Player Matchup

Surtr
Surtr
DarckFrench
Surtr
Level 33
God Stats
4W - 8L
1,511 SR
Queue Stats
86W - 98L
1,398 Elo+
Party 1
Thanatos
Thanatos
ImRooksy
Thanatos
Level 63
God Stats
2W - 2L
1,493 SR
Queue Stats
61W - 62L
1,435 Elo+
Party 3
Xing Tian
Xing Tian
SxnTheOnlyOne
Xing Tian
Level 48
God Stats
16W - 4L
1,727 SR
Queue Stats
187W - 167L
1,406 Elo+
Party 1
Janus
Janus
crease404
Janus
Level 29
God Stats
1W - 1L
1,298 SR
Queue Stats
4W - 10L
1,232 Elo+
Party 3
Medusa
Medusa
iolas_23
Medusa
Level 39
God Stats
11W - 11L
1,501 SR
Queue Stats
86W - 112L
1,281 Elo+
Party 1
Team Averages
Level 42
1,506 SR
1,350 Elo+

VS

Team Averages
Level 64
1,488 SR
1,371 Elo+
Kumbhakarna
Kumbhakarna
DonDolore
Kumbhakarna
Level 42
God Stats
3W - 1L
1,757 SR
Queue Stats
41W - 54L
1,400 Elo+
Solo
Amaterasu
Amaterasu
LEGRINCH5459
Amaterasu
Level 16
God Stats
2W - 2L
1,313 SR
Queue Stats
63W - 74L
1,357 Elo+
Party 2
Charybdis
Charybdis
MashiiiV
Charybdis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 93L
1,248 Elo+
Party 2
Agni
Agni
fdeetk305
Agni
Level 87
God Stats
5W - 8L
1,483 SR
Queue Stats
148W - 138L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
nhlingo_goal_poa
Gilgamesh
Level 109
God Stats
27W - 27L
1,386 SR
Queue Stats
176W - 173L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 1
9,277
618
13,189
15,349
7,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
ImRooksy
Thanatos
15
7 / 0 / 4
8,800
587
9,601
10,195
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
SxnTheOnlyOne
Xing Tian
12
2 / 0 / 5
7,759
517
6,788
11,801
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
crease404
Janus
15
3 / 0 / 0
8,694
580
5,010
5,974
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
iolas_23
Medusa
12
1 / 1 / 2
6,456
430
3,784
9,322
3,673
Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DonDolore
Kumbhakarna
10
0 / 2 / 1
6,672
445
6,828
11,494
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amaterasu
LEGRINCH5459
Amaterasu
13
3 / 7 / 1
8,326
555
9,122
18,746
16,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
MashiiiV
Charybdis
11
0 / 4 / 1
6,486
432
7,589
8,809
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
13
0 / 3 / 0
7,015
468
5,209
7,550
2,655
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
11
3 / 4 / 0
7,352
490
4,429
13,935
5,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
19
Kills
6
6
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
5
1
1.3
L
Kumbhakarna
DonDolore
Kumbhakarna
0
2
1
0.25
W
Thanatos
ImRooksy
Thanatos
7
0
4
9
L
Amaterasu
LEGRINCH5459
Amaterasu
3
7
1
0.5
L
Charybdis
MashiiiV
Charybdis
0
4
1
0.13
W
Xing Tian
SxnTheOnlyOne
Xing Tian
2
0
5
4.5
W
Janus
crease404
Janus
3
0
0
3
L
Agni
0
3
0
0
W
Medusa
iolas_23
Medusa
1
1
2
2
L
Gilgamesh
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,372
Damage
33,177
52,641
Taken
60,534
26,684
Mitigated
36,343
21,001
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,189
6,434
63
3,300
15,349
7,940
485
0
15,349
1,398
57,932
L
Kumbhakarna
DonDolore
Kumbhakarna
6,828
753
0
3,107
11,494
8,648
0
3,756
7,738
30,912
0
W
Thanatos
ImRooksy
Thanatos
9,601
3,805
0
9,191
10,195
4,149
635
827
9,368
0
77,977
L
Amaterasu
LEGRINCH5459
Amaterasu
9,122
4,927
0
3,217
18,746
16,511
842
637
18,109
0
62,644
L
Charybdis
MashiiiV
Charybdis
7,589
4,603
0
2,398
8,809
3,157
475
2,691
6,118
0
47,967
W
Xing Tian
SxnTheOnlyOne
Xing Tian
6,788
399
0
3,674
11,801
8,537
173
2,248
9,553
21,217
0
W
Janus
crease404
Janus
5,010
226
0
1,623
5,974
2,385
1,675
4,862
1,112
55,685
0
L
Agni
5,209
201
0
1,687
7,550
2,655
784
4,490
2,836
48,465
0
W
Medusa
iolas_23
Medusa
3,784
2,316
0
3,150
9,322
3,673
407
4,100
5,222
0
33,989
L
Gilgamesh
4,429
1,645
0
1,373
13,935
5,372
0
692
13,227
0
44,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,986
Gold Earned
35,851
370
Minions Killed
342
0
Camps Cleared
0
1,460,927
Distance Traveled
1,296,265
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,277
618
87
6
0
299,889
0
L
Kumbhakarna
6,672
445
36
2
0
277,277
3
W
Thanatos
8,800
587
107
7
0
349,791
0
L
Amaterasu
8,326
555
91
6
0
246,303
0
L
Charybdis
6,486
432
80
5
0
239,922
0
W
Xing Tian
7,759
517
23
2
0
305,856
0
W
Janus
8,694
580
100
7
0
256,499
0
L
Agni
7,015
468
81
5
0
259,006
0
W
Medusa
6,456
430
53
4
0
248,892
0
L
Gilgamesh
7,352
490
54
4
0
273,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role