Player Matchup

Bacchus
Bacchus
GTX_SPIDER_1080p
Bacchus
Level 154
God Stats
2W - 1L
1,425 SR
Queue Stats
72W - 69L
1,459 Elo+
Solo
Sol
Sol
Jimmy2_taufu
Sol
Level 157
God Stats
8W - 4L
1,584 SR
Queue Stats
347W - 340L
1,417 Elo+
Solo
Thanatos
Thanatos
MADARA_Zulu
Thanatos
Level 130
God Stats
14W - 8L
1,610 SR
Queue Stats
152W - 155L
1,441 Elo+
Solo
Persephone
Persephone
Thinice-_-
Persephone
Level 44
God Stats
28W - 52L
1,257 SR
Queue Stats
47W - 76L
1,284 Elo+
Solo
Apollo
Apollo
ZealousCharisma
Apollo
Level 87
God Stats
5W - 1L
1,538 SR
Queue Stats
70W - 84L
1,411 Elo+
Solo
Team Averages
Level 114
1,483 SR
1,402 Elo+

VS

Team Averages
Level 78
1,483 SR
1,427 Elo+
Nox
Nox
FannyPack77
Nox
Level 49
God Stats
0W - 3L
1,149 SR
Queue Stats
6W - 11L
1,357 Elo+
Solo
Ao Kuang
Ao Kuang
InnuendoK
Ao Kuang
Level 34
God Stats
0W - 2L
1,292 SR
Queue Stats
11W - 15L
1,384 Elo+
Solo
Achilles
Achilles
Luffian
Achilles
Level 93
God Stats
1W - 1L
1,739 SR
Queue Stats
268W - 252L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
NeptunesBe4rd
Baron Samedi
Level 126
God Stats
19W - 10L
1,626 SR
Queue Stats
64W - 71L
1,475 Elo+
Solo
Chaac
Chaac
despoil123
Chaac
Level 87
God Stats
2W - 2L
1,610 SR
Queue Stats
170W - 150L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
7,931
496
6,570
10,332
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 1
10,772
673
10,461
12,692
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
MADARA_Zulu
Thanatos
15
3 / 1 / 1
9,097
569
5,980
12,944
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Thinice-_-
Persephone
13
1 / 3 / 1
8,618
539
5,184
11,277
4,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 2
8,445
528
5,420
8,266
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,665
417
935
9,077
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
InnuendoK
Ao Kuang
12
2 / 0 / 0
7,508
469
3,758
10,860
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Luffian
Achilles
14
1 / 2 / 0
7,857
491
6,901
17,071
13,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
NeptunesBe4rd
Baron Samedi
13
2 / 2 / 2
7,979
499
8,907
10,789
5,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
2 / 2 / 1
8,085
505
9,705
12,719
9,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
7
7
Deaths
7
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
0
1
L
Ao Kuang
InnuendoK
Ao Kuang
2
0
0
2
W
2
1
1
2.5
L
Achilles
Luffian
Achilles
1
2
0
0.5
W
Thanatos
MADARA_Zulu
Thanatos
3
1
1
3.5
L
Baron Samedi
NeptunesBe4rd
Baron Samedi
2
2
2
1.5
W
Persephone
Thinice-_-
Persephone
1
3
1
0.5
W
0
2
2
0.5
L
Chaac
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,615
Damage
30,206
55,511
Taken
60,516
29,085
Mitigated
39,628
26,663
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
935
739
0
2,007
9,077
6,713
459
1,208
7,869
30,477
0
W
6,570
986
0
1,733
10,332
9,525
0
2,817
7,515
35,742
0
L
Ao Kuang
InnuendoK
Ao Kuang
3,758
785
0
2,438
10,860
3,994
0
2,330
8,530
55,294
1,053
W
10,461
3,544
0
7,642
12,692
5,103
4,088
631
12,061
82,016
10,285
L
Achilles
Luffian
Achilles
6,901
1,235
0
3,230
17,071
13,863
0
8,981
8,090
0
54,764
W
Thanatos
MADARA_Zulu
Thanatos
5,980
1,570
0
12,837
12,944
6,424
0
2,903
10,041
0
79,331
L
Baron Samedi
NeptunesBe4rd
Baron Samedi
8,907
46
359
2,219
10,789
5,134
0
6,079
4,710
53,322
0
W
Persephone
Thinice-_-
Persephone
5,184
375
0
2,966
11,277
4,403
477
5,927
5,316
55,489
0
W
5,420
3,385
0
1,485
8,266
3,630
55
1,086
7,180
0
51,349
L
Chaac
9,705
2,015
0
4,374
12,719
9,924
0
3,505
9,214
0
73,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,863
Gold Earned
38,094
469
Minions Killed
420
0
Camps Cleared
0
1,542,366
Distance Traveled
1,483,239
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,665
417
57
4
0
262,069
0
W
Bacchus
7,931
496
39
2
0
282,594
5
L
Ao Kuang
7,508
469
84
5
0
304,608
0
W
Sol
10,772
673
157
10
0
269,962
3
L
Achilles
7,857
491
83
5
0
317,487
3
W
Thanatos
9,097
569
103
6
0
383,042
5
L
Baron Samedi
7,979
499
90
6
0
304,213
0
W
Persephone
8,618
539
84
5
0
292,178
0
W
Apollo
8,445
528
86
5
0
314,590
3
L
Chaac
8,085
505
106
7
0
294,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role