Player Matchup

Kuzenbo
Kuzenbo
Aldywn
Kuzenbo
Level 87
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
First-Avenger12
Camazotz
Level 109
God Stats
12W - 31L
1,215 SR
Queue Stats
607W - 673L
1,418 Elo+
Party 1
Maman Brigitte
Maman Brigitte
KeemDaRandom
Maman Brigitte
Level 38
God Stats
0W - 2L
1,261 SR
Queue Stats
5W - 13L
1,195 Elo+
Solo
Tiamat
Tiamat
jrogers_1
Tiamat
Level 66
God Stats
1W - 3L
1,390 SR
Queue Stats
1W - 4L
1,277 Elo+
Solo
Izanami
Izanami
jsteven83
Izanami
Level 97
God Stats
77W - 66L
1,446 SR
Queue Stats
588W - 644L
1,405 Elo+
Party 1
Team Averages
Level 79
1,306 SR
1,359 Elo+

VS

Team Averages
Level 94
1,424 SR
1,396 Elo+
Ymir
Ymir
Balerion434
Ymir
Level 104
God Stats
12W - 10L
1,335 SR
Queue Stats
27W - 29L
1,365 Elo+
Party 2
Ao Kuang
Ao Kuang
El_MANI_MALO_
Ao Kuang
Level 89
God Stats
112W - 101L
1,486 SR
Queue Stats
441W - 450L
1,427 Elo+
Solo
Merlin
Merlin
TheDean72
Merlin
Level 84
God Stats
444W - 424L
1,435 SR
Queue Stats
455W - 443L
1,368 Elo+
Solo
Danzaburou
Danzaburou
TheNotoriousBNK
Danzaburou
Level 85
God Stats
112W - 75L
1,571 SR
Queue Stats
161W - 153L
1,477 Elo+
Solo
Athena
Athena
trissluxury
Athena
Level 107
God Stats
15W - 9L
1,293 SR
Queue Stats
109W - 133L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aldywn
Kuzenbo
14
1 / 2 / 1
9,385
1,043
8,572
15,279
26,777
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
14
0 / 2 / 2
8,340
927
6,500
14,225
6,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
KeemDaRandom
Maman Brigitte
14
0 / 2 / 1
8,455
939
3,166
6,585
3,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tiamat
jrogers_1
Tiamat
14
0 / 4 / 2
8,409
934
3,583
7,590
5,847
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
jsteven83
Izanami
14
1 / 6 / 1
8,834
982
11,488
16,543
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

222

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
10,454
1,162
7,334
10,854
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
El_MANI_MALO_
Ao Kuang
16
5 / 0 / 6
10,585
1,176
9,494
6,384
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
TheDean72
Merlin
15
1 / 0 / 9
9,240
1,027
11,664
5,512
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
TheNotoriousBNK
Danzaburou
16
4 / 2 / 9
10,419
1,158
20,221
9,192
4,488
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Athena
15
4 / 0 / 9
10,433
1,159
6,223
7,298
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
2
Kills
16
16
Deaths
2
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aldywn
Kuzenbo
1
2
1
0.75
W
2
0
10
7
W
Ao Kuang
El_MANI_MALO_
Ao Kuang
5
0
6
8
L
Camazotz
0
2
2
0.5
L
Maman Brigitte
KeemDaRandom
Maman Brigitte
0
2
1
0.25
W
Merlin
TheDean72
Merlin
1
0
9
5.5
W
Danzaburou
TheNotoriousBNK
Danzaburou
4
2
9
4.25
L
Tiamat
jrogers_1
Tiamat
0
4
2
0.25
L
Izanami
jsteven83
Izanami
1
6
1
0.25
W
Athena
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,309
Damage
54,936
60,222
Taken
39,240
50,076
Mitigated
31,788
4,472
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aldywn
Kuzenbo
8,572
3,507
0
790
15,279
26,777
0
8,965
6,314
14,695
0
W
7,334
769
0
868
10,854
13,052
0
4,827
6,027
18,733
0
W
Ao Kuang
El_MANI_MALO_
Ao Kuang
9,494
3,010
0
2,359
6,384
3,353
0
1,461
4,542
29,580
0
L
Camazotz
6,500
2,800
0
2,128
14,225
6,860
0
6,360
7,865
0
14,929
L
Maman Brigitte
KeemDaRandom
Maman Brigitte
3,166
354
75
197
6,585
3,166
0
3,272
3,313
14,938
0
W
Merlin
TheDean72
Merlin
11,664
627
0
437
5,512
2,477
0
2,988
2,524
24,107
0
W
Danzaburou
TheNotoriousBNK
Danzaburou
20,221
10,465
259
2,288
9,192
4,488
0
3,535
5,657
0
44,037
L
Tiamat
jrogers_1
Tiamat
3,583
627
0
309
7,590
5,847
0
6,182
1,408
16,864
0
L
Izanami
jsteven83
Izanami
11,488
9,454
0
973
16,543
7,426
0
9,936
6,607
0
30,997
W
Athena
6,223
916
0
734
7,298
8,418
0
2,510
4,788
13,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,423
Gold Earned
51,131
139
Minions Killed
168
2
Camps Cleared
13
732,120
Distance Traveled
900,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,385
1,043
14
2
0
190,030
0
W
Ymir
10,454
1,162
28
3
0
182,571
0
W
Ao Kuang
10,585
1,176
50
6
4
181,005
0
L
Camazotz
8,340
927
18
2
0
178,474
0
L
Maman Brigitte
8,455
939
34
4
1
137,761
0
W
Merlin
9,240
1,027
29
3
3
189,662
0
W
Danzaburou
10,419
1,158
44
5
3
149,589
0
L
Tiamat
8,409
934
27
3
0
79,653
0
L
Izanami
8,834
982
46
5
1
146,202
0
W
Athena
10,433
1,159
17
2
3
197,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role