Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
BenjaminMaci
Geb
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 134L
1,530 Elo+
Solo
Pele
Pele
DjIceWolf5597
Pele
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 70L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
JordanTheIronMan
Sun Wukong
Level 128
God Stats
6W - 5L
1,667 SR
Queue Stats
290W - 322L
1,496 Elo+
Party 1
He Bo
He Bo
rogers94008
He Bo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 144L
1,533 Elo+
Solo
Team Averages
Level 125
1,533 SR
1,517 Elo+

VS

Team Averages
Level 124
1,599 SR
1,511 Elo+
Sylvanus
Sylvanus
Battery Acid197
Sylvanus
Level 105
God Stats
2W - 0L
1,703 SR
Queue Stats
97W - 86L
1,526 Elo+
Party 2
Anubis
Anubis
Citric Acid1840
Anubis
Level 103
God Stats
2W - 0L
1,759 SR
Queue Stats
61W - 68L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
NatsuMikan
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,549 Elo+
Solo
Danzaburou
Danzaburou
Xiuxii
Danzaburou
Level 149
God Stats
5W - 4L
1,580 SR
Queue Stats
389W - 397L
1,546 Elo+
Solo
Kukulkan
Kukulkan
cyphershot11
Kukulkan
Level 154
God Stats
5W - 3L
1,452 SR
Queue Stats
249W - 251L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 2 / 4
8,133
813
6,564
6,724
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 2 / 4
7,946
795
9,591
10,591
10,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 8 / 3
7,178
718
9,525
13,112
8,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
JordanTheIronMan
Sun Wukong
12
0 / 3 / 4
6,583
658
5,292
11,443
13,589
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 5 / 3
7,494
749
5,695
9,158
4,187
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 0 / 19
8,645
865
3,872
12,301
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
6 / 4 / 12
8,782
878
9,598
9,032
4,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
NatsuMikan
Ah Puch
15
2 / 1 / 17
8,640
864
8,553
6,223
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Xiuxii
Danzaburou
15
5 / 3 / 11
8,845
885
13,136
10,954
5,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kukulkan
cyphershot11
Kukulkan
16
7 / 1 / 9
9,145
915
10,601
7,572
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
8
Kills
20
20
Deaths
9
18
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
4
2
W
Sylvanus
0
0
19
9.5
L
1
2
4
1.5
W
6
4
12
3
L
3
8
3
0.56
L
Sun Wukong
JordanTheIronMan
Sun Wukong
0
3
4
0.67
W
Ah Puch
NatsuMikan
Ah Puch
2
1
17
10.5
W
Danzaburou
Xiuxii
Danzaburou
5
3
11
3.5
W
Kukulkan
cyphershot11
Kukulkan
7
1
9
11.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,667
Damage
45,760
51,028
Taken
46,082
40,050
Mitigated
25,989
15,307
Healing
26,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,564
102
6,668
2,161
6,724
3,451
0
5,288
1,436
24,514
0
W
Sylvanus
3,872
540
7,645
8,234
12,301
9,916
490
6,765
5,375
5,086
0
L
9,591
404
184
977
10,591
10,271
0
6,239
4,343
16,199
0
W
9,598
196
1,032
1,894
9,032
4,682
832
4,127
4,804
16,659
0
L
9,525
1,471
221
705
13,112
8,552
0
7,937
5,139
0
12,591
L
Sun Wukong
JordanTheIronMan
Sun Wukong
5,292
287
1,872
2,102
11,443
13,589
0
7,122
4,304
0
9,397
W
Ah Puch
NatsuMikan
Ah Puch
8,553
489
814
1,727
6,223
2,819
363
2,432
3,791
26,250
0
W
Danzaburou
Xiuxii
Danzaburou
13,136
5,222
580
2,053
10,954
5,144
1,893
5,237
5,510
0
24,275
W
Kukulkan
cyphershot11
Kukulkan
10,601
492
1,438
1,334
7,572
3,428
449
2,820
4,752
24,833
0
L
5,695
206
208
209
9,158
4,187
0
5,972
3,182
13,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,334
Gold Earned
44,057
131
Minions Killed
124
0
Camps Cleared
0
893,145
Distance Traveled
940,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,133
813
59
6
0
166,031
0
W
Sylvanus
8,645
865
0
0
0
196,809
0
L
Geb
7,946
795
23
2
0
187,151
0
W
Anubis
8,782
878
16
2
0
169,932
0
L
Pele
7,178
718
2
0
0
166,066
0
L
Sun Wukong
6,583
658
9
1
0
197,328
0
W
Ah Puch
8,640
864
46
5
0
185,694
0
W
Danzaburou
8,845
885
33
3
0
188,273
0
W
Kukulkan
9,145
915
29
3
0
200,136
0
L
He Bo
7,494
749
38
4
0
176,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role