Player Matchup

Tyr
Tyr
B00TYL0RD69
Tyr
Level 108
God Stats
1W - 0L
1,312 SR
Queue Stats
6W - 6L
1,312 Elo+
Party 2
Bacchus
Bacchus
DEM0NL0RD96
Bacchus
Level 93
God Stats
3W - 1L
1,555 SR
Queue Stats
4W - 3L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
Kruzaidar
Baron Samedi
Level 95
God Stats
2W - 0L
1,722 SR
Queue Stats
136W - 125L
1,526 Elo+
Party 1
Freya
Freya
SEYVANHEL
Freya
Level 179
God Stats
8W - 5L
1,584 SR
Queue Stats
1,280W - 1,263L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
ratdreamflores
Cu Chulainn
Level 148
God Stats
13W - 12L
1,545 SR
Queue Stats
218W - 198L
1,510 Elo+
Party 1
Team Averages
Level 125
1,543 SR
1,436 Elo+

VS

Team Averages
Level 118
1,494 SR
1,418 Elo+
Achilles
Achilles
FluffyCalf63272
Achilles
Level 86
God Stats
6W - 6L
1,638 SR
Queue Stats
117W - 120L
1,424 Elo+
Solo
Bakasura
Bakasura
Omae3108
Bakasura
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 60L
1,387 Elo+
Solo
Sol
Sol
Tommy4yaMommy
Sol
Level 125
God Stats
0W - 6L
1,098 SR
Queue Stats
52W - 65L
1,429 Elo+
Solo
Hachiman
Hachiman
koonsie17
Hachiman
Level 123
God Stats
16W - 7L
1,667 SR
Queue Stats
379W - 391L
1,427 Elo+
Solo
Bacchus
Bacchus
skeletor_maze
Bacchus
Level 145
God Stats
8W - 6L
1,567 SR
Queue Stats
162W - 158L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,636
415
2,663
13,589
6,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
DEM0NL0RD96
Bacchus
12
0 / 2 / 1
6,958
435
2,695
18,190
13,070
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Kruzaidar
Baron Samedi
14
2 / 4 / 4
8,758
547
10,377
12,286
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
SEYVANHEL
Freya
14
3 / 2 / 0
7,996
500
5,506
9,618
3,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
ratdreamflores
Cu Chulainn
16
6 / 3 / 1
9,624
602
10,458
15,024
6,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
5 / 2 / 1
9,148
572
12,255
14,582
16,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
Omae3108
Bakasura
15
4 / 3 / 3
8,928
558
6,514
16,673
7,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 1
8,094
506
10,260
14,254
5,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
koonsie17
Hachiman
13
2 / 1 / 1
7,729
483
11,135
6,139
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
5
0 / 1 / 1
5,566
348
1,049
4,866
2,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
11
Kills
14
15
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
4
0
0
W
Bacchus
DEM0NL0RD96
Bacchus
0
2
1
0.25
L
Achilles
5
2
1
2.75
W
Baron Samedi
Kruzaidar
Baron Samedi
2
4
4
1
L
Bakasura
Omae3108
Bakasura
4
3
3
1.83
W
Freya
SEYVANHEL
Freya
3
2
0
1.5
L
3
5
1
0.7
L
Hachiman
koonsie17
Hachiman
2
1
1
2.5
W
Cu Chulainn
ratdreamflores
Cu Chulainn
6
3
1
2.17
L
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,699
Damage
41,213
68,707
Taken
56,514
38,254
Mitigated
35,820
20,679
Healing
17,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,663
454
0
3,753
13,589
6,914
0
0
13,503
0
27,438
W
Bacchus
DEM0NL0RD96
Bacchus
2,695
116
259
5,443
18,190
13,070
58
1,675
16,515
35,176
0
L
Achilles
12,255
2,765
0
3,289
14,582
16,896
0
1,239
13,343
144
54,451
W
Baron Samedi
Kruzaidar
Baron Samedi
10,377
670
200
3,584
12,286
7,429
90
7,554
4,712
57,367
0
L
Bakasura
Omae3108
Bakasura
6,514
5,177
0
5,663
16,673
7,707
108
2,829
13,844
0
65,158
W
Freya
SEYVANHEL
Freya
5,506
1,857
0
3,718
9,618
3,915
834
871
8,627
54,450
986
L
10,260
3,846
0
5,718
14,254
5,504
955
10,087
4,167
57,823
0
L
Hachiman
koonsie17
Hachiman
11,135
5,017
0
1,525
6,139
2,817
432
2,997
3,142
0
61,577
W
Cu Chulainn
ratdreamflores
Cu Chulainn
10,458
3,810
0
3,722
15,024
6,926
650
1,326
13,488
0
94,023
L
Bacchus
1,049
140
14
1,524
4,866
2,896
0
1,426
3,440
6,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
39,465
416
Minions Killed
383
0
Camps Cleared
0
1,527,736
Distance Traveled
1,298,161
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,636
415
55
3
0
302,847
0
W
Bacchus
6,958
435
48
3
0
311,044
0
L
Achilles
9,148
572
78
5
0
304,935
3
W
Baron Samedi
8,758
547
105
7
0
281,571
0
L
Bakasura
8,928
558
111
7
0
346,961
0
W
Freya
7,996
500
91
6
0
291,734
1
L
Sol
8,094
506
91
6
0
276,841
3
L
Hachiman
7,729
483
94
6
0
265,169
0
W
Cu Chulainn
9,624
602
117
7
0
340,540
0
L
Bacchus
5,566
348
9
1
0
104,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role