Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LankyBoy463
King Arthur
Level 46
God Stats
3W - 2L
1,921 SR
Queue Stats
6W - 12L
1,468 Elo+
Party 2
Cabrakan
Cabrakan
NicoFanNR1
Cabrakan
Level 143
God Stats
0W - 3L
1,521 SR
Queue Stats
97W - 115L
1,425 Elo+
Solo
Anhur
Anhur
SmithyJr_
Anhur
Level 69
God Stats
11W - 7L
1,571 SR
Queue Stats
63W - 61L
1,484 Elo+
Party 2
Maman Brigitte
Maman Brigitte
loulew
Maman Brigitte
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
70W - 70L
1,406 Elo+
Solo
Team Averages
Level 100
1,603 SR
1,457 Elo+

VS

Team Averages
Level 69
1,527 SR
1,453 Elo+
Fafnir
Fafnir
Aleksanderer
Fafnir
Level 83
God Stats
3W - 0L
1,605 SR
Queue Stats
124W - 108L
1,477 Elo+
Party 1
Nike
Nike
Anfaria
Nike
Level 17
God Stats
21W - 20L
1,557 SR
Queue Stats
26W - 33L
1,416 Elo+
Party 1
Anubis
Anubis
Aranika
Anubis
Level 84
God Stats
6W - 3L
1,298 SR
Queue Stats
113W - 102L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Cheese477
Danzaburou
Level 123
God Stats
7W - 5L
1,645 SR
Queue Stats
376W - 346L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JodaYoda
Morgan Le Fay
Level 37
God Stats
2W - 2L
1,528 SR
Queue Stats
33W - 25L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 3 / 4
8,966
498
6,489
11,777
4,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
LankyBoy463
King Arthur
14
1 / 2 / 2
8,223
457
7,539
18,165
16,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
NicoFanNR1
Cabrakan
14
2 / 3 / 4
7,885
438
6,300
17,332
18,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
SmithyJr_
Anhur
12
2 / 4 / 2
7,469
415
4,643
11,401
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maman Brigitte
loulew
Maman Brigitte
14
4 / 5 / 4
8,779
488
11,724
16,609
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
4 / 1 / 6
10,305
573
6,869
14,993
20,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
Anfaria
Nike
16
0 / 0 / 2
9,530
529
6,550
13,093
13,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Aranika
Anubis
17
5 / 3 / 5
10,562
587
12,247
12,409
7,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Cheese477
Danzaburou
18
7 / 4 / 5
11,727
652
17,062
13,795
6,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
JodaYoda
Morgan Le Fay
15
1 / 3 / 5
9,069
504
10,277
9,234
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
17
17
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
4
1
W
Fafnir
4
1
6
7
W
Nike
Anfaria
Nike
0
0
2
1
W
Anubis
Aranika
Anubis
5
3
5
2.5
W
Danzaburou
Cheese477
Danzaburou
7
4
5
2.38
W
Morgan Le Fay
JodaYoda
Morgan Le Fay
1
3
5
1.17
L
King Arthur
LankyBoy463
King Arthur
1
2
2
1
L
Cabrakan
NicoFanNR1
Cabrakan
2
3
4
1.33
L
Anhur
SmithyJr_
Anhur
2
4
2
0.75
L
Maman Brigitte
loulew
Maman Brigitte
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,695
Damage
53,005
75,284
Taken
63,524
49,826
Mitigated
51,346
9,945
Healing
19,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,489
474
0
2,235
11,777
4,787
0
6,884
4,893
82,611
0
W
Fafnir
6,869
2,643
0
6,265
14,993
20,317
390
7,203
7,384
21,306
0
W
Nike
Anfaria
Nike
6,550
1,524
45
704
13,093
13,252
793
0
13,093
91
64,000
W
Anubis
Aranika
Anubis
12,247
491
0
5,754
12,409
7,290
174
5,830
6,320
96,151
0
W
Danzaburou
Cheese477
Danzaburou
17,062
9,156
0
5,721
13,795
6,502
6,013
4,806
8,648
0
105,488
W
Morgan Le Fay
JodaYoda
Morgan Le Fay
10,277
903
0
1,459
9,234
3,985
1,055
4,744
4,330
61,743
0
L
King Arthur
LankyBoy463
King Arthur
7,539
1,034
0
1,860
18,165
16,210
0
4,308
13,857
0
53,733
L
Cabrakan
NicoFanNR1
Cabrakan
6,300
967
150
2,670
17,332
18,697
56
7,138
10,194
31,678
240
L
Anhur
SmithyJr_
Anhur
4,643
2,902
0
2,251
11,401
3,652
56
3,781
7,620
0
30,526
L
Maman Brigitte
loulew
Maman Brigitte
11,724
525
0
779
16,609
6,480
0
7,373
9,236
60,284
1,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,322
Gold Earned
51,193
382
Minions Killed
516
0
Camps Cleared
0
1,690,169
Distance Traveled
1,699,156
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,966
498
126
7
0
394,188
2
W
Fafnir
10,305
573
18
1
0
348,223
4
W
Nike
9,530
529
95
5
0
300,438
0
W
Anubis
10,562
587
140
8
0
344,068
0
W
Danzaburou
11,727
652
173
10
0
348,818
6
W
Morgan Le Fay
9,069
504
90
5
0
357,609
2
L
King Arthur
8,223
457
73
4
0
326,112
0
L
Cabrakan
7,885
438
53
3
0
338,592
3
L
Anhur
7,469
415
55
3
0
281,795
3
L
Maman Brigitte
8,779
488
75
4
0
349,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role