Player Matchup

Ravana
Ravana
 
Ravana
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AnniXDattack
Cerberus
Level 129
God Stats
1W - 3L
1,614 SR
Queue Stats
309W - 328L
1,532 Elo+
Solo
Hel
Hel
Koziya
Hel
Level 107
God Stats
45W - 28L
1,664 SR
Queue Stats
702W - 688L
1,591 Elo+
Solo
Kukulkan
Kukulkan
Skadith
Kukulkan
Level 33
God Stats
3W - 1L
1,514 SR
Queue Stats
4W - 4L
1,714 Elo+
Solo
Izanami
Izanami
kотовская
Izanami
Level 88
God Stats
23W - 21L
1,552 SR
Queue Stats
180W - 166L
1,524 Elo+
Solo
Team Averages
Level 92
1,569 SR
1,572 Elo+

VS

Team Averages
Level 122
1,596 SR
1,567 Elo+
Ares
Ares
Allioze
Ares
Level 126
God Stats
4W - 2L
1,603 SR
Queue Stats
163W - 170L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
AngrуBeaver
Kukulkan
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 85L
1,646 Elo+
Solo
Xbalanque
Xbalanque
Twixinio
Xbalanque
Level 85
God Stats
11W - 6L
1,614 SR
Queue Stats
75W - 72L
1,500 Elo+
Party 1
Nemesis
Nemesis
White-Lamb-Aries
Nemesis
Level 128
God Stats
29W - 18L
1,688 SR
Queue Stats
504W - 534L
1,477 Elo+
Solo
Ne Zha
Ne Zha
krum143
Ne Zha
Level 128
God Stats
24W - 9L
1,578 SR
Queue Stats
125W - 62L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
1 / 6 / 0
9,670
967
7,927
16,498
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
AnniXDattack
Cerberus
15
1 / 3 / 1
10,133
1,013
7,117
24,637
28,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hel
Koziya
Hel
15
0 / 4 / 0
9,409
941
7,602
16,751
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Skadith
Kukulkan
15
0 / 3 / 1
9,683
968
6,778
10,892
5,335
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 5 / 0
9,548
955
10,037
17,965
6,272
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

179

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Allioze
Ares
16
1 / 0 / 13
9,992
999
7,727
11,995
16,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
AngrуBeaver
Kukulkan
18
9 / 0 / 9
12,933
1,293
21,742
4,241
2,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Twixinio
Xbalanque
17
5 / 0 / 12
10,816
1,082
16,676
5,452
2,962
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 1 / 15
10,651
1,065
18,152
13,220
16,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
krum143
Ne Zha
16
5 / 1 / 13
11,206
1,121
19,287
9,954
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
83
2
Kills
21
21
Deaths
2
2
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
6
0
0.17
W
Ares
Allioze
Ares
1
0
13
7.5
W
Kukulkan
AngrуBeaver
Kukulkan
9
0
9
13.5
L
Cerberus
AnniXDattack
Cerberus
1
3
1
0.5
L
Hel
Koziya
Hel
0
4
0
0
L
Kukulkan
Skadith
Kukulkan
0
3
1
0.17
W
Xbalanque
Twixinio
Xbalanque
5
0
12
11
W
1
1
15
8.5
W
Ne Zha
krum143
Ne Zha
5
1
13
11.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,461
Damage
83,584
86,743
Taken
44,862
55,836
Mitigated
43,571
17,477
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,927
1,652
0
995
16,498
10,549
0
6,583
9,709
0
18,091
W
Ares
Allioze
Ares
7,727
180
0
0
11,995
16,522
0
5,761
5,816
9,980
0
W
Kukulkan
AngrуBeaver
Kukulkan
21,742
1,713
0
62
4,241
2,483
0
1,145
2,929
65,038
0
L
Cerberus
AnniXDattack
Cerberus
7,117
298
0
2,727
24,637
28,305
0
11,347
12,813
14,858
0
L
Hel
Koziya
Hel
7,602
37
7,282
5,967
16,751
5,375
0
2,725
13,455
25,640
0
L
Kukulkan
Skadith
Kukulkan
6,778
713
0
211
10,892
5,335
0
4,517
6,194
34,524
0
W
Xbalanque
Twixinio
Xbalanque
16,676
11,929
0
828
5,452
2,962
0
2,963
2,343
0
31,933
W
18,152
2,292
0
2,261
13,220
16,530
0
5,086
7,546
928
24,956
W
Ne Zha
krum143
Ne Zha
19,287
6,023
0
1,282
9,954
5,074
0
5,790
3,830
0
34,577
L
10,037
6,221
0
295
17,965
6,272
0
4,975
12,807
0
29,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,443
Gold Earned
55,598
202
Minions Killed
206
7
Camps Cleared
7
918,095
Distance Traveled
1,122,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,670
967
25
3
4
198,832
0
W
Ares
9,992
999
2
0
1
242,185
0
W
Kukulkan
12,933
1,293
130
13
2
228,755
0
L
Cerberus
10,133
1,013
11
1
0
140,563
0
L
Hel
9,409
941
53
5
0
218,250
0
L
Kukulkan
9,683
968
88
9
0
179,014
0
W
Xbalanque
10,816
1,082
29
3
0
186,099
0
W
Nemesis
10,651
1,065
19
2
0
232,809
0
W
Ne Zha
11,206
1,121
26
3
4
232,778
0
L
Izanami
9,548
955
25
3
3
181,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role