Player Matchup

Charon
Charon
DaniDans__
Charon
Level 6
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 4L
1,468 Elo+
Party 3
Zeus
Zeus
Franator_
Zeus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,433 Elo+
Party 3
Cliodhna
Cliodhna
KobraSan
Cliodhna
Level 49
God Stats
1W - 1L
1,465 SR
Queue Stats
25W - 40L
1,263 Elo+
Party 1
Achilles
Achilles
Prince-Dusty5
Achilles
Level 17
God Stats
2W - 11L
1,318 SR
Queue Stats
13W - 14L
1,167 Elo+
Party 1
Anhur
Anhur
skatermattereh
Anhur
Level 43
God Stats
1W - 2L
1,531 SR
Queue Stats
19W - 20L
1,466 Elo+
Solo
Team Averages
Level 43
1,503 SR
1,359 Elo+

VS

Team Averages
Level 42
1,581 SR
1,486 Elo+
Amaterasu
Amaterasu
BlazinNuke
Amaterasu
Level 65
God Stats
4W - 0L
1,748 SR
Queue Stats
119W - 101L
1,491 Elo+
Party 2
Hachiman
Hachiman
JasonJoestar
Hachiman
Level 5
God Stats
3W - 1L
1,535 SR
Queue Stats
3W - 1L
1,507 Elo+
Party 4
Hel
Hel
Kaze1201
Hel
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,446 Elo+
Party 4
Baron Samedi
Baron Samedi
MasterBuilder5
Baron Samedi
Level 28
God Stats
15W - 10L
1,487 SR
Queue Stats
36W - 34L
1,491 Elo+
Party 2
Bakasura
Bakasura
Silencer856
Bakasura
Level 47
God Stats
6W - 6L
1,633 SR
Queue Stats
13W - 21L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DaniDans__
Charon
9
2 / 2 / 3
5,716
572
2,784
5,276
3,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
8
0 / 3 / 0
4,913
491
1,080
4,648
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
KobraSan
Cliodhna
10
1 / 2 / 1
5,341
534
2,131
7,683
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Prince-Dusty5
Achilles
9
0 / 2 / 0
4,733
473
3,524
8,340
6,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
3 / 2 / 3
5,666
567
7,857
7,505
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlazinNuke
Amaterasu
12
4 / 0 / 0
7,390
739
7,130
10,335
8,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
JasonJoestar
Hachiman
8
0 / 4 / 2
4,586
459
3,865
6,921
1,830
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 2 / 1
5,656
566
2,867
7,287
3,790
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MasterBuilder5
Baron Samedi
11
2 / 0 / 0
6,340
634
2,256
3,824
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Silencer856
Bakasura
10
2 / 0 / 0
5,748
575
1,984
6,728
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
6
Kills
11
11
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlazinNuke
Amaterasu
4
0
0
4
L
Charon
DaniDans__
Charon
2
2
3
1.75
L
Zeus
0
3
0
0
W
Hachiman
JasonJoestar
Hachiman
0
4
2
0.25
W
3
2
1
1.75
L
Cliodhna
KobraSan
Cliodhna
1
2
1
0.75
W
Baron Samedi
MasterBuilder5
Baron Samedi
2
0
0
2
L
Achilles
Prince-Dusty5
Achilles
0
2
0
0
W
Bakasura
Silencer856
Bakasura
2
0
0
2
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,376
Damage
18,102
33,452
Taken
35,095
16,973
Mitigated
18,305
9,495
Healing
12,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlazinNuke
Amaterasu
7,130
3,491
0
5,450
10,335
8,388
0
0
10,335
0
51,198
L
Charon
DaniDans__
Charon
2,784
769
148
1,552
5,276
3,673
12
1,225
3,976
21,421
0
L
Zeus
1,080
94
0
500
4,648
1,434
0
1,843
2,676
32,429
0
W
Hachiman
JasonJoestar
Hachiman
3,865
2,200
0
719
6,921
1,830
0
1,265
5,656
0
19,471
W
2,867
286
722
2,044
7,287
3,790
0
1,519
5,768
19,087
0
L
Cliodhna
KobraSan
Cliodhna
2,131
115
0
3,142
7,683
2,631
0
545
7,096
0
37,449
W
Baron Samedi
MasterBuilder5
Baron Samedi
2,256
21
0
1,015
3,824
1,887
796
661
3,163
37,851
0
L
Achilles
Prince-Dusty5
Achilles
3,524
1,467
0
1,434
8,340
6,783
0
0
8,340
0
23,447
W
Bakasura
Silencer856
Bakasura
1,984
1,625
0
2,332
6,728
2,410
0
419
6,309
0
33,094
L
7,857
5,037
0
2,719
7,505
2,452
0
1,339
5,882
0
40,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,369
Gold Earned
29,720
254
Minions Killed
303
0
Camps Cleared
0
878,343
Distance Traveled
947,388
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,390
739
86
9
0
198,866
0
L
Charon
5,716
572
25
3
0
156,478
2
L
Zeus
4,913
491
62
6
0
135,489
0
W
Hachiman
4,586
459
37
4
0
175,361
0
W
Hel
5,656
566
20
2
0
176,065
0
L
Cliodhna
5,341
534
64
6
0
223,197
0
W
Baron Samedi
6,340
634
88
9
0
168,990
0
L
Achilles
4,733
473
39
4
0
185,120
0
W
Bakasura
5,748
575
72
7
0
228,106
0
L
Anhur
5,666
567
64
6
0
178,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role