Player Matchup

Sol
Sol
DontBanMePlz808
Sol
Level 103
God Stats
2W - 3L
1,654 SR
Queue Stats
323W - 303L
1,533 Elo+
Solo
Atlas
Atlas
KingDavidd
Atlas
Level 135
God Stats
25W - 22L
1,665 SR
Queue Stats
381W - 350L
1,634 Elo+
Solo
Zhong Kui
Zhong Kui
Tarper
Zhong Kui
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,544 Elo+
Solo
Ratatoskr
Ratatoskr
namechanged1648
Ratatoskr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 102L
1,530 Elo+
Solo
Amaterasu
Amaterasu
trusty_panda
Amaterasu
Level 84
God Stats
1W - 2L
1,558 SR
Queue Stats
26W - 25L
1,401 Elo+
Solo
Team Averages
Level 104
1,575 SR
1,528 Elo+

VS

Team Averages
Level 124
1,594 SR
1,524 Elo+
Surtr
Surtr
JoeyNSB
Surtr
Level 134
God Stats
5W - 0L
1,803 SR
Queue Stats
387W - 340L
1,574 Elo+
Solo
Cabrakan
Cabrakan
Respawnmaster24
Cabrakan
Level 156
God Stats
8W - 9L
1,473 SR
Queue Stats
302W - 283L
1,519 Elo+
Solo
Anubis
Anubis
S_A_N_T_I_A_G_OX
Anubis
Level 69
God Stats
47W - 38L
1,618 SR
Queue Stats
178W - 177L
1,494 Elo+
Solo
King Arthur
King Arthur
TylarzzSG
King Arthur
Level 105
God Stats
71W - 69L
1,573 SR
Queue Stats
717W - 672L
1,502 Elo+
Solo
Anhur
Anhur
drum2liv
Anhur
Level 155
God Stats
12W - 11L
1,504 SR
Queue Stats
394W - 354L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,147
610
5,275
8,483
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
11
1 / 3 / 1
7,489
499
8,621
14,922
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Tarper
Zhong Kui
11
1 / 3 / 2
7,030
469
11,109
9,715
6,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
namechanged1648
Ratatoskr
14
1 / 4 / 1
7,708
514
4,734
11,547
4,273
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
trusty_panda
Amaterasu
13
0 / 4 / 0
7,720
515
4,324
16,896
11,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JoeyNSB
Surtr
15
8 / 0 / 3
9,420
628
8,884
11,575
7,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
12
1 / 0 / 8
7,603
507
5,017
14,181
17,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 3 / 5
8,691
579
9,378
13,150
8,243
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
TylarzzSG
King Arthur
15
3 / 0 / 4
9,387
626
12,850
9,935
10,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anhur
drum2liv
Anhur
14
0 / 1 / 1
8,136
542
2,917
5,694
2,363
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
16
16
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Surtr
JoeyNSB
Surtr
8
0
3
9.5
L
Atlas
1
3
1
0.5
W
Cabrakan
1
0
8
5
W
4
3
5
2.17
L
Zhong Kui
Tarper
Zhong Kui
1
3
2
0.67
W
King Arthur
TylarzzSG
King Arthur
3
0
4
5
W
Anhur
drum2liv
Anhur
0
1
1
0.5
L
Ratatoskr
namechanged1648
Ratatoskr
1
4
1
0.38
L
Amaterasu
trusty_panda
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,063
Damage
39,046
61,563
Taken
54,535
37,065
Mitigated
45,924
15,085
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,275
1,834
0
4,556
8,483
2,357
1,346
797
7,686
94,650
0
W
Surtr
JoeyNSB
Surtr
8,884
2,919
0
4,573
11,575
7,140
0
3,810
7,765
1,040
78,734
L
Atlas
8,621
3,370
0
2,704
14,922
11,941
0
6,248
8,674
26,310
405
W
Cabrakan
5,017
685
0
2,671
14,181
17,179
0
8,832
5,349
15,683
0
W
9,378
431
0
7,101
13,150
8,243
126
7,602
5,548
75,851
0
L
Zhong Kui
Tarper
Zhong Kui
11,109
746
0
1,880
9,715
6,898
0
4,459
5,256
58,531
0
W
King Arthur
TylarzzSG
King Arthur
12,850
1,500
0
1,109
9,935
10,999
310
1,439
8,496
687
75,345
W
Anhur
drum2liv
Anhur
2,917
2,057
0
3,592
5,694
2,363
0
3,309
2,385
0
63,269
L
Ratatoskr
namechanged1648
Ratatoskr
4,734
897
0
0
11,547
4,273
0
3,380
8,167
0
70,980
L
Amaterasu
trusty_panda
Amaterasu
4,324
2,617
0
5,945
16,896
11,596
0
83
16,813
0
58,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,094
Gold Earned
43,237
529
Minions Killed
495
0
Camps Cleared
0
1,414,766
Distance Traveled
1,478,196
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,147
610
175
12
0
272,628
2
W
Surtr
9,420
628
100
7
0
366,812
0
L
Atlas
7,489
499
33
2
0
279,722
2
W
Cabrakan
7,603
507
15
1
0
298,571
0
W
Anubis
8,691
579
129
9
0
289,281
0
L
Zhong Kui
7,030
469
105
7
0
293,957
0
W
King Arthur
9,387
626
126
8
0
262,148
0
W
Anhur
8,136
542
125
8
0
261,384
0
L
Ratatoskr
7,708
514
97
6
0
322,326
0
L
Amaterasu
7,720
515
119
8
0
246,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role