykond
Cthulhu
10,581
773
0
0
12,856
12,759
0
3,930
8,926
19,680
134
W
Danzaburou
ShowDeSka
Danzaburou
13,404
5,048
0
3,745
11,417
5,086
1,181
6,210
5,207
0
62,607
L
6,197
1,260
0
3,465
14,136
5,827
0
6,996
6,830
0
42,468
L
3,017
280
0
1,754
14,805
14,415
0
8,409
5,452
10,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,047
Gold Earned
28,228
145
Minions Killed
145
0
Camps Cleared
0
680,102
Distance Traveled
667,494
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,855
821
72
6
0
209,604
0
W
Ah Puch
10,206
851
48
4
0
205,577
2
W
Cthulhu
9,788
816
16
1
0
240,994
0
W
Danzaburou
11,053
921
81
7
0
233,531
0
L
Neith
9,397
783
63
5
0
226,162
0
L
Ymir
8,976
748
10
1
0
231,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role