Player Matchup

Cu Chulainn
Cu Chulainn
GregoryHeartz
Cu Chulainn
Level 108
God Stats
30W - 38L
1,446 SR
Queue Stats
299W - 314L
1,390 Elo+
Solo
Sol
Sol
KReaver13
Sol
Level 60
God Stats
36W - 36L
1,329 SR
Queue Stats
247W - 256L
1,383 Elo+
Solo
Neith
Neith
Nateea
Neith
Level 104
God Stats
32W - 16L
1,603 SR
Queue Stats
134W - 77L
1,546 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,439 Elo+

VS

Team Averages
Level 109
1,437 SR
1,428 Elo+
Hercules
Hercules
Jaked Up Lemur
Hercules
Level 81
God Stats
1W - 0L
1,436 SR
Queue Stats
13W - 13L
1,373 Elo+
Solo
Da Ji
Da Ji
TheClosetMonster
Da Ji
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 218L
1,462 Elo+
Solo
Olorun
Olorun
mrwashington08
Olorun
Level 159
God Stats
1W - 0L
1,375 SR
Queue Stats
86W - 69L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GregoryHeartz
Cu Chulainn
12
2 / 3 / 2
9,295
715
8,000
15,334
12,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 5
9,557
735
6,759
14,105
4,498
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Nateea
Neith
14
4 / 3 / 2
10,807
831
12,856
9,706
3,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
1 / 0 / 6
9,867
759
6,112
12,329
11,477
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 5 / 4
10,674
821
11,732
12,810
7,695
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 1 / 5
11,037
849
14,569
11,506
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
10
10
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
GregoryHeartz
Cu Chulainn
2
3
2
1
W
Hercules
1
0
6
4
L
0
4
5
0.63
L
Neith
Nateea
Neith
4
3
2
1.67
W
5
5
4
1.4
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,615
Damage
32,413
39,145
Taken
36,645
21,113
Mitigated
25,444
11,418
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
GregoryHeartz
Cu Chulainn
8,000
1,036
0
3,750
15,334
12,816
0
6,887
8,447
0
26,235
W
Hercules
6,112
1,730
443
5,091
12,329
11,477
523
3,620
8,391
0
25,220
L
6,759
2,279
0
5,146
14,105
4,498
517
4,701
9,404
35,740
0
L
Neith
Nateea
Neith
12,856
6,824
0
2,522
9,706
3,799
0
2,724
6,982
0
59,823
W
11,732
2,610
0
2,591
12,810
7,695
51
1,595
10,907
0
20,703
W
14,569
5,216
737
6,386
11,506
6,272
1,276
2,142
9,063
68,350
12,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,659
Gold Earned
31,578
166
Minions Killed
155
0
Camps Cleared
0
719,977
Distance Traveled
738,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,295
715
19
1
0
246,962
0
W
Hercules
9,867
759
24
2
0
273,390
0
L
Sol
9,557
735
62
5
0
241,388
0
L
Neith
10,807
831
85
7
0
231,627
0
W
Da Ji
10,674
821
16
1
0
248,991
0
W
Olorun
11,037
849
115
9
0
215,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role