Player Matchup

Amaterasu
Amaterasu
AC_welfarebaby
Amaterasu
Level 85
God Stats
6W - 7L
1,506 SR
Queue Stats
259W - 234L
1,452 Elo+
Party 1
Izanami
Izanami
JulianP_99
Izanami
Level 34
God Stats
7W - 12L
1,193 SR
Queue Stats
22W - 41L
1,114 Elo+
Solo
Baron Samedi
Baron Samedi
PlasmaHound
Baron Samedi
Level 114
God Stats
16W - 17L
1,444 SR
Queue Stats
669W - 669L
1,426 Elo+
Party 1
Team Averages
Level 78
1,381 SR
1,331 Elo+

VS

Team Averages
Level 71
1,550 SR
1,492 Elo+
Chaac
Chaac
Dramzorr
Chaac
Level 101
God Stats
1W - 3L
1,518 SR
Queue Stats
23W - 16L
1,635 Elo+
Party 2
Artemis
Artemis
RobertAWGE
Artemis
Level 18
God Stats
0W - 1L
1,839 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
deoraesse47
Nu Wa
Level 94
God Stats
1W - 2L
1,292 SR
Queue Stats
65W - 80L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AC_welfarebaby
Amaterasu
17
7 / 0 / 9
14,842
825
17,774
22,584
16,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Izanami
JulianP_99
Izanami
15
1 / 2 / 10
13,136
730
7,969
11,027
4,199
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
PlasmaHound
Baron Samedi
17
11 / 2 / 6
15,131
841
22,165
14,241
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dramzorr
Chaac
14
1 / 4 / 2
11,951
664
13,219
25,546
32,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
RobertAWGE
Artemis
14
1 / 10 / 0
11,836
658
8,639
16,874
6,223
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 2
12,155
675
12,101
12,893
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
19
Kills
3
4
Deaths
19
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AC_welfarebaby
Amaterasu
7
0
9
11.5
L
Chaac
Dramzorr
Chaac
1
4
2
0.5
W
Izanami
JulianP_99
Izanami
1
2
10
3
W
Baron Samedi
PlasmaHound
Baron Samedi
11
2
6
7
L
Artemis
RobertAWGE
Artemis
1
10
0
0.1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,908
Damage
33,959
47,852
Taken
55,313
27,215
Mitigated
43,769
20,011
Healing
5,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AC_welfarebaby
Amaterasu
17,774
10,411
0
10,186
22,584
16,242
251
7,115
15,469
0
53,755
L
Chaac
Dramzorr
Chaac
13,219
2,744
0
4,369
25,546
32,822
0
9,449
15,547
0
50,493
W
Izanami
JulianP_99
Izanami
7,969
5,185
0
3,252
11,027
4,199
2,519
2,406
8,621
0
60,010
W
Baron Samedi
PlasmaHound
Baron Samedi
22,165
2,344
1,695
4,878
14,241
6,774
215
3,811
10,430
73,458
0
L
Artemis
RobertAWGE
Artemis
8,639
4,004
0
490
16,874
6,223
0
7,916
8,539
662
21,502
L
12,101
3,578
0
149
12,893
4,724
0
4,998
7,670
58,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,109
Gold Earned
35,942
221
Minions Killed
158
0
Camps Cleared
0
953,396
Distance Traveled
862,164
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,842
825
57
3
0
343,700
0
L
Chaac
11,951
664
62
3
0
294,410
0
W
Izanami
13,136
730
87
5
0
314,838
0
W
Baron Samedi
15,131
841
77
4
0
294,858
7
L
Artemis
11,836
658
29
2
0
274,267
0
L
Nu Wa
12,155
675
67
4
0
293,487
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role