Player Matchup

Hera
Hera
ChaoticLoli
Hera
Level 108
God Stats
6W - 1L
1,784 SR
Queue Stats
100W - 83L
1,570 Elo+
Party 3
Xbalanque
Xbalanque
ElsewhereHere
Xbalanque
Level 107
God Stats
6W - 2L
1,578 SR
Queue Stats
30W - 29L
1,493 Elo+
Solo
Sobek
Sobek
RohanCK
Sobek
Level 156
God Stats
2W - 2L
1,844 SR
Queue Stats
280W - 140L
1,665 Elo+
Party 2
Hun Batz
Hun Batz
Shawndicoot
Hun Batz
Level 89
God Stats
4W - 1L
1,629 SR
Queue Stats
72W - 64L
1,553 Elo+
Party 3
Ullr
Ullr
wtfnikko420
Ullr
Level 92
God Stats
26W - 11L
1,843 SR
Queue Stats
266W - 131L
1,674 Elo+
Party 2
Team Averages
Level 110
1,736 SR
1,591 Elo+

VS

Team Averages
Level 106
1,478 SR
1,349 Elo+
Gilgamesh
Gilgamesh
BASEDGELATO408
Gilgamesh
Level 86
God Stats
0W - 1L
1,540 SR
Queue Stats
5W - 15L
1,406 Elo+
Party 1
Skadi
Skadi
BASEDWOCK510
Skadi
Level 126
God Stats
0W - 2L
1,326 SR
Queue Stats
6W - 20L
1,326 Elo+
Party 1
Bacchus
Bacchus
G510Mobstah
Bacchus
Level 102
God Stats
0W - 2L
1,690 SR
Queue Stats
8W - 19L
1,367 Elo+
Party 1
Hel
Hel
Kambama
Hel
Level 154
God Stats
0W - 2L
1,172 SR
Queue Stats
12W - 25L
1,324 Elo+
Party 1
Da Ji
Da Ji
Ready4blood9658
Da Ji
Level 64
God Stats
2W - 2L
1,662 SR
Queue Stats
10W - 23L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
8,855
886
10,637
6,122
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
ElsewhereHere
Xbalanque
16
6 / 2 / 6
9,772
977
9,753
9,501
4,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
RohanCK
Sobek
15
4 / 0 / 7
9,451
945
6,929
9,807
11,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
Shawndicoot
Hun Batz
15
3 / 3 / 10
8,671
867
8,348
9,123
4,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 9
9,371
937
9,664
6,378
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BASEDGELATO408
Gilgamesh
12
1 / 3 / 3
7,300
730
8,300
11,539
9,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 2
7,264
726
5,307
8,364
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
G510Mobstah
Bacchus
12
0 / 4 / 5
7,012
701
5,546
10,821
13,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hel
15
1 / 3 / 5
7,881
788
5,054
9,079
7,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 6 / 1
8,069
807
4,803
11,236
6,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
20
Kills
7
7
Deaths
20
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BASEDGELATO408
Gilgamesh
1
3
3
0.83
L
1
4
2
0.5
W
4
2
8
4
W
Xbalanque
ElsewhereHere
Xbalanque
6
2
6
4.5
L
Bacchus
G510Mobstah
Bacchus
0
4
5
0.63
L
Hel
1
3
5
1.17
L
4
6
1
0.75
W
Sobek
RohanCK
Sobek
4
0
7
7.5
W
Hun Batz
Shawndicoot
Hun Batz
3
3
10
2.67
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,331
Damage
29,010
40,931
Taken
51,039
25,738
Mitigated
40,246
7,218
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BASEDGELATO408
Gilgamesh
8,300
2,096
0
1,023
11,539
9,448
0
3,923
7,616
0
18,866
L
5,307
2,012
0
495
8,364
3,384
64
1,273
7,091
0
19,158
W
10,637
2,054
170
444
6,122
2,395
1,465
2,525
3,422
23,784
0
W
Xbalanque
ElsewhereHere
Xbalanque
9,753
5,295
0
170
9,501
4,060
3,358
1,730
7,603
0
39,695
L
Bacchus
G510Mobstah
Bacchus
5,546
619
0
1,106
10,821
13,372
0
3,061
7,760
10,811
0
L
Hel
5,054
671
2,306
3,025
9,079
7,427
0
4,342
4,737
18,537
0
L
4,803
450
0
246
11,236
6,615
0
4,967
6,269
0
8,963
W
Sobek
RohanCK
Sobek
6,929
901
0
2,914
9,807
11,617
0
2,281
6,933
18,817
0
W
Hun Batz
Shawndicoot
Hun Batz
8,348
1,814
0
1,646
9,123
4,979
282
1,961
6,929
0
19,687
W
9,664
4,966
0
1,874
6,378
2,687
1,971
1,323
4,814
0
39,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,120
Gold Earned
37,526
220
Minions Killed
113
0
Camps Cleared
0
1,046,712
Distance Traveled
860,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,300
730
32
3
0
174,023
0
L
Skadi
7,264
726
29
3
0
125,559
0
W
Hera
8,855
886
35
4
0
196,371
0
W
Xbalanque
9,772
977
68
7
0
194,635
0
L
Bacchus
7,012
701
13
1
0
180,686
0
L
Hel
7,881
788
29
3
0
185,109
0
L
Da Ji
8,069
807
10
1
0
195,519
0
W
Sobek
9,451
945
24
2
0
227,523
0
W
Hun Batz
8,671
867
21
2
0
214,967
0
W
Ullr
9,371
937
72
7
0
213,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role