Player Matchup

Artemis
Artemis
CanadianLaddie
Artemis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
317W - 306L
1,526 Elo+
Party 2
Chang'e
Chang'e
EquinoxAmity
Chang'e
Level 88
God Stats
2W - 0L
1,801 SR
Queue Stats
91W - 47L
1,644 Elo+
Party 4
Discordia
Discordia
Fitty-3I7
Discordia
Level 149
God Stats
4W - 2L
1,800 SR
Queue Stats
262W - 231L
1,572 Elo+
Solo
Fenrir
Fenrir
Lycanthropian
Fenrir
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 88L
1,517 Elo+
Party 2
Lancelot
Lancelot
mmmmnmmmmmmmmmmm
Lancelot
Level 6
God Stats
1W - 0L
1,706 SR
Queue Stats
3W - 1L
1,620 Elo+
Party 4
Team Averages
Level 78
1,661 SR
1,576 Elo+

VS

Team Averages
Level 105
1,628 SR
1,493 Elo+
Chernobog
Chernobog
 
Chernobog
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
 
Geb
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
FleeAf
Mercury
Level 85
God Stats
2W - 3L
1,734 SR
Queue Stats
57W - 53L
1,496 Elo+
Party 1
Baron Samedi
Baron Samedi
The_Kid_JackaL
Baron Samedi
Level 97
God Stats
3W - 2L
1,610 SR
Queue Stats
9W - 10L
1,497 Elo+
Party 1
Chang'e
Chang'e
WolfMan2456
Chang'e
Level 150
God Stats
3W - 3L
1,797 SR
Queue Stats
50W - 47L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
7,808
521
8,884
12,082
5,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
EquinoxAmity
Chang'e
15
3 / 2 / 2
9,116
608
10,663
16,133
10,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Fitty-3I7
Discordia
14
1 / 1 / 7
8,229
549
9,234
6,128
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 4
6,478
432
3,102
9,030
6,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
13 / 0 / 2
10,773
718
12,152
10,822
8,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
6 / 3 / 3
8,338
556
11,965
11,826
5,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
 
Geb
10
1 / 2 / 4
7,317
488
3,821
11,876
12,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
FleeAf
Mercury
14
3 / 4 / 1
8,021
535
3,320
13,879
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
The_Kid_JackaL
Baron Samedi
11
0 / 5 / 0
6,550
437
2,540
10,731
5,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
WolfMan2456
Chang'e
13
1 / 5 / 1
8,116
541
10,205
13,614
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
19
Kills
11
11
Deaths
19
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
6
3
3
2.5
L
Geb
 
Geb
1
2
4
1.5
W
2
6
2
0.5
W
Chang'e
EquinoxAmity
Chang'e
3
2
2
2
W
Discordia
Fitty-3I7
Discordia
1
1
7
4.5
L
Mercury
FleeAf
Mercury
3
4
1
0.88
W
0
2
4
1
L
Baron Samedi
The_Kid_JackaL
Baron Samedi
0
5
0
0
L
Chang'e
WolfMan2456
Chang'e
1
5
1
0.3
W
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,035
Damage
31,851
54,195
Taken
61,926
32,331
Mitigated
34,781
13,587
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
11,965
7,446
0
4,582
11,826
5,661
625
2,970
8,856
0
65,865
L
Geb
 
Geb
3,821
287
0
2,459
11,876
12,520
152
2,192
9,684
18,171
0
W
8,884
4,813
0
1,998
12,082
5,063
0
1,031
11,051
0
59,839
W
Chang'e
EquinoxAmity
Chang'e
10,663
735
120
8,604
16,133
10,521
0
8,372
7,189
72,654
0
W
Discordia
Fitty-3I7
Discordia
9,234
183
0
1,238
6,128
2,195
275
2,320
3,780
62,753
0
L
Mercury
FleeAf
Mercury
3,320
856
0
0
13,879
5,805
0
2,462
11,417
0
68,886
W
3,102
449
0
1,032
9,030
6,021
970
1,715
7,315
0
20,945
L
Baron Samedi
The_Kid_JackaL
Baron Samedi
2,540
43
256
1,786
10,731
5,393
0
3,293
7,438
44,203
0
L
Chang'e
WolfMan2456
Chang'e
10,205
370
287
4,816
13,614
5,402
0
8,980
4,634
57,991
0
W
12,152
2,777
0
595
10,822
8,531
0
2,508
8,294
0
118,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,404
Gold Earned
38,342
500
Minions Killed
419
0
Camps Cleared
0
1,520,103
Distance Traveled
1,397,995
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,338
556
111
7
0
235,507
0
L
Geb
7,317
488
23
2
0
288,752
3
W
Artemis
7,808
521
88
6
0
256,072
0
W
Chang'e
9,116
608
130
9
0
243,501
2
W
Discordia
8,229
549
93
6
0
332,024
0
L
Mercury
8,021
535
97
6
0
335,376
0
W
Fenrir
6,478
432
34
2
0
311,887
0
L
Baron Samedi
6,550
437
85
6
0
242,037
0
L
Chang'e
8,116
541
103
7
0
296,323
0
W
Lancelot
10,773
718
155
10
0
376,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role