Player Matchup

Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Diamond V
Coronial
Raijin
Diamond V
Level 129
God Stats
12W - 12L
1,642 SR
Queue Stats
116W - 100L
1,842 MMR
Solo
Anubis
Anubis
Gold II
CrypticShad0w
Anubis
Gold II
Level 123
God Stats
4W - 0L
1,719 SR
Queue Stats
21W - 5L
1,870 MMR
Party 1
Yemoja
Yemoja
Platinum II
Faith3
Yemoja
Platinum II
Level 204
God Stats
3W - 0L
1,616 SR
Queue Stats
41W - 29L
1,814 MMR
Solo
Tyr
Tyr
Platinum V
Shovelheadtko
Tyr
Platinum V
Level 124
God Stats
1W - 0L
1,522 SR
Queue Stats
78W - 76L
1,842 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,600 SR
1,774 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,624 SR
1,688 MMR
Awilix
Awilix
Platinum III
 
Awilix
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
bwcaddict
Guan Yu
Platinum IV
Level 156
God Stats
2W - 3L
1,763 SR
Queue Stats
297W - 295L
1,778 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
eightytwolac
Morgan Le Fay
Platinum III
Level 129
God Stats
58W - 55L
1,667 SR
Queue Stats
462W - 456L
1,824 MMR
Solo
Freya
Freya
Platinum III
iMDoctorJones
Freya
Platinum III
Level 180
God Stats
64W - 56L
1,689 SR
Queue Stats
249W - 250L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 0 / 3
8,075
577
6,516
9,370
3,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
Coronial
Raijin
14
3 / 2 / 6
8,170
584
9,445
6,861
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
15 / 2 / 2
9,530
681
17,901
11,876
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Faith3
Yemoja
12
2 / 1 / 6
7,784
556
3,836
9,807
6,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 0 / 1
8,128
581
5,000
9,432
8,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
PeleMaman BrigitteHadesSusano

VS

Bans
Ao KuangThothThanatosZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 6 / 1
6,911
494
6,303
14,835
4,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
 
Bacchus
8
0 / 4 / 1
6,100
436
4,392
13,599
11,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
bwcaddict
Guan Yu
12
0 / 2 / 0
6,684
477
4,593
10,298
10,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
eightytwolac
Morgan Le Fay
13
1 / 4 / 2
7,597
543
5,755
9,194
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 6 / 0
7,844
560
6,980
11,470
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
22
Kills
5
5
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
3
3.5
L
Awilix
 
Awilix
2
6
1
0.42
L
Bacchus
 
Bacchus
0
4
1
0.13
W
Raijin
Coronial
Raijin
3
2
6
3
W
15
2
2
8
W
Yemoja
Faith3
Yemoja
2
1
6
5
W
0
0
1
0.5
L
Guan Yu
bwcaddict
Guan Yu
0
2
0
0
L
Morgan Le Fay
eightytwolac
Morgan Le Fay
1
4
2
0.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,698
Damage
28,023
47,346
Taken
59,396
27,048
Mitigated
32,726
16,040
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
6,516
2,484
0
1,115
9,370
3,666
15
4,632
4,358
0
66,730
L
Awilix
 
Awilix
6,303
2,034
0
3,561
14,835
4,366
0
7,750
7,085
0
54,383
L
Bacchus
 
Bacchus
4,392
669
797
2,651
13,599
11,215
0
10,463
3,136
13,726
0
W
Raijin
Coronial
Raijin
9,445
1,183
0
1,514
6,861
2,687
0
3,175
3,686
75,958
0
W
17,901
1,717
0
4,205
11,876
5,979
127
4,424
7,368
76,756
0
W
Yemoja
Faith3
Yemoja
3,836
455
2,360
2,130
9,807
6,340
0
4,972
4,661
15,893
0
W
5,000
1,012
0
4,716
9,432
8,376
157
0
9,432
1,593
55,879
L
Guan Yu
bwcaddict
Guan Yu
4,593
458
0
4,098
10,298
10,510
0
1,737
8,561
0
49,330
L
Morgan Le Fay
eightytwolac
Morgan Le Fay
5,755
811
0
462
9,194
2,244
0
7,694
1,500
60,555
0
L
6,980
2,282
0
2,656
11,470
4,391
49
3,740
7,730
46,327
959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
35,136
476
Minions Killed
363
0
Camps Cleared
0
1,416,274
Distance Traveled
1,349,187
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,075
577
111
8
0
293,791
0
L
Awilix
6,911
494
78
6
0
276,226
0
L
Bacchus
6,100
436
9
1
0
257,315
5
W
Raijin
8,170
584
134
10
0
274,686
4
W
Anubis
9,530
681
99
7
0
281,650
0
W
Yemoja
7,784
556
25
2
0
291,748
9
W
Tyr
8,128
581
107
8
0
274,399
1
L
Guan Yu
6,684
477
72
5
0
271,275
4
L
Morgan Le Fay
7,597
543
122
9
0
291,590
0
L
Freya
7,844
560
82
6
0
252,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role