Player Matchup

Artemis
Artemis
F1ashe
Artemis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,372 Elo+
Solo
Nemesis
Nemesis
P5YCH0N4UT83
Nemesis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 302L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
SirSweetTooth
Kuzenbo
Level 66
God Stats
0W - 1L
1,324 SR
Queue Stats
17W - 13L
1,501 Elo+
Solo
Ravana
Ravana
ZzYUGOzZ
Ravana
Level 156
God Stats
1W - 2L
1,519 SR
Queue Stats
638W - 647L
1,487 Elo+
Solo
Anhur
Anhur
igrisDK
Anhur
Level 56
God Stats
4W - 2L
1,712 SR
Queue Stats
416W - 423L
1,543 Elo+
Solo
Team Averages
Level 97
1,511 SR
1,477 Elo+

VS

Team Averages
Level 95
1,565 SR
1,469 Elo+
Ah Puch
Ah Puch
Bufinek
Ah Puch
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,536 Elo+
Solo
Thor
Thor
KotoiuSS
Thor
Level 115
God Stats
1W - 0L
1,503 SR
Queue Stats
17W - 16L
1,424 Elo+
Solo
Mulan
Mulan
POC4sTr4nC4S
Mulan
Level 85
God Stats
51W - 32L
1,655 SR
Queue Stats
973W - 958L
1,447 Elo+
Solo
Anhur
Anhur
TOMSEN84
Anhur
Level 124
God Stats
3W - 1L
1,619 SR
Queue Stats
565W - 563L
1,490 Elo+
Solo
Cerberus
Cerberus
mairi-mac
Cerberus
Level 107
God Stats
5W - 5L
1,547 SR
Queue Stats
312W - 341L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
F1ashe
Artemis
12
2 / 7 / 3
7,369
670
7,957
11,711
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
P5YCH0N4UT83
Nemesis
13
4 / 4 / 7
7,958
723
6,070
9,797
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
15
2 / 5 / 8
8,856
805
9,606
15,389
20,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ravana
ZzYUGOzZ
Ravana
14
2 / 4 / 7
7,615
692
5,941
12,237
9,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
igrisDK
Anhur
15
2 / 5 / 7
8,293
754
13,470
10,199
4,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bufinek
Ah Puch
18
10 / 1 / 11
11,004
1,000
19,724
8,856
4,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
17
6 / 3 / 13
9,581
871
8,440
11,496
6,518
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 3 / 14
10,393
945
13,353
15,281
21,213
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
TOMSEN84
Anhur
11
1 / 4 / 12
7,828
712
5,708
8,467
3,371
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
mairi-mac
Cerberus
15
0 / 2 / 20
9,546
868
6,156
13,187
15,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
12
Kills
25
25
Deaths
13
32
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bufinek
Ah Puch
10
1
11
15.5
L
Artemis
F1ashe
Artemis
2
7
3
0.5
W
Thor
6
3
13
4.17
L
Nemesis
P5YCH0N4UT83
Nemesis
4
4
7
1.88
W
8
3
14
5
L
Kuzenbo
2
5
8
1.2
W
Anhur
TOMSEN84
Anhur
1
4
12
1.75
L
Ravana
ZzYUGOzZ
Ravana
2
4
7
1.38
L
Anhur
igrisDK
Anhur
2
5
7
1.1
W
Cerberus
mairi-mac
Cerberus
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
53,381
59,333
Taken
57,287
46,757
Mitigated
51,397
10,186
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bufinek
Ah Puch
19,724
1,042
0
1,804
8,856
4,559
1,806
1,522
7,159
40,476
0
L
Artemis
F1ashe
Artemis
7,957
2,671
159
953
11,711
4,834
369
4,372
7,339
0
17,612
W
Thor
8,440
1,072
1,005
1,281
11,496
6,518
339
2,225
9,224
0
21,319
L
Nemesis
P5YCH0N4UT83
Nemesis
6,070
1,032
691
750
9,797
8,184
26
4,646
5,151
0
11,294
W
13,353
162
1,910
3,700
15,281
21,213
678
2,305
12,796
0
24,249
L
Kuzenbo
9,606
1,396
221
2,723
15,389
20,231
0
6,040
9,349
14,545
0
W
Anhur
TOMSEN84
Anhur
5,708
1,956
2,055
1,095
8,467
3,371
1,784
1,675
6,666
0
11,517
L
Ravana
ZzYUGOzZ
Ravana
5,941
871
1,752
1,730
12,237
9,348
0
7,029
5,208
0
10,934
L
Anhur
igrisDK
Anhur
13,470
6,452
429
778
10,199
4,160
208
3,578
6,621
0
30,023
W
Cerberus
mairi-mac
Cerberus
6,156
122
795
3,825
13,187
15,736
151
1,879
11,182
11,050
215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,091
Gold Earned
48,352
104
Minions Killed
149
0
Camps Cleared
0
967,357
Distance Traveled
952,299
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,004
1,000
59
5
0
215,654
0
L
Artemis
7,369
670
22
2
0
170,809
0
W
Thor
9,581
871
32
3
0
202,948
0
L
Nemesis
7,958
723
7
1
0
204,526
0
W
Mulan
10,393
945
32
3
0
195,667
0
L
Kuzenbo
8,856
805
11
1
0
218,522
1
W
Anhur
7,828
712
8
1
0
148,919
0
L
Ravana
7,615
692
10
1
0
200,721
0
L
Anhur
8,293
754
54
5
0
172,779
0
W
Cerberus
9,546
868
18
2
0
189,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role