Player Matchup

Hercules
Hercules
 
Hercules
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Siuwax
Fenrir
Level 114
God Stats
17W - 12L
1,558 SR
Queue Stats
152W - 143L
1,408 Elo+
Solo
Achilles
Achilles
titin-221
Achilles
Level 107
God Stats
20W - 24L
1,427 SR
Queue Stats
122W - 134L
1,388 Elo+
Solo
Anubis
Anubis
wesamst2
Anubis
Level 97
God Stats
4W - 3L
1,508 SR
Queue Stats
390W - 384L
1,463 Elo+
Solo
Team Averages
Level 81
1,499 SR
1,452 Elo+

VS

Team Averages
Level 99
1,495 SR
1,445 Elo+
Kali
Kali
Dopesorcerer
Kali
Level 155
God Stats
13W - 11L
1,416 SR
Queue Stats
567W - 572L
1,459 Elo+
Party 1
Sun Wukong
Sun Wukong
H__Colonel
Sun Wukong
Level 78
God Stats
16W - 13L
1,608 SR
Queue Stats
421W - 442L
1,456 Elo+
Solo
Poseidon
Poseidon
LUBR317633
Poseidon
Level 52
God Stats
7W - 23L
1,262 SR
Queue Stats
222W - 248L
1,413 Elo+
Solo
Skadi
Skadi
SneakyGhost79
Skadi
Level 103
God Stats
25W - 23L
1,534 SR
Queue Stats
430W - 446L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
ya_yeet_dab20
Nu Wa
Level 107
God Stats
79W - 55L
1,654 SR
Queue Stats
497W - 496L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 1 / 6
7,632
587
5,789
8,953
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
 
Sol
12
3 / 4 / 3
7,311
562
7,290
11,187
3,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Siuwax
Fenrir
12
1 / 1 / 1
6,946
534
2,348
9,140
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
titin-221
Achilles
14
3 / 1 / 1
8,284
637
6,642
11,194
10,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
wesamst2
Anubis
14
8 / 2 / 3
8,851
681
6,914
9,600
4,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,395
569
6,069
12,886
5,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
H__Colonel
Sun Wukong
10
0 / 3 / 1
5,837
449
4,533
10,249
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
LUBR317633
Poseidon
11
1 / 4 / 1
6,985
537
6,132
8,600
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 4 / 2
6,727
517
9,027
9,954
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 2 / 5
6,161
474
6,035
6,336
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
18
Kills
9
9
Deaths
18
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
6
6
W
Sol
 
Sol
3
4
3
1.13
L
4
5
1
0.9
L
Sun Wukong
H__Colonel
Sun Wukong
0
3
1
0.17
L
Poseidon
LUBR317633
Poseidon
1
4
1
0.38
W
Fenrir
Siuwax
Fenrir
1
1
1
1.5
L
3
4
2
1
W
Achilles
titin-221
Achilles
3
1
1
3.5
W
Anubis
wesamst2
Anubis
8
2
3
4.75
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,983
Damage
31,796
50,074
Taken
48,025
27,991
Mitigated
20,733
14,778
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,789
663
0
1,732
8,953
5,983
0
2,653
6,300
100
19,521
W
Sol
 
Sol
7,290
2,386
0
4,020
11,187
3,654
0
3,040
8,147
62,704
3,423
L
6,069
3,339
0
4,840
12,886
5,006
22
2,062
10,824
0
42,249
L
Sun Wukong
H__Colonel
Sun Wukong
4,533
811
0
1,148
10,249
7,661
32
1,897
8,352
0
27,916
L
Poseidon
LUBR317633
Poseidon
6,132
672
0
1,594
8,600
2,202
0
3,289
5,311
45,654
0
W
Fenrir
Siuwax
Fenrir
2,348
764
0
1,997
9,140
3,816
889
2,504
6,636
0
51,962
L
9,027
3,005
0
892
9,954
3,686
366
4,518
5,436
0
43,171
W
Achilles
titin-221
Achilles
6,642
1,037
0
2,739
11,194
10,021
240
175
10,231
0
53,472
W
Anubis
wesamst2
Anubis
6,914
24
0
4,290
9,600
4,517
0
3,795
5,761
60,055
0
L
6,035
1,815
303
497
6,336
2,178
350
2,315
4,021
30,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,024
Gold Earned
33,105
388
Minions Killed
279
0
Camps Cleared
0
1,348,968
Distance Traveled
1,261,426
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,632
587
32
2
0
293,883
3
W
Sol
7,311
562
102
8
0
259,568
2
L
Kali
7,395
569
74
6
0
239,719
0
L
Sun Wukong
5,837
449
31
2
0
264,670
0
L
Poseidon
6,985
537
78
6
0
237,794
0
W
Fenrir
6,946
534
79
6
0
280,294
0
L
Skadi
6,727
517
62
5
0
273,090
5
W
Achilles
8,284
637
86
7
0
251,659
1
W
Anubis
8,851
681
89
7
0
263,564
0
L
Nu Wa
6,161
474
34
3
0
246,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role