Player Matchup

Loki
Loki
BULLET PROOF019
Loki
Level 123
God Stats
11W - 17L
1,496 SR
Queue Stats
640W - 682L
1,475 Elo+
Solo
Janus
Janus
KratosAC130
Janus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 162L
1,379 Elo+
Party 1
Hachiman
Hachiman
Soulshade12
Hachiman
Level 68
God Stats
3W - 6L
1,377 SR
Queue Stats
265W - 257L
1,435 Elo+
Solo
Osiris
Osiris
TTV-Pr1vate
Osiris
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 235L
1,390 Elo+
Party 1
Terra
Terra
xpeachxy
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 102L
1,375 Elo+
Party 1
Team Averages
Level 60
1,475 SR
1,411 Elo+

VS

Team Averages
Level 63
1,550 SR
1,428 Elo+
Thor
Thor
ExMxBeastboy
Thor
Level 78
God Stats
4W - 4L
1,467 SR
Queue Stats
162W - 169L
1,476 Elo+
Party 2
Merlin
Merlin
MisterMillaway
Merlin
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
143W - 147L
1,438 Elo+
Party 2
Chaac
Chaac
MonkeyLuffy5807
Chaac
Level 55
God Stats
5W - 2L
1,716 SR
Queue Stats
306W - 310L
1,417 Elo+
Solo
Sol
Sol
TYNGUY SK8
Sol
Level 58
God Stats
43W - 27L
1,569 SR
Queue Stats
152W - 129L
1,383 Elo+
Solo
Terra
Terra
meeklf
Terra
Level 57
God Stats
22W - 26L
1,497 SR
Queue Stats
285W - 305L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,763
476
2,028
6,835
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 7 / 0
4,743
474
1,104
7,408
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Soulshade12
Hachiman
6
1 / 2 / 0
4,173
417
2,712
6,243
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
8
0 / 3 / 0
4,681
468
4,600
9,138
5,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
xpeachxy
Terra
7
0 / 3 / 0
4,585
459
1,595
8,242
3,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
6,847
685
5,572
5,043
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
3 / 0 / 4
6,596
660
3,696
2,281
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
3 / 0 / 0
6,553
655
6,252
9,094
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
4 / 0 / 1
5,647
565
7,054
4,154
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
meeklf
Terra
10
0 / 1 / 4
5,682
568
2,242
6,623
3,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
16
16
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
6
0
4
8
L
0
7
0
0
W
3
0
4
5
W
3
0
0
3
L
Hachiman
Soulshade12
Hachiman
1
2
0
0.5
L
Osiris
0
3
0
0
W
4
0
1
4.5
W
Terra
meeklf
Terra
0
1
4
2
L
Terra
xpeachxy
Terra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,039
Damage
24,816
37,866
Taken
27,195
15,056
Mitigated
12,443
7,150
Healing
12,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,028
266
0
661
6,835
1,847
0
1,217
5,618
0
31,011
W
5,572
711
0
2,917
5,043
1,773
0
455
4,546
0
47,160
L
1,104
183
0
0
7,408
1,832
0
2,876
4,532
23,859
0
W
3,696
398
0
250
2,281
704
105
423
1,812
34,977
0
W
6,252
1,396
0
4,395
9,094
4,849
220
0
8,264
0
37,379
L
Hachiman
Soulshade12
Hachiman
2,712
1,731
0
1,711
6,243
1,956
0
3,504
2,739
0
18,137
L
Osiris
4,600
1,353
0
2,846
9,138
5,986
0
0
9,138
0
21,117
W
7,054
2,876
59
2,607
4,154
1,250
863
685
3,469
44,709
0
W
Terra
meeklf
Terra
2,242
71
74
1,995
6,623
3,867
72
1,048
5,575
15,766
0
L
Terra
xpeachxy
Terra
1,595
83
959
973
8,242
3,435
0
5,395
2,847
13,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,945
Gold Earned
31,325
158
Minions Killed
314
0
Camps Cleared
0
981,359
Distance Traveled
963,312
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,763
476
48
5
0
237,176
0
W
Thor
6,847
685
70
7
0
221,195
0
L
Janus
4,743
474
44
4
0
177,729
1
W
Merlin
6,596
660
78
8
0
176,001
3
W
Chaac
6,553
655
64
6
0
181,031
4
L
Hachiman
4,173
417
25
3
0
171,286
0
L
Osiris
4,681
468
27
3
0
194,680
0
W
Sol
5,647
565
63
6
0
179,342
2
W
Terra
5,682
568
39
4
0
205,743
0
L
Terra
4,585
459
14
1
0
200,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role