Player Matchup

King Arthur
King Arthur
Geadaek
King Arthur
Level 52
God Stats
1W - 2L
1,420 SR
Queue Stats
11W - 6L
1,493 Elo+
Solo
Terra
Terra
MaK3Na89Sntr
Terra
Level 78
God Stats
10W - 15L
1,237 SR
Queue Stats
29W - 41L
1,303 Elo+
Solo
Neith
Neith
Masch9115
Neith
Level 34
God Stats
1W - 1L
1,288 SR
Queue Stats
55W - 84L
1,340 Elo+
Solo
Kukulkan
Kukulkan
Tobizcochito
Kukulkan
Level 60
God Stats
3W - 3L
1,231 SR
Queue Stats
88W - 83L
1,438 Elo+
Solo
Arachne
Arachne
tunexbyten88
Arachne
Level 49
God Stats
6W - 4L
1,507 SR
Queue Stats
29W - 21L
1,532 Elo+
Solo
Team Averages
Level 55
1,337 SR
1,421 Elo+

VS

Team Averages
Level 99
1,461 SR
1,415 Elo+
Cu Chulainn
Cu Chulainn
FAZE_TOMBE
Cu Chulainn
Level 82
God Stats
2W - 4L
1,396 SR
Queue Stats
82W - 95L
1,351 Elo+
Solo
Merlin
Merlin
HisOwnStoopidity
Merlin
Level 105
God Stats
17W - 19L
1,504 SR
Queue Stats
238W - 256L
1,414 Elo+
Solo
Cernunnos
Cernunnos
SneakyGhost79
Cernunnos
Level 103
God Stats
2W - 2L
1,543 SR
Queue Stats
430W - 446L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
fdeetk305
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 138L
1,406 Elo+
Solo
Serqet
Serqet
xTriviaa
Serqet
Level 116
God Stats
10W - 13L
1,360 SR
Queue Stats
762W - 755L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Geadaek
King Arthur
16
5 / 2 / 2
10,445
580
15,803
22,266
26,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 1 / 6
8,713
484
4,460
15,842
15,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
Masch9115
Neith
13
3 / 3 / 1
8,034
446
8,340
12,050
4,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
Tobizcochito
Kukulkan
17
4 / 1 / 2
10,573
587
8,882
8,319
3,897
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
tunexbyten88
Arachne
16
6 / 0 / 2
10,168
565
13,883
18,006
7,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FAZE_TOMBE
Cu Chulainn
15
1 / 5 / 1
9,466
526
14,991
21,015
25,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 2 / 1
9,822
546
9,477
9,693
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SneakyGhost79
Cernunnos
14
2 / 3 / 3
8,451
470
10,657
13,810
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
fdeetk305
Sun Wukong
11
1 / 2 / 4
7,353
409
7,389
17,054
13,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
xTriviaa
Serqet
12
1 / 6 / 1
7,835
435
10,199
16,685
6,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
18
Kills
7
7
Deaths
18
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
FAZE_TOMBE
Cu Chulainn
1
5
1
0.3
W
King Arthur
Geadaek
King Arthur
5
2
2
3
L
2
2
1
1.25
W
0
1
6
3
W
Neith
Masch9115
Neith
3
3
1
1.17
L
Cernunnos
SneakyGhost79
Cernunnos
2
3
3
1.17
W
Kukulkan
Tobizcochito
Kukulkan
4
1
2
5
L
Sun Wukong
fdeetk305
Sun Wukong
1
2
4
1.5
W
Arachne
tunexbyten88
Arachne
6
0
2
7
L
Serqet
xTriviaa
Serqet
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,368
Damage
52,713
76,483
Taken
78,257
56,847
Mitigated
54,394
22,633
Healing
13,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
FAZE_TOMBE
Cu Chulainn
14,991
2,949
0
3,005
21,015
25,154
225
1,655
19,360
0
83,845
W
King Arthur
Geadaek
King Arthur
15,803
1,500
0
3,234
22,266
26,050
68
1,997
20,072
0
68,648
L
9,477
218
0
1,512
9,693
4,029
595
3,347
6,346
87,588
0
W
4,460
872
2,944
3,981
15,842
15,092
32
874
14,782
25,875
0
W
Neith
Masch9115
Neith
8,340
4,117
0
2,631
12,050
4,575
1,214
1,317
10,198
0
43,686
L
Cernunnos
SneakyGhost79
Cernunnos
10,657
4,559
0
5,770
13,810
4,833
1,563
3,024
10,786
0
63,316
W
Kukulkan
Tobizcochito
Kukulkan
8,882
783
0
2,760
8,319
3,897
1,719
3,797
4,232
87,585
0
L
Sun Wukong
fdeetk305
Sun Wukong
7,389
1,476
0
2,235
17,054
13,862
601
3,096
13,958
0
29,461
W
Arachne
tunexbyten88
Arachne
13,883
10,676
0
7,083
18,006
7,233
90
1,371
16,377
0
103,135
L
Serqet
xTriviaa
Serqet
10,199
2,586
0
479
16,685
6,516
0
2,220
14,465
0
65,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,933
Gold Earned
42,927
473
Minions Killed
510
0
Camps Cleared
0
1,836,169
Distance Traveled
1,681,440
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,466
526
134
7
0
317,517
0
W
King Arthur
10,445
580
93
5
0
390,725
0
L
Merlin
9,822
546
165
9
0
309,178
0
W
Terra
8,713
484
26
1
0
351,755
0
W
Neith
8,034
446
87
5
0
311,612
0
L
Cernunnos
8,451
470
95
5
0
321,062
10
W
Kukulkan
10,573
587
149
8
0
335,824
0
L
Sun Wukong
7,353
409
37
2
0
338,862
2
W
Arachne
10,168
565
118
7
0
446,253
0
L
Serqet
7,835
435
79
4
0
394,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role