Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Uyu-Onii-Chan
Scylla
Level 156
God Stats
4W - 8L
1,483 SR
Queue Stats
161W - 182L
1,472 Elo+
Solo
Izanami
Izanami
Visceille
Izanami
Level 62
God Stats
7W - 4L
1,519 SR
Queue Stats
72W - 59L
1,573 Elo+
Solo
Charon
Charon
jacobjwk
Charon
Level 129
God Stats
9W - 9L
1,462 SR
Queue Stats
36W - 34L
1,424 Elo+
Solo
Lancelot
Lancelot
pepinasaur
Lancelot
Level 106
God Stats
1W - 2L
1,463 SR
Queue Stats
94W - 68L
1,580 Elo+
Solo
Team Averages
Level 123
1,486 SR
1,510 Elo+

VS

Team Averages
Level 108
1,606 SR
1,535 Elo+
Raijin
Raijin
Adreos96
Raijin
Level 129
God Stats
3W - 1L
1,564 SR
Queue Stats
179W - 180L
1,526 Elo+
Solo
Hun Batz
Hun Batz
ColdWolfSol0
Hun Batz
Level 84
God Stats
45W - 18L
1,695 SR
Queue Stats
494W - 471L
1,483 Elo+
Solo
Ix Chel
Ix Chel
KillerAce33
Ix Chel
Level 107
God Stats
4W - 1L
1,685 SR
Queue Stats
110W - 92L
1,616 Elo+
Solo
Chaac
Chaac
robot_salvaje075
Chaac
Level 130
God Stats
2W - 0L
1,773 SR
Queue Stats
1,089W - 1,158L
1,530 Elo+
Solo
Rama
Rama
thousand_note
Rama
Level 91
God Stats
2W - 6L
1,313 SR
Queue Stats
250W - 239L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 1
5,735
1,147
1,883
5,526
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 0 / 1
6,048
1,210
3,161
2,184
741
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Visceille
Izanami
11
0 / 0 / 1
5,949
1,190
3,038
4,302
1,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
jacobjwk
Charon
11
0 / 1 / 1
6,539
1,308
3,917
4,742
3,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
pepinasaur
Lancelot
11
1 / 0 / 0
6,315
1,263
5,728
5,746
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

360

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Adreos96
Raijin
11
1 / 0 / 2
6,301
1,260
6,417
3,723
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ColdWolfSol0
Hun Batz
11
0 / 0 / 3
6,253
1,251
3,675
4,081
1,915
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
KillerAce33
Ix Chel
11
0 / 1 / 0
5,944
1,189
3,247
2,799
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 2
6,228
1,246
4,092
5,364
5,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 2
6,417
1,283
3,008
3,859
1,460
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
1
Kills
3
3
Deaths
1
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
1
0.25
W
Raijin
Adreos96
Raijin
1
0
2
2
W
Hun Batz
ColdWolfSol0
Hun Batz
0
0
3
1.5
W
Ix Chel
KillerAce33
Ix Chel
0
1
0
0
L
0
0
1
0.5
L
Izanami
Visceille
Izanami
0
0
1
0.5
L
Charon
jacobjwk
Charon
0
1
1
0.5
L
Lancelot
pepinasaur
Lancelot
1
0
0
1
W
1
0
2
2
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
20,439
22,500
Taken
19,826
12,723
Mitigated
11,264
2,197
Healing
3,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
1,883
791
0
682
5,526
3,223
0
2,305
3,025
0
4,256
W
Raijin
Adreos96
Raijin
6,417
230
0
7
3,723
1,175
0
948
2,775
12,711
0
W
Hun Batz
ColdWolfSol0
Hun Batz
3,675
476
0
2
4,081
1,915
0
1,096
2,946
0
20,842
W
Ix Chel
KillerAce33
Ix Chel
3,247
602
386
573
2,799
1,318
0
1,286
1,513
4,652
250
L
3,161
240
0
125
2,184
741
0
1,226
958
14,460
0
L
Izanami
Visceille
Izanami
3,038
1,555
0
250
4,302
1,695
0
1,898
2,322
0
16,240
L
Charon
jacobjwk
Charon
3,917
387
0
397
4,742
3,761
0
2,575
2,085
12,920
0
L
Lancelot
pepinasaur
Lancelot
5,728
527
0
743
5,746
3,303
0
1,410
4,209
0
14,012
W
4,092
506
0
959
5,364
5,396
0
2,299
2,950
0
13,535
W
3,008
2,037
0
1,463
3,859
1,460
0
1,449
2,330
0
16,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,586
Gold Earned
31,143
107
Minions Killed
124
4
Camps Cleared
8
556,804
Distance Traveled
596,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,735
1,147
5
1
0
69,593
0
W
Raijin
6,301
1,260
21
4
1
124,880
0
W
Hun Batz
6,253
1,251
44
9
3
133,363
0
W
Ix Chel
5,944
1,189
7
1
2
118,296
0
L
Scylla
6,048
1,210
33
7
0
117,030
0
L
Izanami
5,949
1,190
41
8
0
109,978
0
L
Charon
6,539
1,308
8
2
1
117,155
0
L
Lancelot
6,315
1,263
20
4
3
143,048
0
W
Chaac
6,228
1,246
23
5
0
114,961
0
W
Rama
6,417
1,283
29
6
2
104,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role