Player Matchup

Ymir
Ymir
Lesataniste666
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 46L
1,361 Elo+
Party 2
Medusa
Medusa
Rozetteyy
Medusa
Level 69
God Stats
1W - 2L
1,090 SR
Queue Stats
2W - 4L
1,219 Elo+
Solo
Baron Samedi
Baron Samedi
wor6
Baron Samedi
Level 122
God Stats
1W - 2L
1,309 SR
Queue Stats
91W - 88L
1,442 Elo+
Party 2
Team Averages
Level 93
1,300 SR
1,341 Elo+

VS

Team Averages
Level 71
1,381 SR
1,447 Elo+
Athena
Athena
Leogivven1
Athena
Level 40
God Stats
1W - 3L
1,232 SR
Queue Stats
6W - 6L
1,545 Elo+
Solo
He Bo
He Bo
Phillsy
He Bo
Level 129
God Stats
3W - 7L
1,419 SR
Queue Stats
225W - 222L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
PinkuBoi
Danzaburou
Level 45
God Stats
128W - 118L
1,492 SR
Queue Stats
156W - 165L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 11
10,286
735
7,126
16,676
21,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Rozetteyy
Medusa
14
7 / 4 / 6
11,717
837
10,905
13,164
5,532
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
wor6
Baron Samedi
15
6 / 3 / 4
11,597
828
16,676
8,828
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Leogivven1
Athena
13
3 / 2 / 6
10,090
721
5,643
15,724
11,675
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Phillsy
He Bo
12
4 / 9 / 6
10,189
728
12,592
12,885
5,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
PinkuBoi
Danzaburou
13
2 / 3 / 7
10,246
732
10,696
12,463
5,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
14
Kills
9
10
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Athena
Leogivven1
Athena
3
2
6
3
W
1
3
11
2.17
L
He Bo
Phillsy
He Bo
4
9
6
0.78
L
Danzaburou
PinkuBoi
Danzaburou
2
3
7
1.83
W
Medusa
Rozetteyy
Medusa
7
4
6
2.5
W
Baron Samedi
wor6
Baron Samedi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,707
Damage
28,931
38,668
Taken
41,072
31,079
Mitigated
22,266
8,785
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Leogivven1
Athena
5,643
1,618
789
1,020
15,724
11,675
281
8,052
6,995
20,211
0
W
7,126
325
0
557
16,676
21,183
77
7,748
8,928
18,021
0
L
He Bo
Phillsy
He Bo
12,592
600
0
230
12,885
5,166
100
7,108
5,376
26,549
0
L
Danzaburou
PinkuBoi
Danzaburou
10,696
4,697
0
1,116
12,463
5,425
633
7,389
4,705
0
41,812
W
Medusa
Rozetteyy
Medusa
10,905
5,654
0
4,235
13,164
5,532
1,566
5,585
7,579
0
58,075
W
Baron Samedi
wor6
Baron Samedi
16,676
1,153
1,482
2,511
8,828
4,364
870
5,264
3,168
53,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,600
Gold Earned
30,525
158
Minions Killed
106
0
Camps Cleared
0
639,578
Distance Traveled
664,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,090
721
13
1
0
260,195
0
W
Ymir
10,286
735
20
1
0
205,193
0
L
He Bo
10,189
728
37
3
0
198,163
0
L
Danzaburou
10,246
732
56
4
0
206,109
0
W
Medusa
11,717
837
64
5
0
211,355
0
W
Baron Samedi
11,597
828
74
5
0
223,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role