Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
MarqDaSharq
Vulcan
Level 158
God Stats
10W - 2L
1,822 SR
Queue Stats
220W - 128L
1,612 Elo+
Solo
Ullr
Ullr
RoricFan
Ullr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
lhc5
Martichoras
Level 89
God Stats
2W - 0L
1,492 SR
Queue Stats
12W - 12L
1,410 Elo+
Solo
Team Averages
Level 96
1,563 SR
1,504 Elo+

VS

Team Averages
Level 133
1,556 SR
1,416 Elo+
Ymir
Ymir
DanielCasas
Ymir
Level 139
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 8L
1,165 Elo+
Solo
Mercury
Mercury
Leatherneck1775
Mercury
Level 123
God Stats
9W - 11L
1,453 SR
Queue Stats
221W - 195L
1,480 Elo+
Solo
Raijin
Raijin
LuC Rose 7u7
Raijin
Level 129
God Stats
4W - 7L
1,422 SR
Queue Stats
300W - 290L
1,483 Elo+
Solo
Sol
Sol
Tha faded 1
Sol
Level 175
God Stats
3W - 4L
1,711 SR
Queue Stats
344W - 337L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
welsy1122
Sun Wukong
Level 98
God Stats
37W - 44L
1,463 SR
Queue Stats
382W - 382L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 0 / 0
3,902
650
2,454
5,375
3,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
 
Nike
6
0 / 0 / 1
3,628
605
457
3,729
1,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
9
2 / 0 / 2
4,978
830
5,479
2,521
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
8
3 / 0 / 1
4,630
772
2,446
3,414
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Martichoras
lhc5
Martichoras
7
0 / 0 / 1
3,903
651
1,802
3,765
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,273
546
1,391
3,038
1,367
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 1 / 0
3,609
602
740
4,296
1,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
7
0 / 3 / 0
4,242
707
1,457
5,179
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 1 / 0
4,005
668
2,923
2,733
1,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
welsy1122
Sun Wukong
8
0 / 0 / 0
4,363
727
3,068
5,825
3,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Nike
 
Nike
0
0
1
0.5
L
0
0
0
0
L
0
1
0
0
L
Raijin
0
3
0
0
W
Vulcan
2
0
2
3
W
Ullr
3
0
1
3.5
L
0
1
0
0
W
Martichoras
lhc5
Martichoras
0
0
1
0.5
L
Sun Wukong
welsy1122
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,638
Damage
9,579
18,804
Taken
21,071
8,615
Mitigated
8,627
7,588
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
2,454
1,031
0
2,901
5,375
3,897
0
0
5,375
17,480
0
W
Nike
 
Nike
457
87
0
1,120
3,729
1,540
37
1,926
1,799
0
8,889
L
1,391
185
123
1,013
3,038
1,367
0
0
3,038
8,111
0
L
740
140
0
500
4,296
1,351
0
1,724
2,492
0
18,051
L
Raijin
1,457
224
17
1,079
5,179
1,661
0
3,422
1,606
24,775
0
W
Vulcan
5,479
1,870
0
500
2,521
820
0
722
1,679
37,057
0
W
Ullr
2,446
1,001
0
2,462
3,414
1,075
0
421
2,897
0
23,335
L
2,923
1,282
0
990
2,733
1,054
0
0
2,733
25,170
3,930
W
Martichoras
lhc5
Martichoras
1,802
423
0
605
3,765
1,283
0
2,268
1,497
0
26,245
L
Sun Wukong
welsy1122
Sun Wukong
3,068
513
0
1,680
5,825
3,194
0
2,147
3,269
0
28,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,041
Gold Earned
19,492
195
Minions Killed
207
0
Camps Cleared
0
676,087
Distance Traveled
627,160
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,902
650
19
3
0
119,509
1
W
Nike
3,628
605
18
3
0
139,232
0
L
Ymir
3,273
546
9
2
0
135,673
0
L
Mercury
3,609
602
34
6
0
124,480
0
L
Raijin
4,242
707
55
9
0
124,026
0
W
Vulcan
4,978
830
62
10
0
138,159
0
W
Ullr
4,630
772
46
8
0
155,904
0
L
Sol
4,005
668
55
9
0
114,625
2
W
Martichoras
3,903
651
50
8
0
123,283
0
L
Sun Wukong
4,363
727
54
9
0
128,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role