Player Matchup

Anubis
Anubis
ItsAlwaysSonny5
Anubis
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 45L
1,315 Elo+
Party 1
Chernobog
Chernobog
SinceAJuvenile
Chernobog
Level 15
God Stats
3W - 6L
1,521 SR
Queue Stats
6W - 12L
1,290 Elo+
Party 1
Surtr
Surtr
littlebunniex
Surtr
Level 41
God Stats
0W - 2L
1,475 SR
Queue Stats
30W - 55L
1,234 Elo+
Solo
Team Averages
Level 53
1,499 SR
1,280 Elo+

VS

Team Averages
Level 71
1,507 SR
1,270 Elo+
Anubis
Anubis
GrandpawSquatch
Anubis
Level 120
God Stats
25W - 18L
1,567 SR
Queue Stats
78W - 79L
1,414 Elo+
Solo
Medusa
Medusa
RestrictedArc
Medusa
Level 51
God Stats
3W - 2L
1,456 SR
Queue Stats
186W - 233L
1,202 Elo+
Party 2
Sobek
Sobek
Yue4riah
Sobek
Level 41
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 142L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 3
9,012
819
8,236
12,611
4,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
SinceAJuvenile
Chernobog
11
2 / 3 / 1
8,517
774
8,787
10,159
2,900
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 7 / 4
9,109
828
6,597
13,834
8,434
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 4 / 5
10,908
992
17,838
13,718
6,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 7
9,534
867
9,846
8,348
3,110
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sobek
Yue4riah
Sobek
13
4 / 1 / 13
10,154
923
3,444
11,901
12,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
19
19
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
11
4
5
3.38
L
1
9
3
0.28
W
4
2
7
3.75
L
Chernobog
SinceAJuvenile
Chernobog
2
3
1
0.83
W
Sobek
Yue4riah
Sobek
4
1
13
10.5
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,620
Damage
31,128
36,604
Taken
33,967
16,209
Mitigated
21,415
3,804
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,838
486
0
5,001
13,718
6,028
1,563
2,862
10,856
49,444
0
L
8,236
228
114
1,579
12,611
4,875
76
7,861
4,750
38,145
0
W
9,846
5,858
0
2,217
8,348
3,110
955
2,945
5,403
0
31,003
L
Chernobog
SinceAJuvenile
Chernobog
8,787
4,671
0
0
10,159
2,900
0
6,071
4,088
0
32,873
W
Sobek
Yue4riah
Sobek
3,444
900
0
651
11,901
12,277
294
2,880
9,021
10,661
0
L
6,597
3,435
0
2,111
13,834
8,434
0
7,845
5,989
160
15,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,638
Gold Earned
30,596
105
Minions Killed
109
0
Camps Cleared
0
516,193
Distance Traveled
557,040
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,908
992
55
5
0
183,778
2
L
Anubis
9,012
819
55
5
0
156,354
1
W
Medusa
9,534
867
42
4
0
176,515
0
L
Chernobog
8,517
774
37
3
0
185,849
0
W
Sobek
10,154
923
12
1
0
196,747
2
L
Surtr
9,109
828
13
1
0
173,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role