Player Matchup

Neith
Neith
BrandisRazer
Neith
Level 121
God Stats
5W - 3L
1,453 SR
Queue Stats
192W - 181L
1,549 Elo+
Party 1
Cerberus
Cerberus
C0deE
Cerberus
Level 156
God Stats
3W - 1L
1,733 SR
Queue Stats
274W - 267L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
JoseLaWey
Baron Samedi
Level 49
God Stats
3W - 0L
1,546 SR
Queue Stats
79W - 75L
1,504 Elo+
Solo
Pele
Pele
Slime_Sensei937
Pele
Level 86
God Stats
100W - 94L
1,584 SR
Queue Stats
225W - 199L
1,532 Elo+
Solo
Raijin
Raijin
pullzy
Raijin
Level 72
God Stats
6W - 7L
1,443 SR
Queue Stats
260W - 258L
1,498 Elo+
Solo
Team Averages
Level 97
1,552 SR
1,518 Elo+

VS

Team Averages
Level 88
1,445 SR
1,500 Elo+
Zeus
Zeus
BBC-BAYBOOM
Zeus
Level 143
God Stats
3W - 3L
1,561 SR
Queue Stats
241W - 236L
1,520 Elo+
Solo
Skadi
Skadi
Pimentazul
Skadi
Level 69
God Stats
1W - 1L
1,712 SR
Queue Stats
14W - 13L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
isithunzi
Ao Kuang
Level 35
God Stats
1W - 5L
1,557 SR
Queue Stats
38W - 50L
1,436 Elo+
Solo
Achilles
Achilles
solemn-_-toad
Achilles
Level 49
God Stats
2W - 4L
1,301 SR
Queue Stats
144W - 156L
1,525 Elo+
Solo
Thanatos
Thanatos
xn-SwAvY
Thanatos
Level 144
God Stats
6W - 13L
1,091 SR
Queue Stats
255W - 242L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,220
615
8,546
10,596
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
C0deE
Cerberus
12
1 / 3 / 9
8,477
565
7,656
19,587
9,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
JoseLaWey
Baron Samedi
12
4 / 5 / 3
7,847
523
10,149
12,651
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 2 / 4
9,074
605
9,553
11,604
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
pullzy
Raijin
14
2 / 2 / 2
8,831
589
7,547
7,919
4,013
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 5
7,777
518
12,832
11,837
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
12
2 / 3 / 2
7,397
493
8,824
9,763
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
isithunzi
Ao Kuang
8
1 / 4 / 2
6,017
401
3,011
8,901
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
solemn-_-toad
Achilles
11
4 / 5 / 6
7,832
522
9,176
17,666
15,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
xn-SwAvY
Thanatos
15
3 / 3 / 1
9,123
608
6,092
13,881
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
21
Kills
13
13
Deaths
21
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
5
1
2
6
W
Cerberus
C0deE
Cerberus
1
3
9
1.83
W
Baron Samedi
JoseLaWey
Baron Samedi
4
5
3
1.1
L
Skadi
2
3
2
1
W
9
2
4
5.5
L
Ao Kuang
isithunzi
Ao Kuang
1
4
2
0.5
W
Raijin
pullzy
Raijin
2
2
2
1.5
L
Achilles
solemn-_-toad
Achilles
4
5
6
1.4
L
Thanatos
xn-SwAvY
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,451
Damage
39,935
62,357
Taken
62,048
29,073
Mitigated
31,465
25,815
Healing
22,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,832
1,637
0
1,695
11,837
3,317
0
7,072
4,765
61,534
0
W
8,546
3,247
0
4,380
10,596
4,334
756
1,359
9,237
0
82,152
W
Cerberus
C0deE
Cerberus
7,656
446
1,782
8,419
19,587
9,671
21
4,258
15,329
34,843
0
W
Baron Samedi
JoseLaWey
Baron Samedi
10,149
551
283
3,923
12,651
6,519
182
6,584
6,067
49,342
0
L
Skadi
8,824
4,236
0
2,911
9,763
3,631
0
2,204
7,559
0
50,656
W
9,553
2,343
0
3,221
11,604
4,536
51
2,601
9,003
0
75,401
L
Ao Kuang
isithunzi
Ao Kuang
3,011
637
0
492
8,901
2,931
0
3,185
5,716
18,157
0
W
Raijin
pullzy
Raijin
7,547
1,280
0
3,807
7,919
4,013
302
1,041
6,878
64,986
0
L
Achilles
solemn-_-toad
Achilles
9,176
2,262
0
4,443
17,666
15,051
0
7,190
10,476
0
23,845
L
Thanatos
xn-SwAvY
Thanatos
6,092
1,803
0
12,779
13,881
6,535
0
5,701
8,180
0
63,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
38,146
482
Minions Killed
319
0
Camps Cleared
0
1,445,149
Distance Traveled
1,366,442
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,777
518
92
6
0
257,401
1
W
Neith
9,220
615
132
9
0
296,877
0
W
Cerberus
8,477
565
70
5
0
281,117
3
W
Baron Samedi
7,847
523
83
6
0
257,937
0
L
Skadi
7,397
493
81
5
0
293,920
0
W
Pele
9,074
605
82
5
0
348,001
0
L
Ao Kuang
6,017
401
29
2
0
211,348
0
W
Raijin
8,831
589
115
8
0
261,217
0
L
Achilles
7,832
522
18
1
0
290,206
2
L
Thanatos
9,123
608
99
7
0
313,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role