Player Matchup

Anubis
Anubis
ChuzCampoHermoso
Anubis
Level 89
God Stats
6W - 7L
1,242 SR
Queue Stats
529W - 499L
1,501 Elo+
Solo
Eset
Eset
Jordany7412
Eset
Level 66
God Stats
1W - 4L
1,332 SR
Queue Stats
51W - 54L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Spar3Ch8nge
Cthulhu
Level 69
God Stats
12W - 13L
1,487 SR
Queue Stats
396W - 343L
1,483 Elo+
Solo
Sol
Sol
lMR_WAFFLEl
Sol
Level 66
God Stats
23W - 11L
1,717 SR
Queue Stats
329W - 327L
1,474 Elo+
Solo
Ravana
Ravana
zeta6606
Ravana
Level 58
God Stats
0W - 2L
1,494 SR
Queue Stats
27W - 15L
1,579 Elo+
Solo
Team Averages
Level 70
1,454 SR
1,499 Elo+

VS

Team Averages
Level 62
1,565 SR
1,478 Elo+
Baron Samedi
Baron Samedi
Alexianna
Baron Samedi
Level 117
God Stats
21W - 12L
1,678 SR
Queue Stats
276W - 242L
1,530 Elo+
Solo
Hel
Hel
Aranrion
Hel
Level 29
God Stats
8W - 8L
1,517 SR
Queue Stats
67W - 60L
1,459 Elo+
Party 1
Xbalanque
Xbalanque
RedArkives
Xbalanque
Level 29
God Stats
3W - 4L
1,549 SR
Queue Stats
33W - 46L
1,403 Elo+
Party 1
Thanatos
Thanatos
misterpigge
Thanatos
Level 67
God Stats
14W - 8L
1,538 SR
Queue Stats
165W - 147L
1,497 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zungetsu_24
Morgan Le Fay
Level 68
God Stats
53W - 44L
1,544 SR
Queue Stats
485W - 483L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,369
523
11,774
17,563
8,442
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 5
7,572
473
7,515
15,995
14,385
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Spar3Ch8nge
Cthulhu
12
2 / 6 / 3
7,870
492
9,984
20,091
17,700
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 5 / 4
8,137
509
11,869
11,401
3,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
zeta6606
Ravana
15
6 / 4 / 3
9,206
575
12,551
14,820
6,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexianna
Baron Samedi
12
3 / 5 / 8
8,134
508
13,500
16,523
12,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
1 / 2 / 12
8,659
541
6,559
12,853
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xbalanque
RedArkives
Xbalanque
13
4 / 3 / 3
8,227
514
7,597
14,901
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
misterpigge
Thanatos
16
11 / 3 / 7
10,180
636
13,809
19,918
8,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
zungetsu_24
Morgan Le Fay
14
7 / 1 / 9
9,174
573
20,615
15,782
6,466
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
14
Kills
26
26
Deaths
14
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Alexianna
Baron Samedi
3
5
8
1.4
W
1
2
12
3.5
L
2
7
2
0.43
L
1
4
5
0.88
W
Xbalanque
RedArkives
Xbalanque
4
3
3
1.83
L
Cthulhu
Spar3Ch8nge
Cthulhu
2
6
3
0.58
L
3
5
4
1
W
Thanatos
misterpigge
Thanatos
11
3
7
4.83
L
Ravana
zeta6606
Ravana
6
4
3
1.88
W
Morgan Le Fay
zungetsu_24
Morgan Le Fay
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,693
Damage
62,080
79,870
Taken
79,977
50,766
Mitigated
44,942
21,865
Healing
47,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Alexianna
Baron Samedi
13,500
1,792
634
4,997
16,523
12,221
84
6,668
9,855
55,099
0
W
6,559
312
9,030
8,200
12,853
12,460
361
8,255
4,598
30,481
0
L
11,774
259
0
5,868
17,563
8,442
92
10,844
6,719
58,059
0
L
7,515
1,071
180
3,706
15,995
14,385
303
8,423
7,572
28,150
0
W
Xbalanque
RedArkives
Xbalanque
7,597
3,804
0
5,202
14,901
5,629
900
9,629
5,272
0
57,644
L
Cthulhu
Spar3Ch8nge
Cthulhu
9,984
1,045
80
4,346
20,091
17,700
0
10,560
9,531
44,021
0
L
11,869
3,997
0
2,823
11,401
3,728
1,103
4,902
6,499
49,476
3,415
W
Thanatos
misterpigge
Thanatos
13,809
4,959
0
13,004
19,918
8,166
0
7,177
12,741
0
70,754
L
Ravana
zeta6606
Ravana
12,551
4,316
0
4,862
14,820
6,511
0
5,945
8,875
22
71,979
W
Morgan Le Fay
zungetsu_24
Morgan Le Fay
20,615
1,448
80
6,451
15,782
6,466
255
9,342
6,440
72,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,154
Gold Earned
44,374
369
Minions Killed
372
0
Camps Cleared
0
1,542,707
Distance Traveled
1,642,506
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,134
508
71
4
0
270,287
8
W
Hel
8,659
541
43
3
0
343,210
0
L
Anubis
8,369
523
96
6
0
270,820
0
L
Eset
7,572
473
25
2
0
314,057
5
W
Xbalanque
8,227
514
81
5
0
318,258
4
L
Cthulhu
7,870
492
70
4
0
317,334
2
L
Sol
8,137
509
84
5
0
299,033
2
W
Thanatos
10,180
636
84
5
0
370,799
1
L
Ravana
9,206
575
94
6
0
341,463
0
W
Morgan Le Fay
9,174
573
93
6
0
339,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role