Player Matchup

Geb
Geb
 
Geb
Level 291
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bidonchik
Neith
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,451 Elo+
Solo
Anhur
Anhur
Brendar
Anhur
Level 243
God Stats
2W - 1L
1,747 SR
Queue Stats
129W - 27L
1,867 Elo+
Party 1
Atlas
Atlas
willgarr19
Atlas
Level 63
God Stats
5W - 6L
1,299 SR
Queue Stats
279W - 390L
1,413 Elo+
Solo
Team Averages
Level 185
1,509 SR
1,546 Elo+

VS

Team Averages
Level 83
1,440 SR
1,326 Elo+
Ishtar
Ishtar
Azrael 11762
Ishtar
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 2
Ullr
Ullr
Jay8822
Ullr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Party 2
Chiron
Chiron
Reclaimeddasein
Chiron
Level 89
God Stats
0W - 5L
1,250 SR
Queue Stats
191W - 352L
1,381 Elo+
Solo
Sun Wukong
Sun Wukong
SummerGainz
Sun Wukong
Level 109
God Stats
1W - 3L
1,450 SR
Queue Stats
65W - 78L
1,386 Elo+
Solo
Kukulkan
Kukulkan
jamoyboyyy
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
3 / 1 / 15
9,249
925
10,598
13,211
14,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
 
Da Ji
15
7 / 1 / 16
9,197
920
13,665
8,279
10,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Bidonchik
Neith
15
5 / 1 / 12
8,419
842
11,775
8,220
4,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
Brendar
Anhur
17
9 / 0 / 14
9,669
967
17,110
9,036
4,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
9
0 / 3 / 6
6,892
689
2,478
6,718
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 5 / 3
6,909
691
4,133
13,577
4,350
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Jay8822
Ullr
12
0 / 5 / 3
6,823
682
2,949
8,818
3,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 7 / 2
6,835
684
4,014
10,490
2,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
SummerGainz
Sun Wukong
14
1 / 3 / 4
7,828
783
4,066
17,104
14,032
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
jamoyboyyy
Kukulkan
14
1 / 5 / 2
8,133
813
9,638
8,828
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
24
Kills
4
6
Deaths
25
63
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
1
15
10.5
W
Da Ji
 
Da Ji
7
1
16
15
L
Ishtar
1
5
3
0.5
W
Neith
Bidonchik
Neith
5
1
12
11
W
Anhur
Brendar
Anhur
9
0
14
16
L
Ullr
Jay8822
Ullr
0
5
3
0.3
L
1
7
2
0.29
L
Sun Wukong
SummerGainz
Sun Wukong
1
3
4
1
L
Kukulkan
jamoyboyyy
Kukulkan
1
5
2
0.4
W
Atlas
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,626
Damage
24,800
45,464
Taken
58,817
40,509
Mitigated
28,329
18,664
Healing
11,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,598
916
2,293
3,657
13,211
14,246
0
2,269
10,942
18,397
0
W
Da Ji
 
Da Ji
13,665
2,024
2,217
1,824
8,279
10,473
234
2,180
6,099
0
17,651
L
Ishtar
4,133
1,627
184
2,620
13,577
4,350
0
2,443
10,805
0
10,297
W
Neith
Bidonchik
Neith
11,775
2,452
1,103
2,770
8,220
4,469
1,032
1,862
6,358
0
25,334
W
Anhur
Brendar
Anhur
17,110
8,927
806
2,822
9,036
4,876
1,589
2,769
6,267
0
34,769
L
Ullr
Jay8822
Ullr
2,949
893
407
447
8,818
3,385
0
2,703
5,973
0
10,762
L
4,014
1,569
356
454
10,490
2,793
0
2,031
8,369
0
8,003
L
Sun Wukong
SummerGainz
Sun Wukong
4,066
774
1,582
5,941
17,104
14,032
0
3,169
13,655
0
11,067
L
Kukulkan
jamoyboyyy
Kukulkan
9,638
246
0
0
8,828
3,769
0
2,729
5,798
25,123
0
W
Atlas
2,478
782
630
542
6,718
6,445
114
558
6,160
5,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,426
Gold Earned
36,528
105
Minions Killed
96
0
Camps Cleared
0
852,021
Distance Traveled
806,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,249
925
11
1
0
191,332
0
W
Da Ji
9,197
920
18
2
0
195,157
0
L
Ishtar
6,909
691
9
1
0
135,841
0
W
Neith
8,419
842
23
2
0
193,769
0
W
Anhur
9,669
967
43
4
0
192,132
0
L
Ullr
6,823
682
19
2
0
172,035
0
L
Chiron
6,835
684
6
1
0
142,181
0
L
Sun Wukong
7,828
783
23
2
0
175,266
0
L
Kukulkan
8,133
813
39
4
0
181,538
0
W
Atlas
6,892
689
10
1
0
79,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role