Player Matchup

Ullr
Ullr
LowHigh24
Ullr
Level 29
God Stats
1W - 3L
1,215 SR
Queue Stats
93W - 97L
1,384 Elo+
Party 1
Janus
Janus
callme_clouds
Janus
Level 57
God Stats
14W - 10L
1,445 SR
Queue Stats
136W - 126L
1,403 Elo+
Party 1
Vamana
Vamana
n0iraD
Vamana
Level 71
God Stats
142W - 177L
1,411 SR
Queue Stats
631W - 650L
1,382 Elo+
Solo
Team Averages
Level 52
1,357 SR
1,390 Elo+

VS

Team Averages
Level 85
1,472 SR
1,483 Elo+
Nox
Nox
Ivan Lovecraft
Nox
Level 159
God Stats
3W - 2L
1,683 SR
Queue Stats
418W - 437L
1,448 Elo+
Solo
Odin
Odin
SilentIggy
Odin
Level 27
God Stats
0W - 1L
1,234 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
nSaynity
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
0 / 2 / 1
7,072
707
2,728
7,217
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 2
7,639
764
6,712
6,284
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
n0iraD
Vamana
11
2 / 0 / 0
7,498
750
2,682
7,280
5,012
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
7,306
731
5,245
3,949
1,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 3
7,014
701
4,749
7,524
6,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
nSaynity
Apollo
9
2 / 2 / 1
7,323
732
4,542
5,732
2,443
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
3
3
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
2
2
W
Ullr
0
2
1
0.25
L
0
0
3
1.5
W
0
1
2
1
W
Vamana
n0iraD
Vamana
2
0
0
2
L
Apollo
nSaynity
Apollo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,122
Damage
14,536
20,781
Taken
17,205
9,861
Mitigated
10,552
5,623
Healing
2,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,245
221
0
1,836
3,949
1,586
0
1,202
2,631
29,386
0
W
Ullr
2,728
1,576
0
1,106
7,217
2,718
384
1,731
5,486
0
24,277
L
4,749
797
0
250
7,524
6,523
0
3,043
4,203
0
12,140
W
6,712
601
0
3,002
6,284
2,131
146
1,959
4,325
33,565
0
W
Vamana
n0iraD
Vamana
2,682
881
0
1,515
7,280
5,012
253
1,828
5,452
82
17,235
L
Apollo
nSaynity
Apollo
4,542
2,019
0
360
5,732
2,443
0
2,306
3,254
0
17,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,209
Gold Earned
21,643
106
Minions Killed
81
0
Camps Cleared
0
583,872
Distance Traveled
553,941
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,306
731
48
5
0
178,986
6
W
Ullr
7,072
707
35
4
0
174,781
0
L
Odin
7,014
701
11
1
0
210,184
0
W
Janus
7,639
764
59
6
0
197,375
0
W
Vamana
7,498
750
12
1
0
211,716
4
L
Apollo
7,323
732
22
2
0
164,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role