Player Matchup

Bacchus
Bacchus
ChokeThem
Bacchus
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 33L
1,403 Elo+
Party 2
Discordia
Discordia
M0nKeyLicious
Discordia
Level 87
God Stats
2W - 0L
1,734 SR
Queue Stats
25W - 28L
1,367 Elo+
Party 2
Hades
Hades
Painzler
Hades
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,394 Elo+
Party 2
Arachne
Arachne
ceers
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,520 Elo+
Party 3
Medusa
Medusa
koyns
Medusa
Level 62
God Stats
2W - 0L
1,801 SR
Queue Stats
2W - 6L
1,314 Elo+
Party 3
Team Averages
Level 69
1,607 SR
1,399 Elo+

VS

Team Averages
Level 113
1,498 SR
1,474 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
FattyBucha1080
Rama
Level 148
God Stats
1W - 2L
1,545 SR
Queue Stats
129W - 140L
1,495 Elo+
Solo
Apollo
Apollo
Wav3walker0000
Apollo
Level 74
God Stats
0W - 2L
1,320 SR
Queue Stats
89W - 116L
1,423 Elo+
Party 1
Ganesha
Ganesha
g_o_o_p_0_0_0_0
Ganesha
Level 66
God Stats
3W - 4L
1,628 SR
Queue Stats
280W - 297L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChokeThem
Bacchus
15
4 / 2 / 26
9,787
979
7,260
12,453
20,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
M0nKeyLicious
Discordia
17
4 / 1 / 26
10,080
1,008
13,949
7,386
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Painzler
Hades
15
7 / 3 / 20
9,151
915
6,415
9,192
4,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ceers
Arachne
16
16 / 3 / 12
9,931
993
16,791
11,869
10,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
koyns
Medusa
15
6 / 2 / 21
9,112
911
14,040
7,989
4,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
6 / 5 / 3
9,131
913
13,458
9,577
4,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
 
Maman Brigitte
14
3 / 9 / 2
8,461
846
5,216
13,430
6,050
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 7 / 2
6,812
681
3,851
11,699
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 2
7,474
747
3,169
12,543
4,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 8 / 4
7,066
707
4,786
16,446
15,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
24
37
Kills
11
11
Deaths
37
105
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
5
3
1.5
L
Maman Brigitte
 
Maman Brigitte
3
9
2
0.44
W
Bacchus
ChokeThem
Bacchus
4
2
26
8.5
L
1
7
2
0.29
W
Discordia
M0nKeyLicious
Discordia
4
1
26
17
W
Hades
Painzler
Hades
7
3
20
5.67
L
1
8
2
0.25
W
Arachne
ceers
Arachne
16
3
12
7.33
L
0
8
4
0.25
W
Medusa
koyns
Medusa
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,455
Damage
30,480
48,889
Taken
63,695
42,457
Mitigated
34,999
14,776
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,458
856
43
1,278
9,577
4,368
0
5,100
4,331
32,084
0
L
Maman Brigitte
 
Maman Brigitte
5,216
258
244
511
13,430
6,050
184
5,490
7,766
20,734
0
W
Bacchus
ChokeThem
Bacchus
7,260
1,088
859
1,875
12,453
20,065
339
3,409
8,969
11,702
0
L
3,851
2,987
155
605
11,699
4,513
230
8,090
3,609
0
11,099
W
Discordia
M0nKeyLicious
Discordia
13,949
2,176
0
2,245
7,386
3,052
2,961
4,953
2,433
30,479
0
W
Hades
Painzler
Hades
6,415
506
1,021
1,656
9,192
4,726
2,290
4,809
4,253
12,256
0
L
3,169
1,016
0
597
12,543
4,865
1,315
5,168
7,084
0
6,521
W
Arachne
ceers
Arachne
16,791
13,092
655
3,048
11,869
10,604
1,163
5,851
5,891
0
17,164
L
4,786
154
114
505
16,446
15,203
0
3,776
12,402
8,840
0
W
Medusa
koyns
Medusa
14,040
7,680
1,030
2,387
7,989
4,010
1,652
4,059
3,883
0
26,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,061
Gold Earned
38,944
88
Minions Killed
116
0
Camps Cleared
0
930,067
Distance Traveled
690,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,131
913
53
5
0
152,936
0
L
Maman Brigitte
8,461
846
30
3
0
169,032
0
W
Bacchus
9,787
979
8
1
0
189,732
0
L
Rama
6,812
681
21
2
0
113,926
0
W
Discordia
10,080
1,008
38
4
0
190,656
0
W
Hades
9,151
915
18
2
0
169,502
0
L
Apollo
7,474
747
12
1
0
149,109
0
W
Arachne
9,931
993
4
0
0
187,152
0
L
Ganesha
7,066
707
0
0
0
105,234
0
W
Medusa
9,112
911
20
2
0
193,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role