Player Matchup

Athena
Athena
 
Athena
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Brattylittlerose
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 136L
1,511 Elo+
Solo
Skadi
Skadi
FizzyGinga88
Skadi
Level 146
God Stats
5W - 1L
1,948 SR
Queue Stats
205W - 192L
1,465 Elo+
Party 2
Achilles
Achilles
Xсекс
Achilles
Level 82
God Stats
0W - 3L
1,242 SR
Queue Stats
25W - 34L
1,442 Elo+
Solo
Jing Wei
Jing Wei
pauldamanstewart
Jing Wei
Level 145
God Stats
4W - 6L
1,397 SR
Queue Stats
311W - 340L
1,547 Elo+
Party 2
Team Averages
Level 119
1,517 SR
1,493 Elo+

VS

Team Averages
Level 119
1,564 SR
1,537 Elo+
Ah Puch
Ah Puch
Armenerik800
Ah Puch
Level 174
God Stats
16W - 6L
1,620 SR
Queue Stats
454W - 438L
1,528 Elo+
Solo
Kukulkan
Kukulkan
DimitriBalance
Kukulkan
Level 127
God Stats
3W - 0L
1,632 SR
Queue Stats
91W - 75L
1,480 Elo+
Party 1
Athena
Athena
Namiko777
Athena
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,718 Elo+
Party 1
Cernunnos
Cernunnos
windhоver
Cernunnos
Level 87
God Stats
8W - 5L
1,547 SR
Queue Stats
570W - 565L
1,490 Elo+
Solo
Fenrir
Fenrir
фарио
Fenrir
Level 58
God Stats
4W - 1L
1,520 SR
Queue Stats
108W - 111L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
3 / 4 / 3
7,972
797
5,021
13,113
11,386
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 3
7,477
748
3,812
7,065
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 4 / 6
9,627
963
9,341
10,253
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Xсекс
Achilles
14
3 / 6 / 6
7,717
772
6,916
13,426
17,954
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 6 / 4
7,770
777
8,702
10,829
4,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Armenerik800
Ah Puch
17
10 / 3 / 8
10,428
1,043
13,504
10,038
5,853
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
15
5 / 2 / 11
9,378
938
11,125
7,882
4,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
Namiko777
Athena
15
2 / 4 / 16
9,074
907
5,504
14,459
19,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
windhоver
Cernunnos
17
6 / 2 / 15
9,543
954
13,518
9,602
5,421
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
фарио
Fenrir
13
2 / 3 / 12
8,542
854
6,502
10,299
9,316
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
87
13
Kills
25
25
Deaths
14
22
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
3
4
3
1.13
W
Ah Puch
Armenerik800
Ah Puch
10
3
8
4.67
L
0
5
3
0.3
W
Kukulkan
5
2
11
5.25
L
5
4
6
2
W
Athena
Namiko777
Athena
2
4
16
2.5
L
Achilles
Xсекс
Achilles
3
6
6
1
L
2
6
4
0.67
W
Cernunnos
windhоver
Cernunnos
6
2
15
6.75
W
Fenrir
фарио
Fenrir
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,792
Damage
50,153
54,686
Taken
52,280
40,978
Mitigated
43,995
7,343
Healing
19,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,021
1,391
374
3,000
13,113
11,386
0
6,911
6,202
8,253
0
W
Ah Puch
Armenerik800
Ah Puch
13,504
780
2,447
3,632
10,038
5,853
1,747
970
8,932
32,429
0
L
3,812
550
0
0
7,065
2,696
0
4,803
2,262
15,315
0
W
Kukulkan
11,125
1,611
2,191
2,680
7,882
4,203
1,320
698
7,049
22,507
0
L
9,341
2,738
503
747
10,253
4,443
42
5,079
5,174
0
20,481
W
Athena
Namiko777
Athena
5,504
1,099
755
2,223
14,459
19,202
332
2,607
11,587
9,090
0
L
Achilles
Xсекс
Achilles
6,916
1,572
377
1,126
13,426
17,954
27
6,890
6,536
0
13,546
L
8,702
5,560
464
752
10,829
4,499
384
6,450
4,379
0
17,874
W
Cernunnos
windhоver
Cernunnos
13,518
6,856
600
1,856
9,602
5,421
3,015
1,478
8,083
0
27,476
W
Fenrir
фарио
Fenrir
6,502
1,509
1,125
1,967
10,299
9,316
185
3,080
7,039
0
8,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
46,965
107
Minions Killed
120
0
Camps Cleared
0
879,346
Distance Traveled
967,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,972
797
15
2
0
198,182
0
W
Ah Puch
10,428
1,043
42
4
0
193,726
0
L
Scylla
7,477
748
35
4
0
179,591
0
W
Kukulkan
9,378
938
27
3
0
214,124
0
L
Skadi
9,627
963
24
2
0
171,134
0
W
Athena
9,074
907
6
1
0
198,826
0
L
Achilles
7,717
772
12
1
0
175,265
0
L
Jing Wei
7,770
777
21
2
0
155,174
0
W
Cernunnos
9,543
954
35
4
0
162,266
0
W
Fenrir
8,542
854
10
1
0
198,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role