Player Matchup

Bacchus
Bacchus
Silver III
BOBSBRGRS
Bacchus
Silver III
Level 122
God Stats
17W - 22L
1,456 SR
Queue Stats
26W - 42L
1,101 MMR
Solo
Olorun
Olorun
Silver V
M0ortalM1ke
Olorun
Silver V
Level 129
God Stats
0W - 2L
1,205 SR
Queue Stats
65W - 114L
1,147 MMR
Solo
Shiva
Shiva
Bronze III
notkillertech
Shiva
Bronze III
Level 89
God Stats
103W - 96L
1,496 SR
Queue Stats
258W - 367L
685 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,385 SR
978 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,569 SR
1,227 MMR
Persephone
Persephone
Gold III
Robotic king351
Persephone
Gold III
Level 63
God Stats
10W - 3L
1,774 SR
Queue Stats
30W - 25L
1,790 MMR
Party 1
Loki
Loki
Gold V
STONED CANDY
Loki
Gold V
Level 157
God Stats
37W - 18L
1,582 SR
Queue Stats
238W - 283L
1,240 MMR
Party 1
Cerberus
Cerberus
Silver V
tanatos1515
Cerberus
Silver V
Level 142
God Stats
8W - 21L
1,353 SR
Queue Stats
73W - 105L
649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOBSBRGRS
Bacchus
8
0 / 1 / 1
6,873
687
4,350
9,596
7,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
10
0 / 8 / 1
7,457
746
6,533
14,931
4,579
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 0
7,030
703
7,601
10,939
7,115
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
RaijinAresAnubisThothNox

VS

Bans
AchillesGebCupidKumbhakarnaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Robotic king351
Persephone
12
4 / 0 / 9
9,365
937
14,710
6,635
2,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
3 / 1 / 9
8,450
845
7,591
8,794
4,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Cerberus
tanatos1515
Cerberus
11
6 / 1 / 6
8,504
850
6,559
12,303
6,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BOBSBRGRS
Bacchus
0
1
1
0.5
L
Olorun
0
8
1
0.06
W
Persephone
Robotic king351
Persephone
4
0
9
8.5
W
3
1
9
7.5
L
1
4
0
0.25
W
Cerberus
tanatos1515
Cerberus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,484
Damage
28,860
35,466
Taken
27,732
19,623
Mitigated
13,765
5,363
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BOBSBRGRS
Bacchus
4,350
469
0
402
9,596
7,929
0
6,222
3,374
12,736
0
L
Olorun
6,533
2,969
355
4,069
14,931
4,579
0
10,176
4,755
32,659
0
W
Persephone
Robotic king351
Persephone
14,710
459
0
2,614
6,635
2,349
0
3,162
3,317
41,707
0
W
7,591
1,226
0
883
8,794
4,544
714
2,188
6,320
0
31,938
L
7,601
943
28
509
10,939
7,115
0
5,007
5,932
0
17,879
W
Cerberus
tanatos1515
Cerberus
6,559
412
0
4,645
12,303
6,872
345
5,632
6,370
17,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,360
Gold Earned
26,319
76
Minions Killed
105
0
Camps Cleared
0
551,056
Distance Traveled
602,922
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,873
687
9
1
0
203,615
1
L
Olorun
7,457
746
53
5
0
162,399
0
W
Persephone
9,365
937
49
5
0
201,595
0
W
Loki
8,450
845
38
4
0
222,502
0
L
Shiva
7,030
703
14
1
0
185,042
2
W
Cerberus
8,504
850
18
2
0
178,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role