Player Matchup

Jormungandr
Jormungandr
Carloshf1605
Jormungandr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,631 Elo+
Party 4
Nu Wa
Nu Wa
CromenNoodles
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,528 Elo+
Party 3
Bastet
Bastet
Doughboy2205
Bastet
Level 97
God Stats
69W - 46L
1,608 SR
Queue Stats
201W - 159L
1,567 Elo+
Party 3
Charybdis
Charybdis
IamGanesha
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,717 Elo+
Party 4
Anhur
Anhur
WalkingxD3ath
Anhur
Level 35
God Stats
1W - 3L
1,590 SR
Queue Stats
70W - 65L
1,523 Elo+
Solo
Team Averages
Level 62
1,540 SR
1,593 Elo+

VS

Team Averages
Level 53
1,589 SR
1,590 Elo+
Mercury
Mercury
Daddytunk
Mercury
Level 145
God Stats
26W - 13L
1,680 SR
Queue Stats
110W - 77L
1,565 Elo+
Party 1
Atlas
Atlas
RadiantSkyline
Atlas
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,573 Elo+
Party 2
Surtr
Surtr
Starveck
Surtr
Level 63
God Stats
6W - 6L
1,503 SR
Queue Stats
30W - 25L
1,557 Elo+
Party 2
Scylla
Scylla
Zexalskyline
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,628 Elo+
Party 2
Kukulkan
Kukulkan
ihabcancerb0ss
Kukulkan
Level 5
God Stats
2W - 1L
1,760 SR
Queue Stats
12W - 3L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Carloshf1605
Jormungandr
13
2 / 2 / 1
7,945
530
7,756
11,724
8,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 5 / 4
7,562
504
8,921
8,333
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
13
6 / 5 / 4
8,303
554
9,348
15,311
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
IamGanesha
Charybdis
11
2 / 5 / 4
7,114
474
6,590
14,629
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 1
8,733
582
4,195
12,694
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Daddytunk
Mercury
15
6 / 4 / 5
8,991
599
8,850
15,319
5,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 14
8,581
572
6,114
13,268
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Starveck
Surtr
13
2 / 3 / 3
7,907
527
10,029
15,943
10,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
7 / 4 / 4
8,950
597
6,362
8,040
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
14
2 / 3 / 0
8,135
542
8,549
6,964
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
13
Kills
19
19
Deaths
14
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Carloshf1605
Jormungandr
2
2
1
1.25
L
0
5
4
0.4
W
Mercury
Daddytunk
Mercury
6
4
5
2.13
L
Bastet
6
5
4
1.6
L
Charybdis
IamGanesha
Charybdis
2
5
4
0.8
W
2
0
14
9
W
Surtr
Starveck
Surtr
2
3
3
1.17
L
3
2
1
1.75
W
Scylla
7
4
4
2.25
W
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,810
Damage
39,904
62,691
Taken
59,534
27,804
Mitigated
32,635
17,085
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Carloshf1605
Jormungandr
7,756
1,971
0
3,437
11,724
8,579
0
928
10,796
57,849
0
L
8,921
2,315
0
1,092
8,333
3,024
387
4,373
3,754
59,388
0
W
Mercury
Daddytunk
Mercury
8,850
5,503
0
2,057
15,319
5,949
0
2,690
12,629
0
76,539
L
Bastet
9,348
2,568
0
3,229
15,311
5,820
0
3,699
11,524
0
58,563
L
Charybdis
IamGanesha
Charybdis
6,590
3,178
0
3,780
14,629
5,038
153
5,499
9,070
0
41,448
W
6,114
1,965
0
2,289
13,268
10,475
94
3,363
9,905
22,599
0
W
Surtr
Starveck
Surtr
10,029
3,837
0
4,859
15,943
10,735
135
7,463
8,480
1,554
55,280
L
4,195
1,958
0
5,547
12,694
5,343
1,005
6,807
5,887
0
67,928
W
Scylla
6,362
399
0
857
8,040
2,436
1,123
2,762
5,278
58,352
0
W
Kukulkan
8,549
303
0
887
6,964
3,040
0
399
6,565
74,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
42,564
466
Minions Killed
444
0
Camps Cleared
0
1,418,901
Distance Traveled
1,592,312
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,945
530
105
7
0
266,901
0
L
Nu Wa
7,562
504
99
7
0
268,213
1
W
Mercury
8,991
599
94
6
0
381,212
0
L
Bastet
8,303
554
82
5
0
338,149
3
L
Charybdis
7,114
474
53
4
0
281,584
0
W
Atlas
8,581
572
19
1
0
333,425
5
W
Surtr
7,907
527
90
6
0
291,985
0
L
Anhur
8,733
582
127
8
0
264,054
0
W
Scylla
8,950
597
110
7
0
292,312
2
W
Kukulkan
8,135
542
131
9
0
293,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role