Player Matchup

Vulcan
Vulcan
Gold II
DungeonMäster
Vulcan
Gold II
Level 174
God Stats
2W - 3L
1,538 SR
Queue Stats
135W - 143L
1,554 MMR
Solo
Sol
Sol
Gold V
Lord of 101
Sol
Gold V
Level 126
God Stats
2W - 1L
1,851 SR
Queue Stats
84W - 80L
1,484 MMR
Solo
Ganesha
Ganesha
Bronze III
Shaail
Ganesha
Bronze III
Level 142
God Stats
1W - 1L
1,800 SR
Queue Stats
21W - 41L
1,447 MMR
Party 1
Chaac
Chaac
Bronze III
Skott33
Chaac
Bronze III
Level 87
God Stats
0W - 1L
1,224 SR
Queue Stats
17W - 40L
1,447 MMR
Party 1
Lancelot
Lancelot
Bronze III
Wynywyny
Lancelot
Bronze III
Level 96
God Stats
0W - 1L
1,888 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,660 SR
1,486 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,541 SR
1,485 MMR
Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Gold I
 
Amaterasu
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
Hoozier31
Ares
Gold III
Level 132
God Stats
29W - 22L
1,558 SR
Queue Stats
320W - 343L
1,439 MMR
Solo
Pele
Pele
Gold III
Professor_Kuku
Pele
Gold III
Level 128
God Stats
2W - 4L
1,570 SR
Queue Stats
288W - 277L
1,503 MMR
Solo
Freya
Freya
Gold III
ale8034
Freya
Gold III
Level 116
God Stats
11W - 8L
1,579 SR
Queue Stats
85W - 88L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,092
727
5,420
3,166
973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 0 / 0
3,415
488
2,596
1,044
277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Shaail
Ganesha
6
0 / 1 / 0
3,983
569
1,069
5,733
2,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Skott33
Chaac
7
0 / 5 / 0
3,734
533
1,677
7,440
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Wynywyny
Lancelot
8
1 / 2 / 1
4,418
631
2,127
6,054
1,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Ao KuangArachneThorThanatos

VS

Bans
DanzaburouAthenaSusanoMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
5 / 0 / 0
6,374
911
5,223
4,949
2,027
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
 
Amaterasu
8
2 / 0 / 0
4,567
652
1,439
5,734
2,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ares
7
0 / 1 / 0
4,260
609
1,697
4,979
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 1
4,230
604
2,950
7,030
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Freya
ale8034
Freya
9
1 / 0 / 0
4,893
699
3,295
2,945
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
3
Kills
8
8
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
0
5
W
Amaterasu
 
Amaterasu
2
0
0
2
L
2
0
1
2.5
W
Ares
0
1
0
0
L
0
0
0
0
W
0
2
1
0.25
L
Ganesha
Shaail
Ganesha
0
1
0
0
L
Chaac
Skott33
Chaac
0
5
0
0
L
Lancelot
Wynywyny
Lancelot
1
2
1
0.75
W
Freya
ale8034
Freya
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,889
Damage
14,604
23,437
Taken
25,637
9,851
Mitigated
10,871
5,550
Healing
10,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,223
728
0
4,265
4,949
2,027
41
0
4,949
49,227
0
W
Amaterasu
 
Amaterasu
1,439
691
0
1,312
5,734
2,306
0
1,696
3,916
0
26,109
L
5,420
2,201
0
1,000
3,166
973
0
169
2,997
33,845
0
W
Ares
1,697
395
0
1,786
4,979
3,280
0
2,267
2,661
13,726
0
L
2,596
1,232
0
619
1,044
277
0
595
377
15,599
0
W
2,950
386
0
1,317
7,030
2,193
0
2,730
4,148
0
31,144
L
Ganesha
Shaail
Ganesha
1,069
83
0
2,100
5,733
2,930
0
3,653
1,819
9,143
0
L
Chaac
Skott33
Chaac
1,677
286
0
1,046
7,440
3,742
0
5,223
2,217
0
18,170
L
Lancelot
Wynywyny
Lancelot
2,127
464
0
785
6,054
1,929
0
242
5,812
0
24,580
W
Freya
ale8034
Freya
3,295
1,064
0
2,221
2,945
1,065
0
2,067
878
34,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,642
Gold Earned
24,324
181
Minions Killed
262
0
Camps Cleared
0
704,541
Distance Traveled
745,539
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,374
911
77
11
0
146,041
0
W
Amaterasu
4,567
652
46
7
0
164,993
0
L
Vulcan
5,092
727
65
9
0
161,189
0
W
Ares
4,260
609
18
3
0
146,674
2
L
Sol
3,415
488
36
5
0
79,061
0
W
Pele
4,230
604
52
7
0
158,695
0
L
Ganesha
3,983
569
5
1
0
140,078
0
L
Chaac
3,734
533
33
5
0
156,649
0
L
Lancelot
4,418
631
42
6
0
167,564
0
W
Freya
4,893
699
69
10
0
129,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role