Player Matchup

Baron Samedi
Baron Samedi
HiImBowsette
Baron Samedi
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
Ruhigen
Jormungandr
Level 20
God Stats
14W - 11L
1,538 SR
Queue Stats
36W - 28L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
YourStepDad3450
Hou Yi
Level 138
God Stats
2W - 1L
1,559 SR
Queue Stats
92W - 89L
1,454 Elo+
Party 1
Team Averages
Level 82
1,532 SR
1,452 Elo+

VS

Team Averages
Level 87
1,495 SR
1,371 Elo+
Ah Puch
Ah Puch
JaykeLeft
Ah Puch
Level 69
God Stats
3W - 6L
1,534 SR
Queue Stats
21W - 40L
1,299 Elo+
Solo
Medusa
Medusa
Mythzor7
Medusa
Level 84
God Stats
22W - 12L
1,540 SR
Queue Stats
164W - 176L
1,375 Elo+
Solo
Cthulhu
Cthulhu
cribblespix
Cthulhu
Level 108
God Stats
3W - 5L
1,411 SR
Queue Stats
193W - 201L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HiImBowsette
Baron Samedi
12
4 / 3 / 5
9,847
821
9,361
10,771
5,709
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
Ruhigen
Jormungandr
12
3 / 2 / 7
9,878
823
7,311
10,741
11,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 0 / 6
10,013
834
10,746
10,216
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JaykeLeft
Ah Puch
11
2 / 5 / 1
8,875
740
7,726
9,807
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Mythzor7
Medusa
12
2 / 3 / 3
9,359
780
9,883
10,934
4,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
cribblespix
Cthulhu
12
1 / 3 / 3
8,920
743
6,798
10,712
11,291
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HiImBowsette
Baron Samedi
4
3
5
2.17
L
Ah Puch
JaykeLeft
Ah Puch
2
5
1
0.5
L
Medusa
Mythzor7
Medusa
2
3
3
1.17
W
Jormungandr
Ruhigen
Jormungandr
3
2
7
3.25
W
4
0
6
7
L
Cthulhu
cribblespix
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,418
Damage
24,407
31,728
Taken
31,453
21,458
Mitigated
19,857
4,605
Healing
6,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HiImBowsette
Baron Samedi
9,361
1,261
720
2,338
10,771
5,709
220
5,248
5,523
35,704
0
L
Ah Puch
JaykeLeft
Ah Puch
7,726
0
0
1,450
9,807
4,066
0
5,931
3,876
30,748
0
L
Medusa
Mythzor7
Medusa
9,883
3,511
211
2,654
10,934
4,500
549
4,071
6,863
0
37,434
W
Jormungandr
Ruhigen
Jormungandr
7,311
2,523
0
0
10,741
11,091
266
5,379
5,362
21,470
280
W
10,746
4,274
0
1,547
10,216
4,658
2,421
4,220
5,996
0
42,588
L
Cthulhu
cribblespix
Cthulhu
6,798
227
396
1,985
10,712
11,291
0
6,820
3,892
21,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
27,154
151
Minions Killed
120
0
Camps Cleared
0
641,100
Distance Traveled
619,981
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,847
821
62
5
0
198,935
0
L
Ah Puch
8,875
740
41
3
0
188,355
0
L
Medusa
9,359
780
44
4
0
193,654
0
W
Jormungandr
9,878
823
42
4
0
224,016
0
W
Hou Yi
10,013
834
47
4
0
218,149
1
L
Cthulhu
8,920
743
35
3
0
237,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role