Player Matchup

Kukulkan
Kukulkan
Alred87
Kukulkan
Level 107
God Stats
31W - 14L
1,561 SR
Queue Stats
146W - 114L
1,512 Elo+
Party 2
Raijin
Raijin
JorMuMaHoooE
Raijin
Level 61
God Stats
7W - 5L
1,590 SR
Queue Stats
153W - 142L
1,451 Elo+
Party 2
Chernobog
Chernobog
TheFuZe3
Chernobog
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 89L
1,542 Elo+
Party 2
Da Ji
Da Ji
diego_garmtz1909
Da Ji
Level 100
God Stats
0W - 2L
1,266 SR
Queue Stats
256W - 244L
1,575 Elo+
Solo
Charon
Charon
forxandknives
Charon
Level 27
God Stats
8W - 12L
1,500 SR
Queue Stats
105W - 108L
1,310 Elo+
Party 2
Team Averages
Level 72
1,483 SR
1,478 Elo+

VS

Team Averages
Level 99
1,501 SR
1,477 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Juanes_182
Nu Wa
Level 89
God Stats
7W - 9L
1,339 SR
Queue Stats
191W - 189L
1,452 Elo+
Party 1
Surtr
Surtr
Sebas459LF1
Surtr
Level 127
God Stats
16W - 11L
1,564 SR
Queue Stats
273W - 242L
1,498 Elo+
Party 1
Rama
Rama
bossjose3_11
Rama
Level 89
God Stats
17W - 20L
1,529 SR
Queue Stats
471W - 443L
1,480 Elo+
Solo
Thor
Thor
frozE123
Thor
Level 122
God Stats
3W - 4L
1,574 SR
Queue Stats
66W - 76L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alred87
Kukulkan
12
0 / 0 / 0
5,976
598
942
4,923
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
11
0 / 1 / 0
6,438
644
5,925
6,927
2,586
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
TheFuZe3
Chernobog
8
1 / 2 / 0
5,163
516
6,070
6,487
2,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
5,739
574
3,093
10,147
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 0 / 1
4,992
499
2,747
4,147
2,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 1
5,369
537
2,387
7,729
4,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
12
2 / 0 / 1
6,812
681
3,161
3,969
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 0 / 1
5,713
571
5,734
9,649
6,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 3
5,267
527
3,335
5,550
1,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
10
2 / 1 / 2
5,865
587
2,396
5,323
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
7
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
1
1.5
L
Kukulkan
Alred87
Kukulkan
0
0
0
0
L
Raijin
0
1
0
0
W
Nu Wa
2
0
1
2.5
W
2
0
1
2.5
L
Chernobog
TheFuZe3
Chernobog
1
2
0
0.5
W
0
1
3
1.5
L
1
4
0
0.25
L
0
0
1
0.5
W
Thor
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,777
Damage
17,013
32,631
Taken
32,220
13,800
Mitigated
16,095
14,939
Healing
11,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,387
290
121
2,584
7,729
4,459
0
1,871
5,858
13,417
0
L
Kukulkan
Alred87
Kukulkan
942
97
0
2,082
4,923
1,910
0
1,987
2,936
57,910
0
L
Raijin
5,925
715
0
4,170
6,927
2,586
0
517
6,410
57,843
0
W
Nu Wa
3,161
469
0
1,965
3,969
1,297
0
539
3,372
61,113
0
W
5,734
1,982
0
3,367
9,649
6,823
0
5,453
4,196
1,595
30,926
L
Chernobog
TheFuZe3
Chernobog
6,070
4,023
0
2,921
6,487
2,513
0
1,592
4,895
0
30,167
W
3,335
2,480
0
2,184
5,550
1,775
0
663
4,887
0
33,626
L
3,093
509
0
4,268
10,147
4,036
0
735
9,412
0
37,561
L
2,747
527
0
1,498
4,147
2,755
0
1,259
2,888
15,375
0
W
Thor
2,396
291
0
827
5,323
1,741
162
984
4,293
0
36,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,308
Gold Earned
29,026
357
Minions Killed
306
0
Camps Cleared
0
921,831
Distance Traveled
1,046,437
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,369
537
14
1
0
204,574
0
L
Kukulkan
5,976
598
108
11
0
193,206
0
L
Raijin
6,438
644
99
10
0
171,231
5
W
Nu Wa
6,812
681
102
10
0
214,702
1
W
Surtr
5,713
571
56
6
0
207,432
0
L
Chernobog
5,163
516
52
5
0
175,339
1
W
Rama
5,267
527
60
6
0
185,969
0
L
Da Ji
5,739
574
74
7
0
217,231
0
L
Charon
4,992
499
24
2
0
164,824
2
W
Thor
5,865
587
74
7
0
233,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role