Player Matchup

Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Kollateral_0802
Hera
Level 64
God Stats
2W - 4L
1,390 SR
Queue Stats
41W - 46L
1,352 Elo+
Party 2
Poseidon
Poseidon
Sitaki13
Poseidon
Level 10
God Stats
7W - 16L
1,420 SR
Queue Stats
10W - 19L
1,399 Elo+
Party 3
Nu Wa
Nu Wa
lowlifecrosfire
Nu Wa
Level 122
God Stats
76W - 67L
1,491 SR
Queue Stats
475W - 481L
1,443 Elo+
Party 3
Gilgamesh
Gilgamesh
riki04206riki004
Gilgamesh
Level 81
God Stats
1W - 1L
1,457 SR
Queue Stats
48W - 46L
1,485 Elo+
Solo
Team Averages
Level 84
1,452 SR
1,436 Elo+

VS

Team Averages
Level 91
1,610 SR
1,443 Elo+
Amaterasu
Amaterasu
JarlMattew
Amaterasu
Level 80
God Stats
5W - 3L
1,593 SR
Queue Stats
204W - 189L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
Patrolinium
Nu Wa
Level 57
God Stats
38W - 27L
1,577 SR
Queue Stats
149W - 152L
1,475 Elo+
Solo
Atlas
Atlas
Vertacian
Atlas
Level 78
God Stats
7W - 4L
1,648 SR
Queue Stats
267W - 261L
1,497 Elo+
Solo
Thor
Thor
cyboys96
Thor
Level 116
God Stats
6W - 1L
1,683 SR
Queue Stats
144W - 146L
1,413 Elo+
Party 1
Izanami
Izanami
soeverein_slang
Izanami
Level 125
God Stats
21W - 19L
1,550 SR
Queue Stats
398W - 373L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 2 / 2
7,122
509
7,308
12,077
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 5
7,333
524
7,476
5,779
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Sitaki13
Poseidon
11
0 / 2 / 3
6,383
456
8,802
7,174
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
4 / 2 / 1
7,315
523
6,558
8,720
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
8
0 / 1 / 0
5,679
406
1,952
6,710
2,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JarlMattew
Amaterasu
14
3 / 0 / 1
9,000
643
6,661
11,122
8,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 3 / 1
7,801
557
6,194
8,141
3,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Vertacian
Atlas
10
0 / 1 / 3
6,668
476
4,906
10,593
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
12
3 / 3 / 4
7,954
568
5,787
12,420
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 0 / 0
7,319
523
2,111
6,630
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
7
Kills
8
9
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
2
2
W
Amaterasu
JarlMattew
Amaterasu
3
0
1
3.5
L
0
2
5
1.25
W
2
3
1
0.83
L
Poseidon
Sitaki13
Poseidon
0
2
3
0.75
W
Atlas
Vertacian
Atlas
0
1
3
1.5
W
Thor
3
3
4
1.67
L
4
2
1
2.25
L
Gilgamesh
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
25,659
40,460
Taken
48,906
13,939
Mitigated
27,549
6,938
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,308
1,486
0
1,692
12,077
4,272
0
2,987
8,894
0
51,928
W
Amaterasu
JarlMattew
Amaterasu
6,661
2,350
0
5,721
11,122
8,461
351
4,488
6,634
0
63,238
L
7,476
893
0
500
5,779
2,011
400
2,958
2,608
57,455
0
W
6,194
867
0
617
8,141
3,098
550
4,399
3,742
52,531
0
L
Poseidon
Sitaki13
Poseidon
8,802
1,576
0
289
7,174
2,262
0
2,173
4,959
48,022
0
W
Atlas
Vertacian
Atlas
4,906
1,229
0
2,407
10,593
8,618
0
6,507
4,086
19,510
0
W
Thor
5,787
914
0
567
12,420
4,701
834
3,436
8,984
0
40,881
L
6,558
1,913
0
2,832
8,720
3,024
0
1,782
6,896
43,556
0
L
Gilgamesh
1,952
573
0
1,625
6,710
2,370
0
661
6,003
0
21,284
W
2,111
1,286
0
3,738
6,630
2,671
581
4,006
2,624
0
67,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,832
Gold Earned
38,742
336
Minions Killed
406
0
Camps Cleared
0
1,293,938
Distance Traveled
1,331,898
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,122
509
66
5
0
320,962
1
W
Amaterasu
9,000
643
118
8
0
264,536
1
L
Hera
7,333
524
97
7
0
290,440
2
W
Nu Wa
7,801
557
93
7
0
258,677
0
L
Poseidon
6,383
456
72
5
0
290,429
0
W
Atlas
6,668
476
19
1
0
292,314
6
W
Thor
7,954
568
61
4
0
276,560
0
L
Nu Wa
7,315
523
65
5
0
236,884
0
L
Gilgamesh
5,679
406
36
3
0
155,223
0
W
Izanami
7,319
523
115
8
0
239,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role