Player Matchup

Yemoja
Yemoja
AlverGalarga420
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,534 Elo+
Solo
Izanami
Izanami
DEADPOLEO27
Izanami
Level 127
God Stats
3W - 4L
1,656 SR
Queue Stats
110W - 102L
1,552 Elo+
Solo
Jing Wei
Jing Wei
Daraniuz
Jing Wei
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 87L
1,565 Elo+
Solo
Amaterasu
Amaterasu
Strawberi
Amaterasu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
Valinthos
Cernunnos
Level 69
God Stats
5W - 8L
1,658 SR
Queue Stats
395W - 370L
1,503 Elo+
Party 1
Team Averages
Level 83
1,563 SR
1,526 Elo+

VS

Team Averages
Level 100
1,386 SR
1,518 Elo+
Aphrodite
Aphrodite
Elricksong
Aphrodite
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 100L
1,611 Elo+
Solo
Bakasura
Bakasura
MoreMorphine
Bakasura
Level 126
God Stats
1W - 1L
1,246 SR
Queue Stats
386W - 380L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
SuperChilguy
Jormungandr
Level 66
God Stats
3W - 2L
1,504 SR
Queue Stats
210W - 229L
1,473 Elo+
Party 2
Chaac
Chaac
SwimminglySolo
Chaac
Level 115
God Stats
5W - 7L
1,330 SR
Queue Stats
334W - 317L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
three3yedcr0
Danzaburou
Level 41
God Stats
2W - 1L
1,353 SR
Queue Stats
117W - 130L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 11
9,356
624
6,630
17,566
18,701
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
DEADPOLEO27
Izanami
17
2 / 5 / 7
10,115
674
12,572
15,295
6,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Daraniuz
Jing Wei
18
2 / 5 / 12
10,473
698
16,665
16,413
7,479
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Strawberi
Amaterasu
18
6 / 5 / 6
10,877
725
9,170
21,595
24,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Valinthos
Cernunnos
16
3 / 7 / 9
10,395
693
18,372
18,596
11,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Elricksong
Aphrodite
20
8 / 3 / 11
12,266
818
19,312
19,397
12,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
MoreMorphine
Bakasura
15
1 / 6 / 17
10,015
668
11,817
15,956
18,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
SuperChilguy
Jormungandr
18
5 / 4 / 14
12,145
810
13,256
15,704
24,425
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 14
11,070
738
15,876
16,810
19,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Danzaburou
three3yedcr0
Danzaburou
20
8 / 1 / 12
12,973
865
22,325
13,638
7,919
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
15
Kills
25
26
Deaths
18
45
Assists
68
Player
Kills
Deaths
Assists
KDA
L
2
4
11
1.88
L
Izanami
DEADPOLEO27
Izanami
2
5
7
1.1
L
Jing Wei
Daraniuz
Jing Wei
2
5
12
1.6
W
Aphrodite
Elricksong
Aphrodite
8
3
11
4.5
W
Bakasura
MoreMorphine
Bakasura
1
6
17
1.58
L
Amaterasu
Strawberi
Amaterasu
6
5
6
1.8
W
Jormungandr
SuperChilguy
Jormungandr
5
4
14
3
W
3
4
14
2.5
L
Cernunnos
Valinthos
Cernunnos
3
7
9
1.07
W
Danzaburou
three3yedcr0
Danzaburou
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,409
Damage
82,586
89,465
Taken
81,505
68,522
Mitigated
82,504
32,803
Healing
37,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,630
1,224
8,407
5,369
17,566
18,701
106
6,071
11,396
10,471
0
L
Izanami
DEADPOLEO27
Izanami
12,572
8,009
816
2,366
15,295
6,923
1,038
7,114
7,778
0
36,183
L
Jing Wei
Daraniuz
Jing Wei
16,665
13,997
962
3,279
16,413
7,479
902
5,825
9,648
0
40,254
W
Aphrodite
Elricksong
Aphrodite
19,312
1,378
11,818
10,248
19,397
12,617
1,060
1,524
17,440
32,258
0
W
Bakasura
MoreMorphine
Bakasura
11,817
7,343
2,197
1,683
15,956
18,194
1,199
1,184
13,919
0
12,737
L
Amaterasu
Strawberi
Amaterasu
9,170
2,154
2,085
5,691
21,595
24,051
46
7,040
14,248
0
12,280
W
Jormungandr
SuperChilguy
Jormungandr
13,256
1,492
1,511
1,734
15,704
24,425
893
1,215
14,387
27,220
0
W
15,876
1,091
1,285
4,412
16,810
19,349
1,040
1,493
14,335
0
35,612
L
Cernunnos
Valinthos
Cernunnos
18,372
7,982
1,438
2,390
18,596
11,368
44
6,518
11,489
0
34,237
W
Danzaburou
three3yedcr0
Danzaburou
22,325
13,498
550
2,427
13,638
7,919
3,608
1,214
12,285
0
55,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,216
Gold Earned
58,469
171
Minions Killed
178
0
Camps Cleared
0
1,220,936
Distance Traveled
1,476,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,356
624
6
0
0
198,817
0
L
Izanami
10,115
674
60
4
0
226,500
0
L
Jing Wei
10,473
698
54
4
0
264,139
0
W
Aphrodite
12,266
818
33
2
0
282,574
0
W
Bakasura
10,015
668
10
1
0
270,381
0
L
Amaterasu
10,877
725
9
1
0
310,933
0
W
Jormungandr
12,145
810
26
2
0
305,401
0
W
Chaac
11,070
738
26
2
0
332,239
0
L
Cernunnos
10,395
693
42
3
0
220,547
0
W
Danzaburou
12,973
865
83
6
0
286,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role