Player Matchup

Vamana
Vamana
AuthenticShyness
Vamana
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 274L
1,584 Elo+
Solo
Set
Set
Dyversed
Set
Level 155
God Stats
11W - 4L
1,995 SR
Queue Stats
1,046W - 216L
1,937 Elo+
Party 1
Xing Tian
Xing Tian
Emminance
Xing Tian
Level 238
God Stats
37W - 10L
1,794 SR
Queue Stats
1,001W - 218L
1,912 Elo+
Party 1
Ishtar
Ishtar
Fyrixia
Ishtar
Level 156
God Stats
29W - 15L
1,759 SR
Queue Stats
131W - 43L
1,769 Elo+
Party 1
Ao Kuang
Ao Kuang
Luvlies
Ao Kuang
Level 158
God Stats
15W - 0L
1,797 SR
Queue Stats
357W - 66L
1,937 Elo+
Party 1
Team Averages
Level 170
1,769 SR
1,828 Elo+

VS

Team Averages
Level 178
1,493 SR
1,543 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CrysissaberTV
Poseidon
Level 178
God Stats
3W - 8L
1,376 SR
Queue Stats
263W - 238L
1,600 Elo+
Solo
Sobek
Sobek
Matyxa
Sobek
Level 159
God Stats
3W - 5L
1,588 SR
Queue Stats
792W - 655L
1,596 Elo+
Solo
Tyr
Tyr
Scorey
Tyr
Level 166
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 58L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
7,820
782
4,792
8,611
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 2 / 5
9,235
924
13,049
11,666
8,872
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Emminance
Xing Tian
14
1 / 1 / 6
8,479
848
3,722
10,260
10,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
Fyrixia
Ishtar
16
1 / 1 / 11
8,790
879
9,969
6,142
2,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Luvlies
Ao Kuang
16
6 / 1 / 4
9,167
917
12,420
7,026
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
1 / 3 / 4
8,134
813
8,627
9,714
3,258
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
 
Anubis
14
1 / 4 / 3
7,900
790
6,955
8,729
4,178
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
CrysissaberTV
Poseidon
15
3 / 1 / 2
8,676
868
8,394
5,639
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Matyxa
Sobek
13
0 / 3 / 5
7,820
782
5,051
12,403
10,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
Scorey
Tyr
14
2 / 5 / 3
8,035
804
4,067
11,759
9,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
16
Kills
7
7
Deaths
16
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
3
4
1
L
Anubis
 
Anubis
1
4
3
0.63
W
1
2
7
2.25
L
Poseidon
CrysissaberTV
Poseidon
3
1
2
4
W
7
2
5
4.75
W
Xing Tian
Emminance
Xing Tian
1
1
6
4
W
Ishtar
Fyrixia
Ishtar
1
1
11
6.5
W
Ao Kuang
Luvlies
Ao Kuang
6
1
4
8
L
Sobek
Matyxa
Sobek
0
3
5
0.83
L
Tyr
Scorey
Tyr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,952
Damage
33,094
43,705
Taken
48,244
32,481
Mitigated
28,935
9,647
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,627
3,996
0
890
9,714
3,258
0
1,750
7,829
0
31,215
L
Anubis
 
Anubis
6,955
483
0
1,456
8,729
4,178
0
2,725
5,834
22,547
0
W
4,792
1,334
0
1,878
8,611
6,438
201
5,842
2,769
0
17,080
L
Poseidon
CrysissaberTV
Poseidon
8,394
1,462
0
2,026
5,639
1,675
0
973
4,625
34,575
0
W
13,049
5,411
0
3,489
11,666
8,872
1,041
3,849
7,817
0
32,331
W
Xing Tian
Emminance
Xing Tian
3,722
502
0
676
10,260
10,707
0
4,640
5,620
15,309
0
W
Ishtar
Fyrixia
Ishtar
9,969
4,930
0
1,630
6,142
2,311
736
2,826
3,316
0
32,901
W
Ao Kuang
Luvlies
Ao Kuang
12,420
1,766
0
1,974
7,026
4,153
0
3,243
3,783
32,919
0
L
Sobek
Matyxa
Sobek
5,051
858
0
2,356
12,403
10,697
0
4,015
7,792
11,096
0
L
Tyr
Scorey
Tyr
4,067
258
0
927
11,759
9,127
0
5,880
5,340
0
16,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,491
Gold Earned
40,565
222
Minions Killed
207
0
Camps Cleared
0
1,100,853
Distance Traveled
1,023,653
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,134
813
55
6
0
193,680
0
L
Anubis
7,900
790
37
4
0
190,820
0
W
Vamana
7,820
782
21
2
0
227,274
4
L
Poseidon
8,676
868
76
8
0
238,929
0
W
Set
9,235
924
38
4
0
220,117
0
W
Xing Tian
8,479
848
28
3
0
208,371
0
W
Ishtar
8,790
879
72
7
0
201,410
0
W
Ao Kuang
9,167
917
63
6
0
243,681
0
L
Sobek
7,820
782
12
1
0
201,555
0
L
Tyr
8,035
804
27
3
0
198,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role