Player Matchup

Maui
Maui
Duece Gaming
Maui
Level 207
God Stats
4W - 14L
1,439 SR
Queue Stats
428W - 499L
1,546 Elo+
Party 1
Guan Yu
Guan Yu
JoshuaDeeJones
Guan Yu
Level 158
God Stats
11W - 9L
1,645 SR
Queue Stats
80W - 120L
1,417 Elo+
Party 1
Chronos
Chronos
OxTongueSoup
Chronos
Level 140
God Stats
140W - 131L
1,580 SR
Queue Stats
221W - 201L
1,536 Elo+
Solo
Ravana
Ravana
Skillz Bacon
Ravana
Level 149
God Stats
5W - 14L
1,529 SR
Queue Stats
183W - 226L
1,505 Elo+
Party 1
Anubis
Anubis
Sleepy Jinn
Anubis
Level 158
God Stats
26W - 21L
1,599 SR
Queue Stats
227W - 275L
1,561 Elo+
Party 1
Team Averages
Level 162
1,558 SR
1,513 Elo+

VS

Team Averages
Level 127
1,604 SR
1,537 Elo+
Sylvanus
Sylvanus
Harleyon
Sylvanus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 51L
1,508 Elo+
Party 2
Mercury
Mercury
Oddball44
Mercury
Level 111
God Stats
11W - 5L
1,940 SR
Queue Stats
168W - 138L
1,622 Elo+
Solo
Cupid
Cupid
RUMPxDADDY
Cupid
Level 123
God Stats
2W - 3L
1,173 SR
Queue Stats
56W - 54L
1,471 Elo+
Party 2
Anubis
Anubis
bros9
Anubis
Level 135
God Stats
62W - 40L
1,574 SR
Queue Stats
168W - 146L
1,549 Elo+
Solo
Artemis
Artemis
comacozyninja
Artemis
Level 127
God Stats
28W - 17L
1,833 SR
Queue Stats
297W - 266L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
5,044
459
2,853
5,717
3,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 1
6,059
551
2,244
11,341
8,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
OxTongueSoup
Chronos
10
2 / 1 / 1
5,979
544
9,893
6,054
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
1 / 3 / 1
5,970
543
4,768
7,668
2,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
10
1 / 5 / 0
5,878
534
4,793
7,049
2,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Harleyon
Sylvanus
8
1 / 3 / 2
5,520
502
2,779
10,099
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Oddball44
Mercury
12
3 / 0 / 5
7,281
662
5,849
9,225
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
9
0 / 0 / 1
5,081
462
1,682
6,229
2,247
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
bros9
Anubis
14
9 / 0 / 2
8,585
780
8,800
5,791
2,497
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
10
0 / 2 / 2
6,306
573
6,451
7,226
2,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
13
13
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Sylvanus
Harleyon
Sylvanus
1
3
2
0.67
L
0
3
1
0.17
W
Mercury
Oddball44
Mercury
3
0
5
5.5
L
Chronos
OxTongueSoup
Chronos
2
1
1
2.5
W
Cupid
0
0
1
0.5
L
Ravana
1
3
1
0.5
L
Anubis
1
5
0
0.2
W
Anubis
bros9
Anubis
9
0
2
10
W
Artemis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,551
Damage
25,561
37,829
Taken
38,570
20,203
Mitigated
17,251
7,597
Healing
14,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,853
986
0
638
5,717
3,761
30
2,033
3,684
13,046
6,677
W
Sylvanus
Harleyon
Sylvanus
2,779
530
538
2,587
10,099
6,825
0
6,655
3,444
13,097
0
L
2,244
280
0
2,013
11,341
8,904
0
2,180
9,161
0
38,909
W
Mercury
Oddball44
Mercury
5,849
3,816
0
4,381
9,225
3,294
0
2,475
6,750
0
60,031
L
Chronos
OxTongueSoup
Chronos
9,893
2,624
0
1,387
6,054
1,990
1,035
1,797
4,257
46,340
0
W
Cupid
1,682
881
265
1,949
6,229
2,247
0
4,551
1,678
0
22,742
L
Ravana
4,768
1,708
0
1,447
7,668
2,683
0
1,978
5,690
0
47,091
L
Anubis
4,793
252
0
2,112
7,049
2,865
0
3,591
3,458
42,381
0
W
Anubis
bros9
Anubis
8,800
438
0
3,633
5,791
2,497
414
2,190
3,601
70,299
0
W
Artemis
6,451
2,438
0
1,251
7,226
2,388
0
1,480
5,746
0
42,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,930
Gold Earned
32,773
333
Minions Killed
334
0
Camps Cleared
0
1,104,573
Distance Traveled
1,066,214
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,044
459
23
2
0
232,318
1
W
Sylvanus
5,520
502
27
2
0
204,488
1
L
Guan Yu
6,059
551
77
7
0
206,659
0
W
Mercury
7,281
662
94
9
0
256,602
6
L
Chronos
5,979
544
86
8
0
221,469
1
W
Cupid
5,081
462
27
2
0
210,504
1
L
Ravana
5,970
543
74
7
0
222,665
0
L
Anubis
5,878
534
73
7
0
221,462
2
W
Anubis
8,585
780
103
9
0
222,119
0
W
Artemis
6,306
573
83
8
0
172,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role