Player Matchup

King Arthur
King Arthur
Baptiste_Da_God
King Arthur
Level 65
God Stats
11W - 25L
1,250 SR
Queue Stats
54W - 69L
1,453 Elo+
Party 1
Jing Wei
Jing Wei
EL-_-CHATA100
Jing Wei
Level 125
God Stats
35W - 39L
1,470 SR
Queue Stats
168W - 212L
1,327 Elo+
Solo
Freya
Freya
PupCypress
Freya
Level 63
God Stats
1W - 3L
1,547 SR
Queue Stats
98W - 74L
1,539 Elo+
Solo
Jormungandr
Jormungandr
TofuStyx
Jormungandr
Level 128
God Stats
773W - 726L
1,493 SR
Queue Stats
1,151W - 1,176L
1,417 Elo+
Solo
Set
Set
tha_glizzy_god
Set
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 56L
1,454 Elo+
Party 1
Team Averages
Level 89
1,452 SR
1,438 Elo+

VS

Team Averages
Level 106
1,452 SR
1,415 Elo+
Atlas
Atlas
Alolanvulpix122
Atlas
Level 41
God Stats
14W - 12L
1,605 SR
Queue Stats
147W - 156L
1,418 Elo+
Solo
Izanami
Izanami
DabbinDutchess
Izanami
Level 65
God Stats
6W - 14L
1,234 SR
Queue Stats
6W - 16L
1,216 Elo+
Solo
Nu Wa
Nu Wa
Indecisive_Vish
Nu Wa
Level 105
God Stats
46W - 48L
1,455 SR
Queue Stats
355W - 382L
1,429 Elo+
Solo
Maman Brigitte
Maman Brigitte
Manolodiaz1
Maman Brigitte
Level 185
God Stats
83W - 66L
1,485 SR
Queue Stats
942W - 989L
1,415 Elo+
Solo
Arachne
Arachne
XTASTYXL
Arachne
Level 133
God Stats
1W - 0L
1,482 SR
Queue Stats
8W - 2L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baptiste_Da_God
King Arthur
13
2 / 3 / 0
8,228
1,029
6,098
9,643
5,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
EL-_-CHATA100
Jing Wei
13
0 / 5 / 2
7,840
980
4,536
12,074
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
14
0 / 2 / 2
8,245
1,031
6,997
8,533
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
TofuStyx
Jormungandr
13
0 / 1 / 3
8,403
1,050
6,099
13,067
11,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 2 / 2
7,355
919
2,383
4,656
2,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

249

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 6
8,788
1,099
6,808
6,538
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 0 / 5
8,329
1,041
6,705
6,651
3,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 0 / 4
8,927
1,116
8,313
82
38
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
Manolodiaz1
Maman Brigitte
15
5 / 2 / 6
9,094
1,137
10,614
6,453
2,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
XTASTYXL
Arachne
14
4 / 1 / 4
9,251
1,156
11,944
12,138
6,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
2
Kills
13
13
Deaths
3
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
King Arthur
Baptiste_Da_God
King Arthur
2
3
0
0.67
W
1
0
5
3.5
L
Jing Wei
EL-_-CHATA100
Jing Wei
0
5
2
0.2
W
2
0
4
4
W
Maman Brigitte
Manolodiaz1
Maman Brigitte
5
2
6
4
L
Freya
0
2
2
0.5
L
Jormungandr
TofuStyx
Jormungandr
0
1
3
1.5
W
Arachne
XTASTYXL
Arachne
4
1
4
6
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,113
Damage
44,384
47,973
Taken
31,862
27,209
Mitigated
19,012
6,794
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,808
2,885
0
657
6,538
6,795
0
2,427
4,111
19,392
0
L
King Arthur
Baptiste_Da_God
King Arthur
6,098
396
0
368
9,643
5,140
0
4,628
4,916
0
15,366
W
6,705
5,361
84
754
6,651
3,010
0
3,037
3,614
0
23,506
L
Jing Wei
EL-_-CHATA100
Jing Wei
4,536
2,882
0
1,286
12,074
5,004
0
6,892
4,992
0
23,441
W
8,313
2,577
0
0
82
38
0
24
58
23,617
0
W
Maman Brigitte
Manolodiaz1
Maman Brigitte
10,614
384
0
307
6,453
2,292
0
2,016
3,150
16,413
0
L
Freya
6,997
2,900
0
1,859
8,533
3,319
0
4,289
4,064
24,856
0
L
Jormungandr
TofuStyx
Jormungandr
6,099
1,008
1
2,390
13,067
11,345
0
6,494
6,294
27,769
0
W
Arachne
XTASTYXL
Arachne
11,944
5,882
0
2,240
12,138
6,877
0
5,592
6,546
0
18,290
L
2,383
1,211
0
890
4,656
2,401
0
2,579
1,972
0
6,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,071
Gold Earned
44,389
178
Minions Killed
145
5
Camps Cleared
7
698,185
Distance Traveled
792,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,788
1,099
41
5
0
164,991
0
L
King Arthur
8,228
1,029
16
2
2
163,027
0
W
Izanami
8,329
1,041
27
3
1
154,205
0
L
Jing Wei
7,840
980
38
5
0
147,320
0
W
Nu Wa
8,927
1,116
53
7
0
152,013
0
W
Maman Brigitte
9,094
1,137
11
1
1
158,476
0
L
Freya
8,245
1,031
53
7
3
163,530
0
L
Jormungandr
8,403
1,050
62
8
0
152,917
0
W
Arachne
9,251
1,156
13
2
5
162,804
0
L
Set
7,355
919
9
1
0
71,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role