Player Matchup

Medusa
Medusa
 
Medusa
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Aringail
Achilles
Level 147
God Stats
3W - 8L
1,365 SR
Queue Stats
254W - 278L
1,566 Elo+
Party 1
Cabrakan
Cabrakan
JDOGG4204
Cabrakan
Level 192
God Stats
1W - 1L
1,658 SR
Queue Stats
500W - 510L
1,553 Elo+
Party 1
Horus
Horus
LordDragonFire
Horus
Level 64
God Stats
0W - 1L
1,595 SR
Queue Stats
10W - 12L
1,308 Elo+
Solo
Surtr
Surtr
ceramic689
Surtr
Level 156
God Stats
5W - 6L
1,608 SR
Queue Stats
583W - 592L
1,550 Elo+
Party 1
Team Averages
Level 144
1,545 SR
1,495 Elo+

VS

Team Averages
Level 118
1,408 SR
1,476 Elo+
Yu Huang
Yu Huang
Mauri321
Yu Huang
Level 143
God Stats
8W - 12L
1,280 SR
Queue Stats
340W - 341L
1,520 Elo+
Solo
Xing Tian
Xing Tian
MightyxVo
Xing Tian
Level 151
God Stats
12W - 7L
1,547 SR
Queue Stats
886W - 885L
1,516 Elo+
Solo
Nox
Nox
SaulFelagund21
Nox
Level 117
God Stats
1W - 3L
1,309 SR
Queue Stats
86W - 81L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Wounds2Wisdm
Gilgamesh
Level 151
God Stats
3W - 3L
1,403 SR
Queue Stats
258W - 198L
1,565 Elo+
Solo
Chang'e
Chang'e
齐格鲁德
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 5 / 4
7,251
725
6,879
9,767
5,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Aringail
Achilles
14
4 / 5 / 5
7,886
789
10,190
11,739
8,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
JDOGG4204
Cabrakan
12
0 / 4 / 4
6,554
655
3,595
11,161
14,594
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 5 / 6
6,864
686
5,455
13,110
10,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Surtr
14
3 / 3 / 6
7,957
796
6,953
11,847
11,900
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Mauri321
Yu Huang
16
4 / 3 / 18
9,016
902
14,039
7,633
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
MightyxVo
Xing Tian
14
1 / 2 / 19
8,807
881
8,235
12,706
14,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
8 / 0 / 13
9,790
979
10,611
3,851
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Wounds2Wisdm
Gilgamesh
15
7 / 2 / 13
10,006
1,001
12,579
13,287
17,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
齐格鲁德
Chang'e
12
2 / 5 / 15
8,086
809
6,432
8,862
2,954
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
10
Kills
22
22
Deaths
12
25
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
4
0.8
L
Achilles
Aringail
Achilles
4
5
5
1.3
L
Cabrakan
JDOGG4204
Cabrakan
0
4
4
0.5
L
1
5
6
0.8
W
Yu Huang
Mauri321
Yu Huang
4
3
18
4.33
W
Xing Tian
MightyxVo
Xing Tian
1
2
19
5.25
W
8
0
13
14.5
W
Gilgamesh
Wounds2Wisdm
Gilgamesh
7
2
13
6.75
L
Surtr
3
3
6
2
W
Chang'e
齐格鲁德
Chang'e
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,072
Damage
51,896
57,624
Taken
46,339
51,389
Mitigated
41,026
14,354
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,879
2,821
450
188
9,767
5,684
0
6,078
3,689
0
19,848
L
Achilles
Aringail
Achilles
10,190
1,102
121
1,554
11,739
8,876
0
7,596
4,143
0
16,722
L
Cabrakan
JDOGG4204
Cabrakan
3,595
428
1,158
1,823
11,161
14,594
0
7,397
3,764
8,332
0
L
5,455
2,556
2,723
2,119
13,110
10,335
0
9,782
3,328
0
7,305
W
Yu Huang
Mauri321
Yu Huang
14,039
764
825
556
7,633
3,688
134
475
7,067
28,022
0
W
Xing Tian
MightyxVo
Xing Tian
8,235
371
1,083
3,169
12,706
14,995
503
1,162
11,296
17,583
301
W
10,611
1,076
739
702
3,851
2,068
1,457
197
3,568
25,385
0
W
Gilgamesh
Wounds2Wisdm
Gilgamesh
12,579
2,998
2,117
3,236
13,287
17,321
1,050
1,509
11,647
0
19,980
L
Surtr
6,953
2,096
1,458
2,760
11,847
11,900
0
8,163
3,684
734
18,624
W
Chang'e
齐格鲁德
Chang'e
6,432
822
3,116
1,198
8,862
2,954
1,055
571
8,249
14,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,512
Gold Earned
45,705
87
Minions Killed
129
0
Camps Cleared
0
824,302
Distance Traveled
963,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,251
725
29
3
0
137,835
0
L
Achilles
7,886
789
14
1
0
165,340
0
L
Cabrakan
6,554
655
11
1
0
164,390
0
L
Horus
6,864
686
8
1
0
169,641
0
W
Yu Huang
9,016
902
35
4
0
216,684
0
W
Xing Tian
8,807
881
7
1
0
202,321
0
W
Nox
9,790
979
49
5
0
195,392
0
W
Gilgamesh
10,006
1,001
15
2
0
166,870
0
L
Surtr
7,957
796
25
3
0
187,096
0
W
Chang'e
8,086
809
23
2
0
182,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role