Player Matchup

Sun Wukong
Sun Wukong
RIMR2905
Sun Wukong
Level 113
God Stats
12W - 11L
1,606 SR
Queue Stats
284W - 286L
1,502 Elo+
Party 1
Nike
Nike
takitoasassin
Nike
Level 129
God Stats
19W - 15L
1,612 SR
Queue Stats
632W - 648L
1,531 Elo+
Party 1
Freya
Freya
zl_Warzon3
Freya
Level 84
God Stats
2W - 0L
1,520 SR
Queue Stats
32W - 35L
1,347 Elo+
Solo
Team Averages
Level 109
1,579 SR
1,460 Elo+

VS

Team Averages
Level 109
1,521 SR
1,679 Elo+
Anubis
Anubis
FTW384
Anubis
Level 156
God Stats
21W - 19L
1,559 SR
Queue Stats
71W - 66L
1,501 Elo+
Solo
Charybdis
Charybdis
MeloRedrum
Charybdis
Level 125
God Stats
0W - 1L
1,504 SR
Queue Stats
3W - 2L
1,839 Elo+
Party 2
Kuzenbo
Kuzenbo
xXKommandoXx
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RIMR2905
Sun Wukong
15
0 / 0 / 7
10,925
728
9,103
15,819
18,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 0 / 4
11,239
749
15,123
13,198
12,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Freya
12
4 / 4 / 2
11,001
733
12,522
14,750
5,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FTW384
Anubis
11
2 / 3 / 1
9,868
658
7,988
9,310
4,635
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
MeloRedrum
Charybdis
13
1 / 3 / 3
10,226
682
13,823
16,039
6,075
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
xXKommandoXx
Kuzenbo
12
0 / 1 / 3
9,397
626
5,828
15,802
21,013
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
3
4
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
FTW384
Anubis
2
3
1
0.83
L
Charybdis
MeloRedrum
Charybdis
1
3
3
0.83
W
Sun Wukong
RIMR2905
Sun Wukong
0
0
7
3.5
W
3
0
4
5
L
Kuzenbo
xXKommandoXx
Kuzenbo
0
1
3
1.5
W
Freya
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,748
Damage
27,639
43,767
Taken
41,151
36,795
Mitigated
31,723
10,145
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FTW384
Anubis
7,988
108
0
3,167
9,310
4,635
0
2,490
6,407
41,189
0
L
Charybdis
MeloRedrum
Charybdis
13,823
7,090
0
1,464
16,039
6,075
0
3,347
11,725
0
56,576
W
Sun Wukong
RIMR2905
Sun Wukong
9,103
910
0
2,697
15,819
18,567
624
5,101
10,718
1,979
48,307
W
15,123
686
0
3,414
13,198
12,452
915
4,143
9,055
407
40,352
L
Kuzenbo
xXKommandoXx
Kuzenbo
5,828
2,245
76
506
15,802
21,013
0
7,414
7,813
11,658
528
W
Freya
12,522
3,117
330
3,704
14,750
5,776
592
4,631
10,119
47,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
29,491
163
Minions Killed
150
0
Camps Cleared
0
836,862
Distance Traveled
624,180
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,868
658
55
4
0
165,098
1
L
Charybdis
10,226
682
90
6
0
219,727
0
W
Sun Wukong
10,925
728
66
4
0
300,651
0
W
Nike
11,239
749
45
3
0
285,434
0
L
Kuzenbo
9,397
626
5
0
0
239,355
0
W
Freya
11,001
733
52
3
0
250,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role