Player Matchup

Ra
Ra
Asesinoninja99
Ra
Level 107
God Stats
7W - 7L
1,358 SR
Queue Stats
682W - 632L
1,540 Elo+
Solo
Bacchus
Bacchus
El_Diablo_IT
Bacchus
Level 155
God Stats
9W - 4L
1,583 SR
Queue Stats
594W - 590L
1,528 Elo+
Party 1
Cliodhna
Cliodhna
MIKUBESTNAKANO
Cliodhna
Level 155
God Stats
5W - 1L
1,675 SR
Queue Stats
624W - 606L
1,535 Elo+
Party 1
Pele
Pele
NicinatorBTW
Pele
Level 42
God Stats
4W - 7L
1,343 SR
Queue Stats
90W - 97L
1,423 Elo+
Solo
Jing Wei
Jing Wei
OlideValdezSFD
Jing Wei
Level 82
God Stats
3W - 0L
1,706 SR
Queue Stats
99W - 101L
1,485 Elo+
Solo
Team Averages
Level 108
1,533 SR
1,502 Elo+

VS

Team Averages
Level 133
1,491 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AlsoNotThatGuy
Kukulkan
Level 125
God Stats
7W - 9L
1,469 SR
Queue Stats
397W - 381L
1,479 Elo+
Solo
Khepri
Khepri
Diardt
Khepri
Level 162
God Stats
23W - 26L
1,488 SR
Queue Stats
459W - 452L
1,517 Elo+
Solo
Serqet
Serqet
MaRkUs_LaRoMpE
Serqet
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 195L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,749
646
4,646
5,557
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
El_Diablo_IT
Bacchus
9
0 / 0 / 1
5,646
471
3,815
6,185
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
14
5 / 0 / 1
8,879
740
8,362
12,057
8,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 1
6,657
555
5,483
7,067
2,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
10
0 / 0 / 2
6,078
507
4,297
6,138
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
0 / 4 / 0
6,076
506
7,959
11,487
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
 
Artemis
10
0 / 2 / 0
5,588
466
4,618
5,805
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
10
0 / 3 / 0
5,997
500
2,292
4,972
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
Diardt
Khepri
9
0 / 0 / 0
5,577
465
2,757
5,539
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 4 / 0
6,195
516
2,802
12,755
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
12
Kills
1
1
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
4
0
0
L
Artemis
 
Artemis
0
2
0
0
L
Kukulkan
0
3
0
0
W
2
1
2
3
L
Khepri
Diardt
Khepri
0
0
0
0
W
Bacchus
El_Diablo_IT
Bacchus
0
0
1
0.5
W
Cliodhna
5
0
1
5.5
L
1
4
0
0.25
W
5
0
1
5.5
W
Jing Wei
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,603
Damage
20,428
37,004
Taken
40,558
20,205
Mitigated
16,228
13,986
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,959
1,817
0
2,323
11,487
4,044
0
0
11,487
0
42,237
L
Artemis
 
Artemis
4,618
1,681
0
1,572
5,805
2,231
0
1,593
4,212
0
39,708
L
Kukulkan
2,292
89
0
433
4,972
1,767
0
2,301
2,617
50,311
0
W
4,646
937
234
1,850
5,557
2,011
0
1,748
3,404
70,777
0
L
Khepri
Diardt
Khepri
2,757
55
174
3,164
5,539
3,407
0
1,931
3,608
19,558
0
W
Bacchus
El_Diablo_IT
Bacchus
3,815
548
0
2,262
6,185
5,360
0
1,019
4,950
19,020
0
W
Cliodhna
8,362
743
0
4,948
12,057
8,229
0
0
12,057
0
67,746
L
2,802
298
0
1,902
12,755
4,779
0
2,582
10,173
0
44,635
W
5,483
1,337
0
1,299
7,067
2,396
0
633
6,278
0
41,804
W
Jing Wei
4,297
3,534
0
3,393
6,138
2,209
0
1,649
4,489
0
45,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
29,433
425
Minions Killed
333
0
Camps Cleared
0
1,279,655
Distance Traveled
1,189,598
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,076
506
67
6
0
237,010
5
L
Artemis
5,588
466
70
6
0
199,399
0
L
Kukulkan
5,997
500
93
8
0
221,839
0
W
Ra
7,749
646
128
11
0
246,745
0
L
Khepri
5,577
465
32
3
0
260,682
7
W
Bacchus
5,646
471
22
2
0
272,341
4
W
Cliodhna
8,879
740
128
11
0
268,959
1
L
Serqet
6,195
516
71
6
0
270,668
0
W
Pele
6,657
555
63
5
0
269,093
0
W
Jing Wei
6,078
507
84
7
0
222,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role