Player Matchup

Hercules
Hercules
DragonHunterEX
Hercules
Level 131
God Stats
0W - 1L
1,446 SR
Queue Stats
67W - 75L
1,464 Elo+
Party 3
Neith
Neith
FrizzoThelegend1
Neith
Level 18
God Stats
4W - 7L
1,392 SR
Queue Stats
28W - 30L
1,290 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SparklyDrew
Morgan Le Fay
Level 124
God Stats
0W - 2L
1,188 SR
Queue Stats
47W - 36L
1,593 Elo+
Solo
Chang'e
Chang'e
sumfin81
Chang'e
Level 157
God Stats
6W - 4L
1,727 SR
Queue Stats
188W - 168L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
zLAMEYz
Ao Kuang
Level 155
God Stats
40W - 25L
1,565 SR
Queue Stats
53W - 46L
1,549 Elo+
Solo
Team Averages
Level 117
1,463 SR
1,481 Elo+

VS

Team Averages
Level 112
1,582 SR
1,479 Elo+
Serqet
Serqet
Awaythread
Serqet
Level 128
God Stats
8W - 12L
1,432 SR
Queue Stats
154W - 134L
1,504 Elo+
Party 2
Anubis
Anubis
DR3WDAK1D
Anubis
Level 123
God Stats
9W - 4L
1,742 SR
Queue Stats
132W - 130L
1,470 Elo+
Party 1
Sol
Sol
SheHateClutch-_-
Sol
Level 106
God Stats
6W - 1L
1,677 SR
Queue Stats
127W - 112L
1,488 Elo+
Party 2
Zhong Kui
Zhong Kui
T-Naasty52
Zhong Kui
Level 100
God Stats
17W - 15L
1,545 SR
Queue Stats
280W - 279L
1,457 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Temp-632298
Cu Chulainn
Level 103
God Stats
47W - 52L
1,514 SR
Queue Stats
164W - 146L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
8
4 / 4 / 1
5,846
585
4,613
9,834
6,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 4 / 2
5,225
523
2,761
6,354
2,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Morgan Le Fay
SparklyDrew
Morgan Le Fay
9
0 / 4 / 1
5,293
529
6,832
6,127
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chang'e
sumfin81
Chang'e
9
0 / 4 / 0
5,511
551
3,231
8,123
3,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ao Kuang
zLAMEYz
Ao Kuang
11
1 / 2 / 1
5,908
591
4,689
9,622
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Awaythread
Serqet
12
3 / 0 / 4
6,760
676
3,211
7,845
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
DR3WDAK1D
Anubis
11
6 / 1 / 2
6,817
682
7,464
8,135
3,944
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 3 / 2
6,252
625
5,104
6,079
1,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
T-Naasty52
Zhong Kui
10
3 / 0 / 3
5,769
577
4,844
6,657
5,021
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Temp-632298
Cu Chulainn
9
1 / 1 / 5
6,034
603
5,417
9,185
6,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
17
18
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
Awaythread
Serqet
3
0
4
5
W
Anubis
DR3WDAK1D
Anubis
6
1
2
7
L
Hercules
4
4
1
1.13
L
0
4
2
0.25
W
4
3
2
1.67
L
Morgan Le Fay
SparklyDrew
Morgan Le Fay
0
4
1
0.13
W
Zhong Kui
T-Naasty52
Zhong Kui
3
0
3
4.5
W
Cu Chulainn
Temp-632298
Cu Chulainn
1
1
5
3.5
L
Chang'e
sumfin81
Chang'e
0
4
0
0
L
Ao Kuang
zLAMEYz
Ao Kuang
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,126
Damage
26,040
40,060
Taken
37,901
17,332
Mitigated
20,332
7,824
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Awaythread
Serqet
3,211
1,226
0
476
7,845
3,144
0
1,025
6,768
0
54,975
W
Anubis
DR3WDAK1D
Anubis
7,464
131
0
3,724
8,135
3,944
92
5,238
2,443
46,032
0
L
Hercules
4,613
914
0
1,689
9,834
6,566
0
3,980
5,502
0
14,699
L
2,761
1,035
0
1,246
6,354
2,028
651
2,706
3,648
0
29,268
W
5,104
2,668
0
1,822
6,079
1,916
1,988
1,042
5,037
39,020
5,429
L
Morgan Le Fay
SparklyDrew
Morgan Le Fay
6,832
756
0
781
6,127
1,766
0
3,490
2,637
36,944
0
W
Zhong Kui
T-Naasty52
Zhong Kui
4,844
95
0
2,800
6,657
5,021
0
4,371
2,280
31,743
0
W
Cu Chulainn
Temp-632298
Cu Chulainn
5,417
569
0
2,780
9,185
6,307
147
2,468
6,621
0
24,261
L
Chang'e
sumfin81
Chang'e
3,231
384
160
2,666
8,123
3,792
240
4,158
3,885
33,771
0
L
Ao Kuang
zLAMEYz
Ao Kuang
4,689
1,439
0
1,282
9,622
3,180
0
3,049
6,573
37,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
31,632
247
Minions Killed
303
0
Camps Cleared
0
1,011,115
Distance Traveled
1,061,850
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,760
676
88
9
0
281,618
5
W
Anubis
6,817
682
69
7
0
174,822
0
L
Hercules
5,846
585
24
2
0
201,817
0
L
Neith
5,225
523
39
4
0
191,700
0
W
Sol
6,252
625
75
8
0
175,052
0
L
Morgan Le Fay
5,293
529
71
7
0
198,034
0
W
Zhong Kui
5,769
577
43
4
0
206,158
0
W
Cu Chulainn
6,034
603
28
3
0
224,200
0
L
Chang'e
5,511
551
55
6
0
182,455
0
L
Ao Kuang
5,908
591
58
6
0
237,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role