Player Matchup

Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Ammar2293
Charon
Level 103
God Stats
1W - 0L
1,684 SR
Queue Stats
90W - 97L
1,474 Elo+
Solo
Danzaburou
Danzaburou
Ekvator
Danzaburou
Level 105
God Stats
5W - 5L
1,558 SR
Queue Stats
203W - 212L
1,483 Elo+
Solo
Ah Puch
Ah Puch
Leonardo0604
Ah Puch
Level 148
God Stats
3W - 0L
1,757 SR
Queue Stats
56W - 63L
1,457 Elo+
Solo
Janus
Janus
rush48
Janus
Level 98
God Stats
1W - 4L
1,076 SR
Queue Stats
81W - 77L
1,510 Elo+
Solo
Team Averages
Level 116
1,515 SR
1,485 Elo+

VS

Team Averages
Level 88
1,437 SR
1,488 Elo+
Chiron
Chiron
 
Chiron
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GebPlaysAssault
Cerberus
Level 49
God Stats
6W - 5L
1,676 SR
Queue Stats
223W - 204L
1,559 Elo+
Solo
Da Ji
Da Ji
Luciy
Da Ji
Level 137
God Stats
2W - 5L
1,327 SR
Queue Stats
197W - 203L
1,531 Elo+
Solo
Ao Kuang
Ao Kuang
Oo-Vulgrim-oO
Ao Kuang
Level 149
God Stats
1W - 10L
1,250 SR
Queue Stats
847W - 859L
1,500 Elo+
Solo
Medusa
Medusa
gigan969
Medusa
Level 29
God Stats
1W - 1L
1,431 SR
Queue Stats
47W - 71L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
11 / 3 / 10
10,338
1,034
10,645
9,471
6,963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charon
Ammar2293
Charon
15
1 / 2 / 15
8,772
877
6,522
7,366
3,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Danzaburou
Ekvator
Danzaburou
16
7 / 1 / 9
9,578
958
9,886
5,862
2,023
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
Leonardo0604
Ah Puch
15
5 / 2 / 12
9,220
922
14,869
9,288
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
rush48
Janus
12
0 / 5 / 8
7,810
781
9,476
7,105
1,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 2 / 6
8,306
831
8,282
8,293
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
13
3 / 6 / 8
7,908
791
7,610
16,532
15,265
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Da Ji
Luciy
Da Ji
13
2 / 6 / 7
7,389
739
7,680
10,577
5,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Oo-Vulgrim-oO
Ao Kuang
13
3 / 5 / 6
7,447
745
4,862
10,649
9,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
gigan969
Medusa
15
2 / 5 / 4
8,006
801
3,900
10,523
4,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
24
Kills
13
13
Deaths
24
54
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
11
3
10
5.33
L
Chiron
 
Chiron
3
2
6
3
W
Charon
Ammar2293
Charon
1
2
15
4.25
W
Danzaburou
Ekvator
Danzaburou
7
1
9
11.5
L
Cerberus
3
6
8
1.17
W
Ah Puch
Leonardo0604
Ah Puch
5
2
12
5.5
L
Da Ji
Luciy
Da Ji
2
6
7
0.92
L
Ao Kuang
Oo-Vulgrim-oO
Ao Kuang
3
5
6
1.2
L
Medusa
gigan969
Medusa
2
5
4
0.8
W
Janus
rush48
Janus
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,398
Damage
32,334
39,092
Taken
56,574
17,531
Mitigated
37,249
14,327
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,645
736
767
2,257
9,471
6,963
448
1,661
7,636
0
21,397
L
Chiron
 
Chiron
8,282
2,666
329
1,827
8,293
3,624
462
4,021
4,199
0
21,811
W
Charon
Ammar2293
Charon
6,522
191
960
1,876
7,366
3,153
574
2,574
4,708
22,056
0
W
Danzaburou
Ekvator
Danzaburou
9,886
5,190
1,131
2,702
5,862
2,023
3,255
1,927
3,893
0
21,217
L
Cerberus
7,610
117
0
2,172
16,532
15,265
25
9,186
7,346
10,875
0
W
Ah Puch
Leonardo0604
Ah Puch
14,869
914
92
4,165
9,288
3,402
105
2,472
6,737
18,212
0
L
Da Ji
Luciy
Da Ji
7,680
784
271
517
10,577
5,236
0
5,890
4,687
0
10,560
L
Ao Kuang
Oo-Vulgrim-oO
Ao Kuang
4,862
1,342
606
1,840
10,649
9,113
0
5,941
4,708
5,874
0
L
Medusa
gigan969
Medusa
3,900
1,437
406
1,753
10,523
4,011
0
5,756
4,767
0
16,281
W
Janus
rush48
Janus
9,476
155
65
312
7,105
1,990
399
3,421
3,646
17,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,718
Gold Earned
39,056
125
Minions Killed
93
0
Camps Cleared
0
990,242
Distance Traveled
772,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,338
1,034
25
3
0
186,423
0
L
Chiron
8,306
831
40
4
0
126,615
0
W
Charon
8,772
877
25
3
0
229,338
0
W
Danzaburou
9,578
958
37
4
0
207,912
0
L
Cerberus
7,908
791
11
1
0
155,721
0
W
Ah Puch
9,220
922
11
1
0
174,305
0
L
Da Ji
7,389
739
8
1
0
166,617
0
L
Ao Kuang
7,447
745
6
1
0
140,192
0
L
Medusa
8,006
801
28
3
0
183,401
0
W
Janus
7,810
781
27
3
0
192,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role