Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
OTBPATuTELEH
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,500 Elo+
Solo
Yemoja
Yemoja
SBmeiguo
Yemoja
Level 24
God Stats
2W - 1L
1,516 SR
Queue Stats
45W - 50L
1,431 Elo+
Solo
Hades
Hades
Sevatar92
Hades
Level 88
God Stats
4W - 4L
1,455 SR
Queue Stats
233W - 212L
1,476 Elo+
Party 1
Cerberus
Cerberus
Zarbogan
Cerberus
Level 89
God Stats
10W - 3L
1,529 SR
Queue Stats
237W - 213L
1,494 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,480 Elo+

VS

Team Averages
Level 91
1,412 SR
1,401 Elo+
Chernobog
Chernobog
AmirKosmo
Chernobog
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 148L
1,395 Elo+
Solo
Danzaburou
Danzaburou
Bi3rjunge9585
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 169L
1,316 Elo+
Party 2
Zeus
Zeus
DonnaBella103
Zeus
Level 67
God Stats
5W - 7L
1,661 SR
Queue Stats
174W - 296L
1,383 Elo+
Party 2
Yemoja
Yemoja
Spl_winner
Yemoja
Level 123
God Stats
1W - 3L
1,155 SR
Queue Stats
445W - 471L
1,470 Elo+
Solo
Bakasura
Bakasura
dwido
Bakasura
Level 129
God Stats
0W - 2L
1,242 SR
Queue Stats
271W - 289L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
19
6 / 5 / 19
12,611
742
25,609
16,226
8,865
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 4 / 16
12,636
743
13,120
18,168
10,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
SBmeiguo
Yemoja
20
5 / 1 / 23
13,513
795
10,735
18,747
19,303
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hades
Sevatar92
Hades
20
4 / 3 / 24
12,129
713
17,859
20,841
16,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Zarbogan
Cerberus
20
10 / 4 / 19
12,641
744
16,323
26,033
37,177
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AmirKosmo
Chernobog
20
12 / 10 / 1
13,316
783
23,481
23,376
9,804
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Danzaburou
Bi3rjunge9585
Danzaburou
18
0 / 5 / 7
10,792
635
8,051
14,209
6,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
1 / 9 / 7
11,065
651
17,619
16,607
5,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Spl_winner
Yemoja
20
1 / 1 / 8
11,382
670
10,296
15,380
13,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
dwido
Bakasura
19
3 / 9 / 9
11,806
694
13,983
20,839
11,604
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
49
34
Kills
17
17
Deaths
34
101
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
5
19
3.1
L
Chernobog
AmirKosmo
Chernobog
12
10
1
1.25
L
Danzaburou
Bi3rjunge9585
Danzaburou
0
5
7
0.7
L
1
9
7
0.5
W
9
4
16
4.25
W
Yemoja
SBmeiguo
Yemoja
5
1
23
16.5
W
Hades
Sevatar92
Hades
4
3
24
5.33
L
Yemoja
Spl_winner
Yemoja
1
1
8
5
W
Cerberus
Zarbogan
Cerberus
10
4
19
4.88
L
Bakasura
dwido
Bakasura
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,646
Damage
73,430
100,015
Taken
90,411
92,617
Mitigated
47,073
41,698
Healing
25,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
25,609
11,613
1,024
2,097
16,226
8,865
3,018
4,882
11,344
0
52,964
L
Chernobog
AmirKosmo
Chernobog
23,481
11,124
674
2,208
23,376
9,804
962
13,075
10,301
0
33,852
L
Danzaburou
Bi3rjunge9585
Danzaburou
8,051
1,540
1,490
1,654
14,209
6,497
1,366
9,386
4,823
0
20,176
L
17,619
1,029
772
571
16,607
5,792
745
11,087
5,520
38,537
0
W
13,120
960
283
3,727
18,168
10,400
1,503
5,383
12,114
33,239
0
W
Yemoja
SBmeiguo
Yemoja
10,735
3,542
10,340
6,549
18,747
19,303
777
5,049
13,160
22,652
0
W
Hades
Sevatar92
Hades
17,859
2,369
3,140
8,374
20,841
16,872
1,659
5,763
14,621
41,325
0
L
Yemoja
Spl_winner
Yemoja
10,296
1,614
8,971
5,944
15,380
13,376
150
10,007
5,373
23,924
0
W
Cerberus
Zarbogan
Cerberus
16,323
676
1,531
4,633
26,033
37,177
901
6,838
18,390
27,325
2,220
L
Bakasura
dwido
Bakasura
13,983
8,490
844
2,333
20,839
11,604
1,320
12,262
8,577
0
19,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,530
Gold Earned
58,361
199
Minions Killed
146
0
Camps Cleared
0
1,442,691
Distance Traveled
1,351,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,611
742
37
2
0
264,414
0
L
Chernobog
13,316
783
16
1
0
247,505
0
L
Danzaburou
10,792
635
23
1
0
325,214
0
L
Zeus
11,065
651
45
3
0
218,207
0
W
Nox
12,636
743
48
3
0
270,568
0
W
Yemoja
13,513
795
20
1
0
303,667
0
W
Hades
12,129
713
58
3
0
293,287
0
L
Yemoja
11,382
670
36
2
0
286,315
0
W
Cerberus
12,641
744
36
2
0
310,755
0
L
Bakasura
11,806
694
26
2
0
274,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role